Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
StormyFR
Hera
Level 7
God Stats
2W - 0L
1,770 SR
Queue Stats
9W - 3L
1,532 Elo+
Party 1
Team Averages
Level 73
1,590 SR
1,511 Elo+

VS

Team Averages
Level 81
1,547 SR
1,511 Elo+
Hachiman
Hachiman
CondorGenocide
Hachiman
Level 148
God Stats
10W - 12L
1,480 SR
Queue Stats
115W - 133L
1,526 Elo+
Solo
Ymir
Ymir
Eskeleton9 AND
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,503 Elo+
Party 2
Poseidon
Poseidon
Xx Er chapy xX
Poseidon
Level 27
God Stats
1W - 3L
1,660 SR
Queue Stats
7W - 8L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
5 / 0 / 6
7,935
794
10,586
8,920
4,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
 
Artemis
11
2 / 1 / 7
7,186
719
4,360
4,270
1,431
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
12
4 / 3 / 7
7,733
773
10,106
4,941
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
3 / 1 / 1
6,714
671
6,685
6,042
1,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 4 / 2
6,238
624
2,672
12,258
7,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
9
1 / 6 / 3
6,315
632
2,088
9,875
2,843
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
4
4
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
6
8
W
Artemis
 
Artemis
2
1
7
5.5
L
Hachiman
3
1
1
3.5
L
0
4
2
0.25
W
Hera
4
3
7
2.5
L
Poseidon
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,052
Damage
11,445
18,131
Taken
28,175
7,776
Mitigated
11,650
4,112
Healing
5,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,586
2,402
0
2,323
8,920
4,809
674
2,327
6,593
0
26,002
W
Artemis
 
Artemis
4,360
2,002
116
1,168
4,270
1,431
1,350
1,279
2,991
0
20,823
L
Hachiman
6,685
2,077
0
1,510
6,042
1,745
0
1,877
3,888
0
29,637
L
2,672
157
344
3,204
12,258
7,062
0
4,211
7,617
7,064
0
W
Hera
10,106
3,217
0
505
4,941
1,536
824
1,594
3,347
29,382
0
L
Poseidon
2,088
697
33
814
9,875
2,843
248
3,448
5,859
9,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,854
Gold Earned
19,267
110
Minions Killed
87
8
Camps Cleared
2
511,240
Distance Traveled
501,810
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,935
794
33
3
4
182,146
2
W
Artemis
7,186
719
31
3
0
154,030
0
L
Hachiman
6,714
671
44
4
1
186,555
1
L
Ymir
6,238
624
13
1
0
162,122
2
W
Hera
7,733
773
46
5
4
175,064
4
L
Poseidon
6,315
632
30
3
1
153,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role