Player Matchup

Amaterasu
Amaterasu
Entonao
Amaterasu
Level 81
God Stats
2W - 1L
1,553 SR
Queue Stats
226W - 310L
1,422 Elo+
Party 1
Mercury
Mercury
ItsVega222
Mercury
Level 87
God Stats
5W - 4L
1,491 SR
Queue Stats
361W - 421L
1,497 Elo+
Party 1
Sol
Sol
YASIS_ANDY
Sol
Level 84
God Stats
2W - 2L
1,268 SR
Queue Stats
90W - 95L
1,378 Elo+
Solo
Hachiman
Hachiman
alex04077
Hachiman
Level 80
God Stats
4W - 3L
1,475 SR
Queue Stats
206W - 275L
1,406 Elo+
Party 1
Geb
Geb
alexcrack3203
Geb
Level 95
God Stats
17W - 10L
1,575 SR
Queue Stats
329W - 404L
1,419 Elo+
Party 1
Team Averages
Level 85
1,472 SR
1,425 Elo+

VS

Team Averages
Level 88
1,388 SR
1,418 Elo+
Serqet
Serqet
EREBOR55
Serqet
Level 109
God Stats
1W - 2L
1,477 SR
Queue Stats
612W - 630L
1,375 Elo+
Party 2
Ullr
Ullr
HugoMedo2005
Ullr
Level 97
God Stats
0W - 1L
1,194 SR
Queue Stats
214W - 220L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
WaxyDig94
Gilgamesh
Level 88
God Stats
3W - 2L
1,428 SR
Queue Stats
129W - 134L
1,436 Elo+
Solo
Agni
Agni
machanguillo
Agni
Level 53
God Stats
3W - 5L
1,508 SR
Queue Stats
101W - 117L
1,425 Elo+
Party 2
Cabrakan
Cabrakan
rodribasket8
Cabrakan
Level 94
God Stats
3W - 6L
1,332 SR
Queue Stats
395W - 410L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Entonao
Amaterasu
16
3 / 7 / 6
10,737
467
12,976
21,247
14,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
ItsVega222
Mercury
20
9 / 2 / 4
13,047
567
9,356
16,098
6,751
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 5 / 5
11,310
492
8,553
15,467
6,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
alex04077
Hachiman
19
3 / 4 / 7
11,797
513
16,203
16,428
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 1 / 9
10,221
444
6,393
11,411
12,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EREBOR55
Serqet
14
1 / 3 / 7
9,442
411
3,457
15,296
12,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 3 / 2
10,701
465
9,338
18,254
5,442
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
WaxyDig94
Gilgamesh
16
3 / 5 / 6
11,055
481
14,036
23,708
20,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 3 / 1
11,162
485
11,944
8,835
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
rodribasket8
Cabrakan
18
8 / 6 / 2
11,475
499
11,708
20,004
14,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
20
Kills
19
19
Deaths
20
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
EREBOR55
Serqet
1
3
7
1.5
W
Amaterasu
Entonao
Amaterasu
3
7
6
0.86
L
2
3
2
1
W
Mercury
ItsVega222
Mercury
9
2
4
5.5
L
Gilgamesh
WaxyDig94
Gilgamesh
3
5
6
1.2
W
3
5
5
1.1
W
Hachiman
alex04077
Hachiman
3
4
7
1.63
W
2
1
9
6.5
L
5
3
1
1.83
L
Cabrakan
rodribasket8
Cabrakan
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,481
Damage
50,483
80,651
Taken
86,097
45,330
Mitigated
55,840
18,880
Healing
24,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
EREBOR55
Serqet
3,457
480
0
4,432
15,296
12,457
0
2,229
12,663
715
34,897
W
Amaterasu
Entonao
Amaterasu
12,976
3,302
0
3,866
21,247
14,432
0
8,077
13,067
8,092
40,925
L
9,338
6,097
0
8,098
18,254
5,442
201
2,269
15,759
0
85,889
W
Mercury
ItsVega222
Mercury
9,356
5,707
0
460
16,098
6,751
0
4,675
11,090
0
133,304
L
Gilgamesh
WaxyDig94
Gilgamesh
14,036
2,996
0
3,931
23,708
20,010
791
4,227
18,474
5,688
50,135
W
8,553
1,426
0
5,809
15,467
6,025
1,627
9,619
5,135
64,257
6,495
W
Hachiman
alex04077
Hachiman
16,203
10,141
0
7,569
16,428
5,849
3,071
1,277
15,003
0
99,769
W
6,393
758
0
1,176
11,411
12,273
39
3,830
7,387
38,872
0
L
11,944
301
0
1,592
8,835
3,136
0
3,436
5,292
56,823
0
L
Cabrakan
rodribasket8
Cabrakan
11,708
1,700
0
6,422
20,004
14,795
0
4,681
14,899
74,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,112
Gold Earned
53,835
587
Minions Killed
521
0
Camps Cleared
0
2,255,580
Distance Traveled
2,002,183
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,442
411
54
2
0
357,211
7
W
Amaterasu
10,737
467
83
4
0
438,857
1
L
Ullr
10,701
465
140
6
0
380,261
0
W
Mercury
13,047
567
187
8
0
527,641
1
L
Gilgamesh
11,055
481
100
4
0
410,555
2
W
Sol
11,310
492
139
6
0
416,515
4
W
Hachiman
11,797
513
135
6
0
399,843
3
W
Geb
10,221
444
43
2
0
472,724
3
L
Agni
11,162
485
108
5
0
446,720
5
L
Cabrakan
11,475
499
119
5
0
407,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role