Player Matchup

Ymir
Ymir
Aprioxi
Ymir
Level 79
God Stats
1W - 0L
1,722 SR
Queue Stats
46W - 62L
1,439 Elo+
Party 1
Olorun
Olorun
HellishFairy
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,727 Elo+
Party 1
Chiron
Chiron
vanillataytay
Chiron
Level 122
God Stats
3W - 2L
1,341 SR
Queue Stats
534W - 669L
1,333 Elo+
Party 1
Team Averages
Level 76
1,521 SR
1,500 Elo+

VS

Team Averages
Level 39
1,424 SR
1,306 Elo+
Camazotz
Camazotz
Manodim
Camazotz
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,417 Elo+
Solo
Medusa
Medusa
WWG Reeva
Medusa
Level 62
God Stats
30W - 31L
1,476 SR
Queue Stats
30W - 36L
1,313 Elo+
Party 2
Arachne
Arachne
Warri0rs
Arachne
Level 5
God Stats
0W - 2L
1,296 SR
Queue Stats
2W - 3L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aprioxi
Ymir
13
4 / 2 / 17
9,601
873
6,061
10,909
14,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
14
10 / 2 / 12
9,851
896
13,483
7,251
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
8 / 0 / 13
9,744
886
15,081
9,069
4,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Manodim
Camazotz
11
3 / 6 / 1
7,801
709
6,109
11,396
6,153
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
WWG Reeva
Medusa
11
1 / 7 / 2
7,213
656
9,487
15,214
5,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Warri0rs
Arachne
11
0 / 9 / 3
6,998
636
3,568
12,898
4,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
22
Kills
4
4
Deaths
22
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aprioxi
Ymir
4
2
17
6.25
W
Olorun
10
2
12
8
L
Camazotz
Manodim
Camazotz
3
6
1
0.58
L
Medusa
WWG Reeva
Medusa
1
7
2
0.29
L
Arachne
Warri0rs
Arachne
0
9
3
0.17
W
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,625
Damage
19,164
27,229
Taken
39,508
22,313
Mitigated
16,415
12,995
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aprioxi
Ymir
6,061
1,507
726
1,852
10,909
14,250
235
704
10,205
21,473
0
W
Olorun
13,483
5,963
2,838
2,927
7,251
3,818
1,203
21
7,230
40,986
3,169
L
Camazotz
Manodim
Camazotz
6,109
495
503
2,885
11,396
6,153
408
3,611
7,785
0
11,699
L
Medusa
WWG Reeva
Medusa
9,487
2,986
489
1,786
15,214
5,580
991
7,811
7,403
0
26,295
L
Arachne
Warri0rs
Arachne
3,568
2,400
445
1,493
12,898
4,682
0
7,366
5,532
0
15,695
W
15,081
4,690
1,424
3,228
9,069
4,245
1,353
227
8,842
0
41,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,196
Gold Earned
22,012
171
Minions Killed
83
5
Camps Cleared
5
619,951
Distance Traveled
535,792
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,601
873
27
2
0
199,273
2
W
Olorun
9,851
896
71
6
2
196,286
1
L
Camazotz
7,801
709
16
1
0
189,555
1
L
Medusa
7,213
656
36
3
2
170,288
1
L
Arachne
6,998
636
31
3
3
175,949
0
W
Chiron
9,744
886
73
7
3
224,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role