Player Matchup

Medusa
Medusa
IBr3TT
Medusa
Level 46
God Stats
2W - 2L
1,402 SR
Queue Stats
61W - 59L
1,463 Elo+
Solo
Sylvanus
Sylvanus
LethalHomeless
Sylvanus
Level 8
God Stats
12W - 9L
1,587 SR
Queue Stats
14W - 14L
1,428 Elo+
Party 1
Izanami
Izanami
danieelgr21
Izanami
Level 93
God Stats
3W - 2L
1,785 SR
Queue Stats
53W - 45L
1,555 Elo+
Party 1
Scylla
Scylla
eliasncc
Scylla
Level 123
God Stats
5W - 0L
1,671 SR
Queue Stats
83W - 86L
1,544 Elo+
Party 1
Nemesis
Nemesis
rubomontevil
Nemesis
Level 11
God Stats
2W - 1L
1,557 SR
Queue Stats
42W - 39L
1,567 Elo+
Party 1
Team Averages
Level 56
1,600 SR
1,511 Elo+

VS

Team Averages
Level 42
1,457 SR
1,515 Elo+
Neith
Neith
Hipposlayer666
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,536 Elo+
Party 2
Chronos
Chronos
HopeInSilence
Chronos
Level 82
God Stats
0W - 1L
1,521 SR
Queue Stats
94W - 86L
1,529 Elo+
Party 3
Fenrir
Fenrir
RickRolly
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
Sabretoothx
Hercules
Level 28
God Stats
6W - 7L
1,487 SR
Queue Stats
64W - 60L
1,518 Elo+
Party 3
Atlas
Atlas
SaneSinceYear02
Atlas
Level 67
God Stats
0W - 2L
1,279 SR
Queue Stats
90W - 84L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IBr3TT
Medusa
9
2 / 1 / 0
6,364
424
1,786
2,777
656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
10
1 / 1 / 9
6,926
462
3,655
11,286
6,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
danieelgr21
Izanami
15
8 / 1 / 5
9,094
606
13,316
9,529
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
eliasncc
Scylla
13
4 / 0 / 2
7,967
531
5,769
4,800
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
rubomontevil
Nemesis
14
4 / 0 / 5
8,213
548
9,310
9,403
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,042
469
5,969
8,143
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
11
0 / 4 / 0
6,999
467
5,262
7,901
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
RickRolly
Fenrir
9
2 / 5 / 0
6,611
441
2,814
11,268
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Sabretoothx
Hercules
12
0 / 3 / 1
7,332
489
1,408
9,085
6,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 5 / 1
6,064
404
6,724
15,685
9,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
19
Kills
3
3
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Chronos
0
4
0
0
W
Medusa
IBr3TT
Medusa
2
1
0
2
W
Sylvanus
1
1
9
5.5
L
Fenrir
RickRolly
Fenrir
2
5
0
0.4
L
Hercules
Sabretoothx
Hercules
0
3
1
0.17
L
1
5
1
0.3
W
Izanami
danieelgr21
Izanami
8
1
5
10.5
W
Scylla
eliasncc
Scylla
4
0
2
5
W
Nemesis
rubomontevil
Nemesis
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,836
Damage
22,177
37,795
Taken
52,082
15,634
Mitigated
22,951
16,030
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,969
2,922
0
3,200
8,143
1,852
0
476
7,667
0
44,080
L
Chronos
5,262
54
0
1,009
7,901
2,402
250
3,539
4,362
40,173
0
W
Medusa
IBr3TT
Medusa
1,786
857
0
1,113
2,777
656
0
141
2,636
0
16,122
W
Sylvanus
3,655
1,485
2,259
3,914
11,286
6,932
380
4,447
6,839
11,029
0
L
Fenrir
RickRolly
Fenrir
2,814
706
0
2,659
11,268
3,196
0
2,007
9,261
0
36,472
L
Hercules
Sabretoothx
Hercules
1,408
347
0
1,576
9,085
6,310
270
275
8,810
5,892
26,349
L
6,724
2,913
0
2,354
15,685
9,191
0
3,285
12,400
19,330
0
W
Izanami
danieelgr21
Izanami
13,316
8,857
0
3,381
9,529
3,093
815
1,906
7,623
0
80,829
W
Scylla
eliasncc
Scylla
5,769
364
0
620
4,800
1,663
660
2,617
2,183
44,945
0
W
Nemesis
rubomontevil
Nemesis
9,310
4,584
0
4,743
9,403
3,290
0
3,346
6,057
0
59,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,564
Gold Earned
34,048
390
Minions Killed
353
0
Camps Cleared
0
1,284,474
Distance Traveled
1,261,319
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,042
469
89
6
0
245,320
0
L
Chronos
6,999
467
87
6
0
287,229
4
W
Medusa
6,364
424
30
2
0
84,722
2
W
Sylvanus
6,926
462
15
1
0
279,155
0
L
Fenrir
6,611
441
66
4
0
229,966
0
L
Hercules
7,332
489
89
6
0
254,405
4
L
Atlas
6,064
404
22
1
0
244,399
2
W
Izanami
9,094
606
147
10
0
278,569
4
W
Scylla
7,967
531
95
6
0
292,215
4
W
Nemesis
8,213
548
103
7
0
349,813
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role