Player Matchup

Morgan Le Fay
Morgan Le Fay
BURNIN BACON
Morgan Le Fay
Level 129
God Stats
8W - 10L
1,643 SR
Queue Stats
154W - 152L
1,615 Elo+
Solo
Gilgamesh
Gilgamesh
DarklordLKE
Gilgamesh
Level 158
God Stats
7W - 4L
1,543 SR
Queue Stats
207W - 210L
1,639 Elo+
Party 2
Geb
Geb
Darkslayer883
Geb
Level 160
God Stats
0W - 2L
1,524 SR
Queue Stats
192W - 128L
1,754 Elo+
Party 3
Sobek
Sobek
M00N2S
Sobek
Level 138
God Stats
1W - 2L
1,657 SR
Queue Stats
28W - 14L
1,738 Elo+
Party 3
Rama
Rama
RJxCampbell
Rama
Level 124
God Stats
0W - 3L
1,145 SR
Queue Stats
298W - 289L
1,583 Elo+
Party 2
Team Averages
Level 142
1,502 SR
1,666 Elo+

VS

Team Averages
Level 142
1,524 SR
1,636 Elo+
Chang'e
Chang'e
ChaoticCARTOONz
Chang'e
Level 154
God Stats
4W - 2L
1,686 SR
Queue Stats
633W - 610L
1,639 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Grayhaar
Ah Muzen Cab
Level 115
God Stats
1W - 1L
1,224 SR
Queue Stats
42W - 21L
1,634 Elo+
Party 1
Arachne
Arachne
I-Dovahkin
Arachne
Level 160
God Stats
10W - 5L
1,626 SR
Queue Stats
137W - 120L
1,671 Elo+
Solo
Sun Wukong
Sun Wukong
LizzieOlsenSimp
Sun Wukong
Level 144
God Stats
1W - 0L
1,657 SR
Queue Stats
74W - 35L
1,696 Elo+
Party 1
Geb
Geb
SlyfoxXIX
Geb
Level 135
God Stats
4W - 4L
1,426 SR
Queue Stats
369W - 371L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BURNIN BACON
Morgan Le Fay
17
1 / 4 / 2
10,161
462
14,039
11,916
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
DarklordLKE
Gilgamesh
19
3 / 7 / 2
11,064
503
11,872
17,170
7,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 5 / 1
8,937
406
9,187
17,925
16,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
M00N2S
Sobek
14
0 / 6 / 2
8,691
395
4,885
21,415
23,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 5 / 0
10,273
467
3,157
12,164
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 8
14,349
652
20,648
15,852
7,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Grayhaar
Ah Muzen Cab
20
2 / 2 / 3
13,209
600
7,525
10,803
4,316
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
I-Dovahkin
Arachne
20
14 / 0 / 7
14,088
640
15,996
21,532
11,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
LizzieOlsenSimp
Sun Wukong
20
3 / 0 / 5
13,596
618
12,084
17,268
13,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
0 / 1 / 13
11,607
528
5,419
19,347
22,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
5
Kills
27
27
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BURNIN BACON
Morgan Le Fay
1
4
2
0.5
W
8
2
8
6
L
Gilgamesh
DarklordLKE
Gilgamesh
3
7
2
0.57
L
0
5
1
0.1
W
Ah Muzen Cab
Grayhaar
Ah Muzen Cab
2
2
3
1.75
W
Arachne
I-Dovahkin
Arachne
14
0
7
17.5
W
Sun Wukong
LizzieOlsenSimp
Sun Wukong
3
0
5
5.5
L
Sobek
M00N2S
Sobek
0
6
2
0.17
L
1
5
0
0.2
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,140
Damage
61,672
80,590
Taken
84,802
54,626
Mitigated
58,504
19,452
Healing
43,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BURNIN BACON
Morgan Le Fay
14,039
419
0
1,656
11,916
4,738
0
6,315
5,387
88,275
0
W
20,648
1,348
5,959
8,940
15,852
7,018
292
6,606
9,246
121,181
0
L
Gilgamesh
DarklordLKE
Gilgamesh
11,872
4,060
0
4,378
17,170
7,402
0
5,124
11,838
0
91,706
L
9,187
587
0
5,240
17,925
16,012
0
3,170
14,705
56,868
0
W
Ah Muzen Cab
Grayhaar
Ah Muzen Cab
7,525
2,901
0
3,608
10,803
4,316
4,883
1,625
9,178
0
123,371
W
Arachne
I-Dovahkin
Arachne
15,996
8,702
0
12,332
21,532
11,792
2,127
6,813
14,631
0
112,124
W
Sun Wukong
LizzieOlsenSimp
Sun Wukong
12,084
3,142
171
7,237
17,268
13,173
595
8,702
7,758
0
106,051
L
Sobek
M00N2S
Sobek
4,885
464
302
4,237
21,415
23,556
0
10,261
10,715
24,409
0
L
3,157
2,369
0
3,639
12,164
2,918
0
286
11,878
0
76,949
W
5,419
712
350
4,426
19,347
22,205
26
6,789
12,515
25,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,126
Gold Earned
66,849
648
Minions Killed
737
0
Camps Cleared
0
2,074,585
Distance Traveled
2,291,926
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,161
462
185
8
0
432,058
7
W
Chang'e
14,349
652
218
10
0
434,174
3
L
Gilgamesh
11,064
503
148
7
0
431,300
2
L
Geb
8,937
406
123
6
0
386,174
1
W
Ah Muzen Cab
13,209
600
195
9
0
428,824
5
W
Arachne
14,088
640
117
5
0
510,036
7
W
Sun Wukong
13,596
618
188
9
0
474,241
6
L
Sobek
8,691
395
25
1
0
430,058
7
L
Rama
10,273
467
167
8
0
394,995
4
W
Geb
11,607
528
19
1
0
444,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role