Player Matchup

Olorun
Olorun
DisruptTheKairos
Olorun
Level 69
God Stats
2W - 2L
1,583 SR
Queue Stats
150W - 134L
1,562 Elo+
Party 1
Mercury
Mercury
Ferginautie
Mercury
Level 44
God Stats
5W - 5L
1,449 SR
Queue Stats
22W - 24L
1,468 Elo+
Party 1
Ymir
Ymir
Offsetcrib0278
Ymir
Level 8
God Stats
3W - 1L
1,642 SR
Queue Stats
7W - 13L
1,455 Elo+
Party 1
Achilles
Achilles
Paolobernal2
Achilles
Level 40
God Stats
6W - 1L
1,855 SR
Queue Stats
88W - 78L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nikillo
Ah Muzen Cab
Level 49
God Stats
41W - 22L
1,676 SR
Queue Stats
209W - 221L
1,531 Elo+
Solo
Team Averages
Level 42
1,641 SR
1,498 Elo+

VS

Team Averages
Level 43
1,481 SR
1,468 Elo+
Nemesis
Nemesis
Comalies
Nemesis
Level 86
God Stats
7W - 12L
1,480 SR
Queue Stats
264W - 286L
1,415 Elo+
Party 2
Loki
Loki
MaJaKa
Loki
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Sterix13
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Yemoja
Yemoja
V1sionas
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
ilmirplusw
Jing Wei
Level 56
God Stats
4W - 9L
1,426 SR
Queue Stats
195W - 190L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 1
7,294
663
6,930
6,299
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Ferginautie
Mercury
9
1 / 0 / 4
5,824
529
2,686
4,481
1,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 8
5,951
541
2,652
6,208
4,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Paolobernal2
Achilles
13
4 / 1 / 0
7,463
678
5,635
7,416
4,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
nikillo
Ah Muzen Cab
9
7 / 0 / 0
6,256
569
5,575
4,689
1,447
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Comalies
Nemesis
10
1 / 4 / 0
6,313
574
3,634
8,180
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
MaJaKa
Loki
7
2 / 6 / 0
5,332
485
2,244
6,940
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Sterix13
Kukulkan
8
0 / 3 / 1
5,136
467
2,817
4,743
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
V1sionas
Yemoja
7
1 / 5 / 0
5,338
485
1,878
7,474
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
ilmirplusw
Jing Wei
9
0 / 1 / 3
5,600
509
3,162
6,039
1,601
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
19
Kills
4
5
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Comalies
Nemesis
1
4
0
0.25
W
7
2
1
3.75
W
Mercury
Ferginautie
Mercury
1
0
4
3
L
Loki
MaJaKa
Loki
2
6
0
0.33
W
0
2
8
2
W
Achilles
Paolobernal2
Achilles
4
1
0
4
L
Kukulkan
Sterix13
Kukulkan
0
3
1
0.17
L
Yemoja
V1sionas
Yemoja
1
5
0
0.2
L
Jing Wei
ilmirplusw
Jing Wei
0
1
3
1.5
W
Ah Muzen Cab
nikillo
Ah Muzen Cab
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,478
Damage
13,735
29,093
Taken
33,376
14,328
Mitigated
11,914
6,912
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Comalies
Nemesis
3,634
1,606
0
2,583
8,180
3,417
0
90
8,090
0
36,072
W
6,930
2,964
265
2,880
6,299
2,900
1,947
2,614
3,685
37,969
4,247
W
Mercury
Ferginautie
Mercury
2,686
1,289
0
379
4,481
1,186
0
466
4,015
0
34,311
L
Loki
MaJaKa
Loki
2,244
659
0
1,893
6,940
1,656
0
2,365
4,575
0
18,414
W
2,652
603
0
1,079
6,208
4,292
416
1,258
4,950
8,859
0
W
Achilles
Paolobernal2
Achilles
5,635
1,680
0
1,194
7,416
4,503
0
0
7,386
1,457
36,377
L
Kukulkan
Sterix13
Kukulkan
2,817
210
0
496
4,743
1,630
0
2,524
2,219
22,434
0
L
Yemoja
V1sionas
Yemoja
1,878
447
39
245
7,474
3,610
0
2,447
5,027
9,099
0
L
Jing Wei
ilmirplusw
Jing Wei
3,162
2,114
79
2,195
6,039
1,601
0
1,666
4,373
0
26,788
W
Ah Muzen Cab
nikillo
Ah Muzen Cab
5,575
2,741
0
1,115
4,689
1,447
934
357
4,332
0
31,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,788
Gold Earned
27,719
313
Minions Killed
244
0
Camps Cleared
0
1,063,262
Distance Traveled
1,001,508
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,313
574
85
8
0
214,545
2
W
Olorun
7,294
663
85
8
0
195,656
4
W
Mercury
5,824
529
64
6
0
226,069
0
L
Loki
5,332
485
46
4
0
211,193
0
W
Ymir
5,951
541
9
1
0
225,558
0
W
Achilles
7,463
678
96
9
0
210,357
4
L
Kukulkan
5,136
467
45
4
0
176,261
3
L
Yemoja
5,338
485
15
1
0
186,996
1
L
Jing Wei
5,600
509
53
5
0
212,513
5
W
Ah Muzen Cab
6,256
569
59
5
0
205,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role