Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BuffDuffMan
Ah Muzen Cab
Level 41
God Stats
5W - 4L
1,323 SR
Queue Stats
32W - 36L
1,457 Elo+
Solo
Sylvanus
Sylvanus
Frostybear02
Sylvanus
Level 103
God Stats
15W - 6L
1,705 SR
Queue Stats
236W - 208L
1,539 Elo+
Party 1
Izanami
Izanami
I want solo
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,689 Elo+
Party 1
Janus
Janus
Il Gordo lI
Janus
Level 103
God Stats
11W - 9L
1,647 SR
Queue Stats
93W - 75L
1,614 Elo+
Party 1
Team Averages
Level 83
1,535 SR
1,560 Elo+

VS

Team Averages
Level 89
1,487 SR
1,484 Elo+
Ymir
Ymir
 
Ymir
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
HeroX_QTV
Loki
Level 129
God Stats
4W - 3L
1,529 SR
Queue Stats
182W - 145L
1,597 Elo+
Party 3
Achilles
Achilles
PapaSugoi
Achilles
Level 117
God Stats
4W - 11L
1,317 SR
Queue Stats
230W - 264L
1,463 Elo+
Party 2
Cupid
Cupid
Uncommen
Cupid
Level 101
God Stats
21W - 15L
1,721 SR
Queue Stats
128W - 143L
1,506 Elo+
Party 2
Hel
Hel
Zephyro0X
Hel
Level 48
God Stats
12W - 7L
1,367 SR
Queue Stats
29W - 20L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
8 / 2 / 8
8,898
636
12,405
7,978
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
BuffDuffMan
Ah Muzen Cab
14
4 / 2 / 0
8,196
585
5,727
7,012
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Frostybear02
Sylvanus
12
2 / 3 / 8
7,729
552
2,919
11,788
10,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
I want solo
Izanami
13
6 / 2 / 6
8,185
585
11,539
9,694
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 1 / 7
8,416
601
5,813
5,268
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 5 / 3
6,078
434
4,007
11,928
9,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
11
3 / 6 / 3
7,105
508
8,511
10,787
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
PapaSugoi
Achilles
13
2 / 4 / 1
7,345
525
4,806
11,826
6,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
Uncommen
Cupid
11
3 / 6 / 1
6,648
475
4,993
11,451
3,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 6 / 1
6,899
493
4,557
8,454
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
27
Kills
10
10
Deaths
27
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
2
8
6
L
Ymir
 
Ymir
1
5
3
0.5
W
Ah Muzen Cab
BuffDuffMan
Ah Muzen Cab
4
2
0
2
W
Sylvanus
Frostybear02
Sylvanus
2
3
8
2
L
Loki
3
6
3
0.75
W
Izanami
I want solo
Izanami
6
2
6
4.5
W
7
1
7
10.5
L
Achilles
PapaSugoi
Achilles
2
4
1
0.63
L
Cupid
Uncommen
Cupid
3
6
1
0.58
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,403
Damage
26,874
41,740
Taken
54,446
19,914
Mitigated
24,981
15,567
Healing
10,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,405
5,378
0
131
7,978
2,732
0
2,329
5,404
0
58,339
L
Ymir
 
Ymir
4,007
1,834
0
492
11,928
9,741
0
2,098
9,783
13,338
0
W
Ah Muzen Cab
BuffDuffMan
Ah Muzen Cab
5,727
3,222
0
2,829
7,012
1,890
872
90
6,313
0
46,887
W
Sylvanus
Frostybear02
Sylvanus
2,919
585
1,541
4,595
11,788
10,177
452
2,288
9,420
19,759
0
L
Loki
8,511
2,237
0
2,634
10,787
2,822
0
2,561
8,082
0
36,777
W
Izanami
I want solo
Izanami
11,539
8,524
0
5,138
9,694
3,197
2,163
3,074
6,584
0
58,830
W
5,813
453
0
1,333
5,268
1,918
0
703
4,501
42,242
0
L
Achilles
PapaSugoi
Achilles
4,806
338
0
2,997
11,826
6,817
0
212
11,614
1,888
39,298
L
Cupid
Uncommen
Cupid
4,993
2,743
91
2,403
11,451
3,190
0
1,621
9,800
0
38,008
L
4,557
387
651
1,155
8,454
2,411
0
1,845
6,435
35,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,424
Gold Earned
34,075
413
Minions Killed
323
0
Camps Cleared
0
1,300,819
Distance Traveled
1,260,310
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,898
636
90
6
0
321,720
0
L
Ymir
6,078
434
16
1
0
249,481
3
W
Ah Muzen Cab
8,196
585
96
7
0
249,840
2
W
Sylvanus
7,729
552
33
2
0
229,630
1
L
Loki
7,105
508
65
5
0
257,025
4
W
Izanami
8,185
585
97
7
0
248,758
7
W
Janus
8,416
601
97
7
0
250,871
0
L
Achilles
7,345
525
100
7
0
256,750
5
L
Cupid
6,648
475
65
5
0
243,789
6
L
Hel
6,899
493
77
6
0
253,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role