Player Matchup

Khepri
Khepri
Destroyer39990
Khepri
Level 120
God Stats
4W - 8L
1,462 SR
Queue Stats
678W - 672L
1,435 Elo+
Party 3
Vamana
Vamana
Luke200230
Vamana
Level 78
God Stats
2W - 4L
1,500 SR
Queue Stats
202W - 178L
1,421 Elo+
Party 2
Janus
Janus
Poulcodio23
Janus
Level 20
God Stats
2W - 6L
1,500 SR
Queue Stats
37W - 49L
1,310 Elo+
Party 2
Set
Set
TinyYSNP
Set
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,440 Elo+
Party 3
Neith
Neith
killer1208025
Neith
Level 8
God Stats
3W - 8L
1,358 SR
Queue Stats
6W - 13L
1,264 Elo+
Party 2
Team Averages
Level 55
1,464 SR
1,374 Elo+

VS

Team Averages
Level 50
1,268 SR
1,407 Elo+
Janus
Janus
DivinoJR
Janus
Level 64
God Stats
2W - 2L
1,192 SR
Queue Stats
48W - 31L
1,482 Elo+
Party 1
Guan Yu
Guan Yu
Fetdase
Guan Yu
Level 15
God Stats
5W - 5L
1,241 SR
Queue Stats
12W - 11L
1,453 Elo+
Party 1
Ymir
Ymir
ItsMeDanny
Ymir
Level 87
God Stats
3W - 6L
1,194 SR
Queue Stats
42W - 58L
1,350 Elo+
Solo
Da Ji
Da Ji
Nerell
Da Ji
Level 66
God Stats
6W - 6L
1,327 SR
Queue Stats
44W - 49L
1,366 Elo+
Party 1
Anhur
Anhur
SnabbaMarre
Anhur
Level 20
God Stats
4W - 3L
1,385 SR
Queue Stats
36W - 26L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
8,284
460
5,436
9,649
11,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Luke200230
Vamana
14
3 / 7 / 0
8,847
492
14,292
21,038
25,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 9 / 2
7,442
413
2,945
11,708
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 8 / 2
8,225
457
5,450
15,224
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
4 / 4 / 1
7,652
425
5,794
7,965
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DivinoJR
Janus
18
11 / 1 / 4
11,752
653
16,620
6,632
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Fetdase
Guan Yu
16
3 / 2 / 7
10,313
573
10,030
15,886
15,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 3 / 5
8,283
460
3,593
13,581
13,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Nerell
Da Ji
19
10 / 2 / 6
11,521
640
14,048
14,946
6,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 2 / 2
9,246
514
8,365
9,611
3,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
9
Kills
28
28
Deaths
10
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
0
4
3
W
Janus
DivinoJR
Janus
11
1
4
13
W
Guan Yu
Fetdase
Guan Yu
3
2
7
3.25
W
1
3
5
1.17
L
Vamana
Luke200230
Vamana
3
7
0
0.43
W
Da Ji
Nerell
Da Ji
10
2
6
6.5
L
0
9
2
0.11
W
3
2
2
2
L
1
8
2
0.25
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,917
Damage
52,656
65,584
Taken
60,656
48,927
Mitigated
41,933
13,036
Healing
17,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,436
298
82
1,773
9,649
11,583
0
3,081
6,438
33,971
0
W
Janus
DivinoJR
Janus
16,620
638
0
1,520
6,632
2,094
519
1,559
5,073
77,848
0
W
Guan Yu
Fetdase
Guan Yu
10,030
1,271
1,217
7,262
15,886
15,995
235
3,125
12,761
14,970
44,050
W
3,593
168
0
907
13,581
13,817
117
4,336
9,245
26,630
0
L
Vamana
Luke200230
Vamana
14,292
4,676
0
5,629
21,038
25,614
198
3,173
17,841
14,926
45,654
W
Da Ji
Nerell
Da Ji
14,048
3,830
0
4,844
14,946
6,563
1,065
3,214
11,732
0
75,195
L
2,945
320
0
1,511
11,708
3,811
782
6,390
5,026
41,893
0
W
8,365
5,043
0
1,271
9,611
3,464
4,024
1,200
8,411
0
63,411
L
5,450
2,306
0
3,321
15,224
4,903
0
5,560
9,425
0
39,601
L
5,794
2,772
0
720
7,965
3,016
0
3,952
3,879
0
29,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,450
Gold Earned
51,115
337
Minions Killed
542
0
Camps Cleared
0
1,673,722
Distance Traveled
1,808,159
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,284
460
36
2
0
372,598
5
W
Janus
11,752
653
146
8
0
385,505
0
W
Guan Yu
10,313
573
120
7
0
378,689
0
W
Ymir
8,283
460
30
2
0
332,784
2
L
Vamana
8,847
492
107
6
0
328,727
2
W
Da Ji
11,521
640
125
7
0
385,517
0
L
Janus
7,442
413
62
3
0
289,766
0
W
Anhur
9,246
514
121
7
0
325,664
1
L
Set
8,225
457
70
4
0
360,897
3
L
Neith
7,652
425
62
3
0
321,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role