Player Matchup

Chaac
Chaac
ATX-Galaxiz_Foxe
Chaac
Level 125
God Stats
2W - 0L
1,857 SR
Queue Stats
171W - 135L
1,566 Elo+
Party 1
Awilix
Awilix
FxZiiioN
Awilix
Level 87
God Stats
6W - 2L
1,582 SR
Queue Stats
174W - 170L
1,585 Elo+
Party 1
Merlin
Merlin
Galaxiz_Leaf
Merlin
Level 124
God Stats
2W - 0L
1,509 SR
Queue Stats
120W - 79L
1,569 Elo+
Party 1
Bacchus
Bacchus
Sofiane_1228
Bacchus
Level 23
God Stats
6W - 3L
1,406 SR
Queue Stats
42W - 45L
1,447 Elo+
Party 1
Izanami
Izanami
romain91405
Izanami
Level 69
God Stats
8W - 9L
1,503 SR
Queue Stats
236W - 276L
1,452 Elo+
Party 1
Team Averages
Level 86
1,571 SR
1,524 Elo+

VS

Team Averages
Level 53
1,506 SR
1,382 Elo+
Tyr
Tyr
Rexdrac
Tyr
Level 27
God Stats
1W - 1L
1,775 SR
Queue Stats
39W - 35L
1,541 Elo+
Party 3
Bacchus
Bacchus
TCW_Weedmen
Bacchus
Level 108
God Stats
0W - 1L
1,663 SR
Queue Stats
47W - 42L
1,541 Elo+
Party 3
Kukulkan
Kukulkan
ZoMbIe_FrPgM
Kukulkan
Level 54
God Stats
7W - 11L
1,408 SR
Queue Stats
143W - 189L
1,277 Elo+
Party 2
Anhur
Anhur
gweltanamo
Anhur
Level 9
God Stats
4W - 12L
1,237 SR
Queue Stats
13W - 24L
1,229 Elo+
Party 2
Loki
Loki
leSniperTvs
Loki
Level 65
God Stats
54W - 56L
1,448 SR
Queue Stats
125W - 167L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,526
609
10,935
12,249
7,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
FxZiiioN
Awilix
14
7 / 1 / 3
8,664
619
6,822
8,794
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
13
7 / 2 / 7
8,330
595
9,603
5,783
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Sofiane_1228
Bacchus
11
0 / 2 / 10
7,079
506
2,742
7,399
6,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
romain91405
Izanami
14
7 / 0 / 4
8,873
634
7,285
5,846
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
0 / 2 / 1
7,104
507
7,288
11,538
7,088
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
TCW_Weedmen
Bacchus
10
1 / 5 / 3
6,879
491
5,869
11,641
6,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
ZoMbIe_FrPgM
Kukulkan
12
3 / 5 / 0
7,511
537
5,384
7,907
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
9
0 / 6 / 0
5,902
422
1,359
8,794
1,568
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 5 / 1
7,365
526
2,104
10,368
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
23
Kills
6
6
Deaths
23
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Awilix
FxZiiioN
Awilix
7
1
3
8.5
W
Merlin
7
2
7
5.25
L
Tyr
0
2
1
0.25
W
Bacchus
Sofiane_1228
Bacchus
0
2
10
2.5
L
Bacchus
TCW_Weedmen
Bacchus
1
5
3
0.5
L
Kukulkan
ZoMbIe_FrPgM
Kukulkan
3
5
0
0.6
L
Anhur
0
6
0
0
L
2
5
1
0.5
W
Izanami
romain91405
Izanami
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,387
Damage
22,004
40,071
Taken
50,248
21,322
Mitigated
20,565
16,185
Healing
14,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,935
2,514
0
6,894
12,249
7,725
0
2,698
9,481
0
58,685
W
Awilix
FxZiiioN
Awilix
6,822
2,625
0
3,996
8,794
3,079
0
1,804
6,886
0
52,152
W
Merlin
9,603
595
0
1,044
5,783
2,544
417
2,978
2,659
41,319
0
L
Tyr
7,288
628
0
5,523
11,538
7,088
0
272
10,599
6,352
37,032
W
Bacchus
Sofiane_1228
Bacchus
2,742
355
323
1,364
7,399
6,058
56
2,935
4,296
10,596
0
L
Bacchus
TCW_Weedmen
Bacchus
5,869
854
1,127
1,842
11,641
6,437
0
4,218
7,192
22,993
0
L
Kukulkan
ZoMbIe_FrPgM
Kukulkan
5,384
309
0
741
7,907
2,705
0
3,294
4,316
35,163
0
L
Anhur
1,359
905
0
1,650
8,794
1,568
774
1,184
7,550
0
26,385
L
2,104
302
0
3,288
10,368
2,767
0
2,813
7,358
0
35,629
W
Izanami
romain91405
Izanami
7,285
4,927
0
2,564
5,846
1,916
824
1,813
4,033
0
71,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,472
Gold Earned
34,761
434
Minions Killed
321
0
Camps Cleared
0
1,429,249
Distance Traveled
1,318,503
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,526
609
127
9
0
302,989
2
W
Awilix
8,664
619
97
7
0
323,097
1
W
Merlin
8,330
595
68
5
0
266,999
4
L
Tyr
7,104
507
101
7
0
290,101
3
W
Bacchus
7,079
506
18
1
0
265,441
0
L
Bacchus
6,879
491
32
2
0
257,406
4
L
Kukulkan
7,511
537
65
5
0
257,303
1
L
Anhur
5,902
422
49
4
0
230,379
1
L
Loki
7,365
526
74
5
0
283,314
2
W
Izanami
8,873
634
124
9
0
270,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role