Player Matchup

Izanami
Izanami
Gold V
Dorambor
Izanami
Gold V
Level 122
God Stats
2W - 2L
1,555 SR
Queue Stats
8W - 8L
1,536 MMR
Solo
Artio
Artio
Gold II
TRKVOLTAGE94
Artio
Gold II
Level 154
God Stats
5W - 5L
1,727 SR
Queue Stats
127W - 129L
1,652 MMR
Party 1
Olorun
Olorun
Silver I
TRKxEXOTICx
Olorun
Silver I
Level 154
God Stats
3W - 3L
1,672 SR
Queue Stats
36W - 34L
1,469 MMR
Party 1
Thanatos
Thanatos
Gold IV
seftoul11
Thanatos
Gold IV
Level 136
God Stats
20W - 21L
1,570 SR
Queue Stats
402W - 405L
1,517 MMR
Solo
Horus
Horus
Gold IV
ven0m100320
Horus
Gold IV
Level 159
God Stats
1W - 2L
1,330 SR
Queue Stats
202W - 205L
1,508 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,571 SR
1,536 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,656 SR
1,516 MMR
Heimdallr
Heimdallr
Gold III
GalessandroMV17
Heimdallr
Gold III
Level 109
God Stats
3W - 1L
1,793 SR
Queue Stats
244W - 239L
1,603 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Gonoramü
Tsukuyomi
Gold V
Level 156
God Stats
3W - 0L
1,692 SR
Queue Stats
15W - 8L
1,627 MMR
Party 2
Cerberus
Cerberus
Silver IV
JesusChristhe1
Cerberus
Silver IV
Level 116
God Stats
1W - 0L
1,727 SR
Queue Stats
8W - 13L
1,222 MMR
Solo
Zeus
Zeus
Gold V
Zexxxet
Zeus
Gold V
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,563 MMR
Party 2
Hercules
Hercules
Gold III
slattinoheat
Hercules
Gold III
Level 160
God Stats
4W - 3L
1,570 SR
Queue Stats
302W - 305L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dorambor
Izanami
20
3 / 6 / 1
12,626
468
13,025
19,689
5,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 10 / 9
12,014
445
11,681
32,974
39,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Olorun
20
6 / 11 / 6
14,919
553
32,012
31,430
11,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
seftoul11
Thanatos
20
2 / 11 / 6
12,636
468
12,686
26,974
7,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 8 / 6
11,402
422
13,923
34,364
24,624
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
GebSolAh Muzen CabMorgan Le Fay

VS

Bans
MulanOdinBastetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GalessandroMV17
Heimdallr
20
4 / 4 / 7
15,809
586
12,646
20,065
8,044
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Gonoramü
Tsukuyomi
20
12 / 3 / 13
16,878
625
24,041
22,966
8,349
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
20
8 / 1 / 9
15,907
589
25,710
30,768
32,091
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Zexxxet
Zeus
20
18 / 4 / 16
18,589
688
42,449
19,654
10,433
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
slattinoheat
Hercules
20
4 / 4 / 17
15,146
561
13,994
42,611
52,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
108
14
Kills
46
46
Deaths
16
28
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dorambor
Izanami
3
6
1
0.58
W
Heimdallr
GalessandroMV17
Heimdallr
4
4
7
1.88
W
Tsukuyomi
Gonoramü
Tsukuyomi
12
3
13
6.17
W
Cerberus
8
1
9
12.5
L
2
10
9
0.65
L
Olorun
6
11
6
0.82
W
Zeus
Zexxxet
Zeus
18
4
16
6.5
L
Thanatos
seftoul11
Thanatos
2
11
6
0.45
W
Hercules
slattinoheat
Hercules
4
4
17
3.13
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,327
Damage
118,840
145,431
Taken
136,064
88,445
Mitigated
111,613
52,951
Healing
61,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dorambor
Izanami
13,025
7,072
0
3,321
19,689
5,489
0
8,352
11,232
0
105,999
W
Heimdallr
GalessandroMV17
Heimdallr
12,646
4,965
0
7,062
20,065
8,044
3,735
10,281
9,784
0
147,781
W
Tsukuyomi
Gonoramü
Tsukuyomi
24,041
5,165
0
9,117
22,966
8,349
2,739
8,237
14,729
0
132,384
W
Cerberus
25,710
2,099
569
15,013
30,768
32,091
602
9,479
21,289
107,835
0
L
11,681
470
1,340
6,183
32,974
39,079
0
16,888
15,590
36,129
0
L
Olorun
32,012
16,649
311
12,746
31,430
11,332
1,026
12,601
18,767
134,602
0
W
Zeus
Zexxxet
Zeus
42,449
9,494
0
3,869
19,654
10,433
3,780
9,777
9,877
199,507
0
L
Thanatos
seftoul11
Thanatos
12,686
3,011
0
16,428
26,974
7,921
0
10,016
16,573
0
86,928
W
Hercules
slattinoheat
Hercules
13,994
3,062
5,615
20,754
42,611
52,696
871
10,560
32,051
0
39,711
L
13,923
7,796
2,342
10,280
34,364
24,624
1,045
18,768
14,145
0
64,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,597
Gold Earned
82,329
707
Minions Killed
882
0
Camps Cleared
0
2,450,094
Distance Traveled
2,543,764
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,626
468
198
7
0
472,918
9
W
Heimdallr
15,809
586
195
7
0
457,019
6
W
Tsukuyomi
16,878
625
189
7
0
556,885
8
W
Cerberus
15,907
589
208
8
0
514,109
8
L
Artio
12,014
445
37
1
0
528,355
4
L
Olorun
14,919
553
215
8
0
428,096
3
W
Zeus
18,589
688
248
9
0
491,242
5
L
Thanatos
12,636
468
138
5
0
531,125
8
W
Hercules
15,146
561
42
2
0
524,509
4
L
Horus
11,402
422
119
4
0
489,600
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role