Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond II
G--Legendz--
Morgan Le Fay
Diamond II
Level 154
God Stats
2W - 1L
1,613 SR
Queue Stats
107W - 90L
2,352 MMR
Solo
Thanatos
Thanatos
Diamond III
Hades6165
Thanatos
Diamond III
Level 159
God Stats
5W - 1L
1,771 SR
Queue Stats
50W - 24L
2,417 MMR
Solo
Hachiman
Hachiman
Masters
JusBeingGras
Hachiman
Masters
Level 160
God Stats
31W - 30L
1,598 SR
Queue Stats
1,117W - 1,107L
2,374 MMR
Solo
Mulan
Mulan
Diamond III
RyujinJxkka
Mulan
Diamond III
Level 160
God Stats
7W - 4L
1,725 SR
Queue Stats
378W - 363L
2,297 MMR
Solo
Geb
Geb
Masters
Santy-563
Geb
Masters
Level 125
God Stats
12W - 12L
1,622 SR
Queue Stats
151W - 130L
2,427 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,666 SR
2,373 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 118
1,476 SR
2,374 MMR
Jormungandr
Jormungandr
Diamond I
Bawse3072
Jormungandr
Diamond I
Level 67
God Stats
12W - 7L
1,697 SR
Queue Stats
95W - 71L
2,466 MMR
Solo
Charybdis
Charybdis
Masters
LostThirteen
Charybdis
Masters
Level 158
God Stats
0W - 2L
1,341 SR
Queue Stats
345W - 333L
2,182 MMR
Solo
Bakasura
Bakasura
Diamond II
Nemvsis
Bakasura
Diamond II
Level 160
God Stats
4W - 9L
1,542 SR
Queue Stats
395W - 373L
2,447 MMR
Solo
Sylvanus
Sylvanus
Masters
Toribinoo
Sylvanus
Masters
Level 79
God Stats
0W - 2L
1,238 SR
Queue Stats
258W - 245L
2,289 MMR
Solo
Chiron
Chiron
Masters
UltimateIncoming
Chiron
Masters
Level 124
God Stats
2W - 1L
1,559 SR
Queue Stats
251W - 238L
2,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
G--Legendz--
Morgan Le Fay
17
3 / 2 / 8
11,671
584
14,292
10,764
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Hades6165
Thanatos
19
21 / 2 / 5
13,528
676
29,693
19,968
9,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
JusBeingGras
Hachiman
18
2 / 0 / 10
12,190
610
7,773
11,181
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
2 / 0 / 5
12,504
625
8,668
19,621
14,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 2 / 21
10,331
517
6,523
17,435
17,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
HelBastetOdin

VS

Bans
LokiAh Muzen CabCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bawse3072
Jormungandr
16
5 / 5 / 0
10,612
531
21,495
24,845
19,908
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
LostThirteen
Charybdis
14
1 / 6 / 1
8,883
444
1,861
10,377
1,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Nemvsis
Bakasura
15
0 / 6 / 2
9,140
457
4,364
15,134
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Toribinoo
Sylvanus
13
0 / 6 / 1
8,496
425
4,944
22,823
18,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 1
7,800
390
971
10,462
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
28
Kills
6
6
Deaths
28
49
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bawse3072
Jormungandr
5
5
0
1
W
Morgan Le Fay
G--Legendz--
Morgan Le Fay
3
2
8
3.5
W
Thanatos
Hades6165
Thanatos
21
2
5
11.75
W
Hachiman
JusBeingGras
Hachiman
2
0
10
7
L
Charybdis
LostThirteen
Charybdis
1
6
1
0.25
L
Bakasura
Nemvsis
Bakasura
0
6
2
0.17
W
2
0
5
4.5
W
0
2
21
5.25
L
Sylvanus
Toribinoo
Sylvanus
0
6
1
0.08
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,949
Damage
33,635
78,969
Taken
83,641
50,068
Mitigated
48,629
45,614
Healing
20,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bawse3072
Jormungandr
21,495
5,432
0
5,218
24,845
19,908
0
5,080
18,599
79,226
0
W
Morgan Le Fay
G--Legendz--
Morgan Le Fay
14,292
937
0
2,628
10,764
4,594
3,999
4,122
6,617
74,089
0
W
Thanatos
Hades6165
Thanatos
29,693
8,923
0
20,318
19,968
9,097
293
6,685
10,893
0
99,629
W
Hachiman
JusBeingGras
Hachiman
7,773
4,581
0
7,821
11,181
4,287
5,996
3,256
7,785
0
108,615
L
Charybdis
LostThirteen
Charybdis
1,861
1,111
0
1,566
10,377
1,865
3,362
2,083
8,030
0
34,639
L
Bakasura
Nemvsis
Bakasura
4,364
2,557
0
5,126
15,134
5,443
0
3,760
10,877
0
58,996
W
8,668
1,735
0
9,609
19,621
14,954
32
7,530
12,091
0
87,285
W
6,523
1,117
714
4,524
17,435
17,136
32
6,062
10,463
21,327
0
L
Sylvanus
Toribinoo
Sylvanus
4,944
1,137
1,408
5,054
22,823
18,876
0
5,381
16,938
28,846
0
L
971
433
131
2,184
10,462
2,537
0
3,597
6,310
0
32,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,224
Gold Earned
44,931
579
Minions Killed
472
0
Camps Cleared
0
2,035,534
Distance Traveled
1,440,383
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,612
531
147
7
0
326,704
4
W
Morgan Le Fay
11,671
584
124
6
0
368,802
6
W
Thanatos
13,528
676
98
5
0
462,522
9
W
Hachiman
12,190
610
152
8
0
358,874
0
L
Charybdis
8,883
444
81
4
0
254,189
3
L
Bakasura
9,140
457
123
6
0
385,739
5
W
Mulan
12,504
625
187
9
0
416,324
1
W
Geb
10,331
517
18
1
0
429,012
8
L
Sylvanus
8,496
425
41
2
0
287,551
6
L
Chiron
7,800
390
80
4
0
186,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role