Player Matchup

Kukulkan
Kukulkan
HUNbiggHUN
Kukulkan
Level 96
God Stats
2W - 3L
1,393 SR
Queue Stats
163W - 186L
1,471 Elo+
Party 1
Medusa
Medusa
RAAVVV
Medusa
Level 119
God Stats
36W - 38L
1,546 SR
Queue Stats
235W - 269L
1,511 Elo+
Solo
Bastet
Bastet
Tooshytodie
Bastet
Level 66
God Stats
8W - 7L
1,436 SR
Queue Stats
88W - 97L
1,483 Elo+
Party 1
Team Averages
Level 94
1,458 SR
1,488 Elo+

VS

Team Averages
Level 100
1,418 SR
1,445 Elo+
Vulcan
Vulcan
D4rkStrid3r
Vulcan
Level 149
God Stats
0W - 2L
1,596 SR
Queue Stats
60W - 75L
1,456 Elo+
Party 2
King Arthur
King Arthur
Prucision
King Arthur
Level 49
God Stats
17W - 25L
1,371 SR
Queue Stats
82W - 87L
1,465 Elo+
Solo
Charybdis
Charybdis
Rangerz0r
Charybdis
Level 102
God Stats
3W - 5L
1,287 SR
Queue Stats
48W - 67L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HUNbiggHUN
Kukulkan
17
7 / 1 / 5
12,821
712
19,022
9,192
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
RAAVVV
Medusa
15
3 / 4 / 9
11,515
640
13,746
17,609
7,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
16
3 / 1 / 8
11,716
651
12,157
10,189
3,869
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 7 / 4
9,426
524
7,681
10,033
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Prucision
King Arthur
16
4 / 3 / 1
10,842
602
12,069
23,967
30,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Charybdis
Rangerz0r
Charybdis
15
2 / 3 / 2
10,648
592
7,561
16,877
5,616
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
13
Kills
6
6
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
7
4
0.29
W
Kukulkan
HUNbiggHUN
Kukulkan
7
1
5
9.5
L
King Arthur
Prucision
King Arthur
4
3
1
1.5
W
Medusa
RAAVVV
Medusa
3
4
9
1.88
L
Charybdis
Rangerz0r
Charybdis
2
3
2
1
W
Bastet
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,925
Damage
27,311
36,990
Taken
50,877
14,875
Mitigated
38,950
11,021
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
7,681
1,389
39
962
10,033
2,961
0
2,423
7,442
25,955
0
W
Kukulkan
HUNbiggHUN
Kukulkan
19,022
1,614
1,325
3,170
9,192
3,750
369
3,775
5,033
55,717
0
L
King Arthur
Prucision
King Arthur
12,069
670
200
6,153
23,967
30,373
0
10,823
12,425
5,333
35,157
W
Medusa
RAAVVV
Medusa
13,746
5,758
0
4,275
17,609
7,256
2,604
3,436
13,614
0
57,578
L
Charybdis
Rangerz0r
Charybdis
7,561
4,810
0
3,352
16,877
5,616
0
4,861
11,756
0
41,205
W
Bastet
12,157
1,684
0
2,251
10,189
3,869
81
2,460
7,365
0
51,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,052
Gold Earned
30,916
260
Minions Killed
201
12
Camps Cleared
4
1,098,923
Distance Traveled
887,308
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,426
524
40
2
1
209,363
5
W
Kukulkan
12,821
712
108
6
0
359,046
1
L
King Arthur
10,842
602
62
3
1
354,140
6
W
Medusa
11,515
640
90
5
6
330,917
6
L
Charybdis
10,648
592
99
6
2
323,805
3
W
Bastet
11,716
651
62
3
6
408,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role