Player Matchup

Ne Zha
Ne Zha
EzWinGG420
Ne Zha
Level 94
God Stats
0W - 7L
1,041 SR
Queue Stats
777W - 808L
1,542 Elo+
Party 2
Merlin
Merlin
Luzifer
Merlin
Level 128
God Stats
3W - 7L
1,446 SR
Queue Stats
139W - 139L
1,442 Elo+
Solo
Nox
Nox
Nareik2K
Nox
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
270W - 281L
1,383 Elo+
Party 2
Sobek
Sobek
SEC Pixelkiller
Sobek
Level 153
God Stats
0W - 1L
1,482 SR
Queue Stats
57W - 33L
1,562 Elo+
Party 2
Skadi
Skadi
Vuded
Skadi
Level 138
God Stats
0W - 4L
1,104 SR
Queue Stats
87W - 94L
1,471 Elo+
Party 2
Team Averages
Level 120
1,315 SR
1,480 Elo+

VS

Team Averages
Level 80
1,532 SR
1,463 Elo+
Thoth
Thoth
 
Thoth
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DrunkenPatchy
Medusa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
KillerOpPro
Jormungandr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,379 Elo+
Party 3
Heimdallr
Heimdallr
Wr37ch3d
Heimdallr
Level 69
God Stats
3W - 1L
1,661 SR
Queue Stats
57W - 55L
1,451 Elo+
Party 1
Sol
Sol
rsrsrsrsrs
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EzWinGG420
Ne Zha
14
2 / 8 / 6
8,303
755
8,400
14,764
12,078
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Luzifer
Merlin
17
6 / 3 / 6
9,054
823
13,619
8,453
3,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 6 / 6
8,268
752
6,616
9,333
4,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 8 / 8
8,123
738
6,801
21,944
26,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Vuded
Skadi
14
2 / 6 / 4
8,130
739
10,322
10,721
4,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
6 / 4 / 15
9,977
907
10,458
8,488
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 19
9,746
886
13,507
7,312
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
KillerOpPro
Jormungandr
16
5 / 3 / 16
10,377
943
9,924
14,068
12,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Wr37ch3d
Heimdallr
14
4 / 4 / 13
9,205
837
5,731
10,854
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
12 / 1 / 14
11,504
1,046
21,271
14,774
5,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
108
13
Kills
31
31
Deaths
13
30
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
4
15
3.38
W
4
1
19
13.5
L
Ne Zha
EzWinGG420
Ne Zha
2
8
6
0.63
W
Jormungandr
KillerOpPro
Jormungandr
5
3
16
4.33
L
Merlin
Luzifer
Merlin
6
3
6
3
L
3
6
6
1
L
0
8
8
0.5
L
Skadi
Vuded
Skadi
2
6
4
0.67
W
Heimdallr
Wr37ch3d
Heimdallr
4
4
13
2.63
W
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,758
Damage
60,891
65,215
Taken
55,496
50,720
Mitigated
27,702
13,644
Healing
28,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,458
720
2,137
2,064
8,488
2,704
458
3,197
5,291
17,128
0
W
13,507
6,405
755
2,605
7,312
2,392
1,365
4,316
2,996
0
22,713
L
Ne Zha
EzWinGG420
Ne Zha
8,400
1,818
0
1,628
14,764
12,078
0
7,384
7,380
0
14,758
W
Jormungandr
KillerOpPro
Jormungandr
9,924
2,095
759
3,697
14,068
12,979
0
5,405
8,663
25,632
0
L
Merlin
Luzifer
Merlin
13,619
795
1,499
2,132
8,453
3,923
0
5,068
3,385
29,712
0
L
6,616
821
604
924
9,333
4,016
0
8,600
733
10,176
0
L
6,801
146
860
3,754
21,944
26,458
0
12,805
9,139
12,269
0
L
Skadi
Vuded
Skadi
10,322
3,479
660
1,583
10,721
4,245
0
7,796
2,925
0
24,087
W
Heimdallr
Wr37ch3d
Heimdallr
5,731
2,970
0
1,962
10,854
4,121
1,533
5,536
5,318
0
12,354
W
21,271
8,251
3,637
10,601
14,774
5,506
2,459
8,582
6,192
44,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,878
Gold Earned
50,809
102
Minions Killed
126
0
Camps Cleared
0
1,000,854
Distance Traveled
1,081,055
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,977
907
20
2
0
195,044
1
W
Medusa
9,746
886
8
1
0
247,968
0
L
Ne Zha
8,303
755
12
1
0
195,443
1
W
Jormungandr
10,377
943
16
1
0
208,408
0
L
Merlin
9,054
823
32
3
0
205,681
1
L
Nox
8,268
752
19
2
0
177,259
1
L
Sobek
8,123
738
11
1
0
203,220
0
L
Skadi
8,130
739
28
3
0
219,251
0
W
Heimdallr
9,205
837
14
1
0
208,778
0
W
Sol
11,504
1,046
68
6
0
220,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role