Player Matchup

Gilgamesh
Gilgamesh
Bernard Sock
Gilgamesh
Level 87
God Stats
10W - 11L
1,567 SR
Queue Stats
19W - 29L
1,272 Elo+
Solo
Izanami
Izanami
DsgruntldVet
Izanami
Level 67
God Stats
2W - 0L
1,796 SR
Queue Stats
52W - 59L
1,386 Elo+
Party 1
Bacchus
Bacchus
ElpizAdol33
Bacchus
Level 119
God Stats
7W - 1L
1,887 SR
Queue Stats
127W - 142L
1,410 Elo+
Solo
Bastet
Bastet
Karatelee272
Bastet
Level 137
God Stats
6W - 6L
1,592 SR
Queue Stats
291W - 275L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
Zap the rata
Kukulkan
Level 67
God Stats
2W - 5L
1,267 SR
Queue Stats
239W - 279L
1,310 Elo+
Solo
Team Averages
Level 95
1,622 SR
1,360 Elo+

VS

Team Averages
Level 76
1,474 SR
1,366 Elo+
Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dogpatch28
Sol
Level 43
God Stats
2W - 5L
1,563 SR
Queue Stats
46W - 55L
1,382 Elo+
Party 2
Kukulkan
Kukulkan
NBA_Piblo
Kukulkan
Level 50
God Stats
1W - 5L
1,439 SR
Queue Stats
28W - 51L
1,259 Elo+
Solo
Cliodhna
Cliodhna
Pegador198
Cliodhna
Level 74
God Stats
6W - 5L
1,530 SR
Queue Stats
154W - 218L
1,373 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
deathlord1233
Ah Muzen Cab
Level 67
God Stats
1W - 1L
1,337 SR
Queue Stats
37W - 49L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bernard Sock
Gilgamesh
20
9 / 3 / 9
14,226
593
20,446
19,794
20,882
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
DsgruntldVet
Izanami
20
4 / 5 / 5
14,063
586
7,665
16,731
5,947
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
ElpizAdol33
Bacchus
19
7 / 2 / 10
12,784
533
11,388
21,665
23,757
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
20
13 / 3 / 6
14,911
621
17,161
16,290
6,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Zap the rata
Kukulkan
19
6 / 2 / 11
13,370
557
12,336
10,917
4,821
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 5 / 3
10,937
456
10,181
13,383
9,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 8 / 2
10,349
431
10,317
21,989
6,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
NBA_Piblo
Kukulkan
15
1 / 7 / 2
9,534
397
2,280
11,500
5,157
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
Pegador198
Cliodhna
19
6 / 11 / 3
12,113
505
13,858
23,389
8,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
deathlord1233
Ah Muzen Cab
18
4 / 8 / 2
11,199
467
15,072
19,048
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
39
Kills
15
15
Deaths
39
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
5
3
0.9
W
Gilgamesh
Bernard Sock
Gilgamesh
9
3
9
4.5
L
1
8
2
0.25
W
Izanami
DsgruntldVet
Izanami
4
5
5
1.3
W
Bacchus
ElpizAdol33
Bacchus
7
2
10
6
W
Bastet
13
3
6
5.33
L
Kukulkan
NBA_Piblo
Kukulkan
1
7
2
0.29
L
Cliodhna
Pegador198
Cliodhna
6
11
3
0.68
W
Kukulkan
Zap the rata
Kukulkan
6
2
11
5.75
L
Ah Muzen Cab
deathlord1233
Ah Muzen Cab
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,996
Damage
51,708
85,397
Taken
89,309
61,532
Mitigated
35,365
18,123
Healing
24,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,181
430
538
5,701
13,383
9,287
0
196
13,187
58,614
0
W
Gilgamesh
Bernard Sock
Gilgamesh
20,446
5,701
240
2,714
19,794
20,882
2,969
9,112
10,682
0
76,393
L
10,317
3,543
322
7,780
21,989
6,235
2,367
9,050
12,527
70,702
0
W
Izanami
DsgruntldVet
Izanami
7,665
4,684
135
4,454
16,731
5,947
5,978
1,453
15,278
0
129,788
W
Bacchus
ElpizAdol33
Bacchus
11,388
1,614
639
2,538
21,665
23,757
605
4,581
17,084
34,862
0
W
Bastet
17,161
5,193
1,750
5,599
16,290
6,125
6,465
2,946
13,344
0
108,481
L
Kukulkan
NBA_Piblo
Kukulkan
2,280
231
251
1,766
11,500
5,157
155
1,893
9,605
46,008
0
L
Cliodhna
Pegador198
Cliodhna
13,858
214
0
4,654
23,389
8,571
0
6,574
16,699
0
83,122
W
Kukulkan
Zap the rata
Kukulkan
12,336
1,313
0
54
10,917
4,821
2,924
4,834
6,083
70,530
0
L
Ah Muzen Cab
deathlord1233
Ah Muzen Cab
15,072
5,541
0
3,950
19,048
6,115
657
5,297
13,567
0
76,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,354
Gold Earned
54,132
713
Minions Killed
577
0
Camps Cleared
0
2,344,521
Distance Traveled
1,975,827
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,937
456
104
4
0
415,606
1
W
Gilgamesh
14,226
593
120
5
0
470,577
0
L
Sol
10,349
431
124
5
0
388,864
1
W
Izanami
14,063
586
223
9
0
411,526
5
W
Bacchus
12,784
533
49
2
0
498,135
6
W
Bastet
14,911
621
183
8
0
509,571
4
L
Kukulkan
9,534
397
104
4
0
326,485
0
L
Cliodhna
12,113
505
115
5
0
423,111
1
W
Kukulkan
13,370
557
138
6
0
454,712
7
L
Ah Muzen Cab
11,199
467
130
5
0
421,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role