Player Matchup

He Bo
He Bo
DoomsTheory
He Bo
Level 129
God Stats
2W - 4L
1,132 SR
Queue Stats
772W - 760L
1,462 Elo+
Solo
Ares
Ares
SB3xQ
Ares
Level 105
God Stats
2W - 3L
1,788 SR
Queue Stats
108W - 103L
1,520 Elo+
Party 4
Ullr
Ullr
TheRealApex
Ullr
Level 97
God Stats
55W - 64L
1,535 SR
Queue Stats
394W - 450L
1,493 Elo+
Party 4
Bellona
Bellona
Zackury
Bellona
Level 124
God Stats
1W - 2L
1,277 SR
Queue Stats
105W - 94L
1,555 Elo+
Party 1
Cliodhna
Cliodhna
carzamp
Cliodhna
Level 135
God Stats
1W - 1L
1,198 SR
Queue Stats
40W - 47L
1,502 Elo+
Party 1
Team Averages
Level 118
1,386 SR
1,506 Elo+

VS

Team Averages
Level 126
1,478 SR
1,554 Elo+
Bakasura
Bakasura
 
Bakasura
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Craíz
Medusa
Level 127
God Stats
19W - 17L
1,594 SR
Queue Stats
263W - 228L
1,600 Elo+
Party 3
Ymir
Ymir
DDkillDD
Ymir
Level 109
God Stats
74W - 98L
1,503 SR
Queue Stats
225W - 207L
1,567 Elo+
Party 2
Tyr
Tyr
Elfeden
Tyr
Level 152
God Stats
5W - 5L
1,559 SR
Queue Stats
417W - 373L
1,554 Elo+
Party 3
Scylla
Scylla
Idrilou
Scylla
Level 107
God Stats
0W - 6L
1,236 SR
Queue Stats
131W - 128L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
7,940
611
7,606
6,515
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
SB3xQ
Ares
11
2 / 1 / 11
7,460
574
6,441
11,089
9,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 0 / 1
8,908
685
6,683
4,276
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Zackury
Bellona
13
4 / 2 / 2
7,725
594
9,248
10,333
8,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
carzamp
Cliodhna
13
1 / 2 / 6
7,678
591
4,902
7,455
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 4 / 0
5,856
450
3,328
8,307
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Craíz
Medusa
11
2 / 5 / 0
6,494
500
4,148
8,167
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
2 / 4 / 2
6,759
520
2,914
8,882
4,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tyr
13
1 / 2 / 1
7,068
544
3,888
11,851
7,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Idrilou
Scylla
12
1 / 5 / 3
6,613
509
3,857
8,445
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
20
Kills
6
6
Deaths
20
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
4
0
0
L
Medusa
Craíz
Medusa
2
5
0
0.4
L
Ymir
2
4
2
0.75
W
5
1
4
7
L
Tyr
1
2
1
0.75
L
Scylla
Idrilou
Scylla
1
5
3
0.5
W
Ares
SB3xQ
Ares
2
1
11
7.5
W
8
0
1
8.5
W
Bellona
Zackury
Bellona
4
2
2
2.5
W
Cliodhna
carzamp
Cliodhna
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,880
Damage
18,135
39,668
Taken
45,652
24,920
Mitigated
19,738
13,834
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,328
2,428
0
2,686
8,307
3,344
0
2,436
5,837
0
30,199
L
Medusa
Craíz
Medusa
4,148
1,865
0
936
8,167
2,135
0
1,798
6,335
0
37,103
L
Ymir
2,914
679
0
510
8,882
4,603
0
3,073
5,711
20,738
0
W
7,606
300
0
2,408
6,515
2,182
933
1,557
4,662
48,042
0
L
Tyr
3,888
562
0
5,444
11,851
7,210
0
3,680
8,095
1,391
38,368
L
Scylla
Idrilou
Scylla
3,857
94
0
1,518
8,445
2,446
0
4,152
4,073
33,935
0
W
Ares
SB3xQ
Ares
6,441
317
0
2,029
11,089
9,765
36
1,119
9,779
17,465
0
W
6,683
2,616
0
1,284
4,276
1,581
1,157
349
3,927
0
61,855
W
Bellona
Zackury
Bellona
9,248
2,037
0
4,639
10,333
8,627
31
1,519
8,385
10,627
37,856
W
Cliodhna
carzamp
Cliodhna
4,902
1,121
0
3,474
7,455
2,765
53
1,855
5,400
0
51,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,711
Gold Earned
32,790
438
Minions Killed
329
0
Camps Cleared
0
1,348,635
Distance Traveled
1,236,657
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,856
450
72
6
0
229,375
5
L
Medusa
6,494
500
70
5
0
247,919
3
L
Ymir
6,759
520
36
3
0
239,597
2
W
He Bo
7,940
611
94
7
0
258,084
3
L
Tyr
7,068
544
89
7
0
267,567
3
L
Scylla
6,613
509
62
5
0
252,199
2
W
Ares
7,460
574
24
2
0
257,568
3
W
Ullr
8,908
685
118
9
0
277,786
2
W
Bellona
7,725
594
87
7
0
263,816
7
W
Cliodhna
7,678
591
115
9
0
291,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role