Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Bmore CarefuI
Ra
Level 17
God Stats
2W - 0L
1,760 SR
Queue Stats
2W - 0L
1,708 Elo+
Party 1
Sun Wukong
Sun Wukong
Uiesfhug
Sun Wukong
Level 145
God Stats
18W - 8L
1,664 SR
Queue Stats
663W - 589L
1,525 Elo+
Party 1
Team Averages
Level 107
1,641 SR
1,578 Elo+

VS

Team Averages
Level 74
1,667 SR
1,467 Elo+
Loki
Loki
Ballrigg
Loki
Level 89
God Stats
23W - 26L
1,537 SR
Queue Stats
365W - 398L
1,503 Elo+
Party 2
Hercules
Hercules
Josaiah21
Hercules
Level 28
God Stats
10W - 7L
1,788 SR
Queue Stats
64W - 80L
1,393 Elo+
Party 2
Hera
Hera
nojiksnipok
Hera
Level 106
God Stats
2W - 2L
1,675 SR
Queue Stats
102W - 138L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
6 / 4 / 9
8,930
812
10,325
9,152
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 11
7,838
713
4,425
6,429
1,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Uiesfhug
Sun Wukong
12
8 / 2 / 6
9,008
819
11,118
13,246
10,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
6 / 4 / 1
8,621
784
8,407
11,270
5,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Josaiah21
Hercules
9
0 / 8 / 7
6,819
620
6,173
15,450
9,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 4 / 6
7,416
674
8,183
7,017
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
16
Kills
7
7
Deaths
16
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
4
9
2.63
L
Loki
6
4
1
1.63
W
2
1
11
7.5
L
Hercules
Josaiah21
Hercules
0
8
7
0.44
W
Sun Wukong
Uiesfhug
Sun Wukong
8
2
6
5.5
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,868
Damage
22,763
28,827
Taken
33,737
16,231
Mitigated
17,310
8,438
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,325
5,632
948
2,471
9,152
3,665
1,920
2,905
5,532
21,975
2,584
L
Loki
8,407
1,384
0
1,613
11,270
5,295
0
5,226
5,780
0
39,588
W
4,425
488
955
149
6,429
1,893
390
1,408
4,698
17,730
0
L
Hercules
Josaiah21
Hercules
6,173
1,571
247
2,855
15,450
9,527
0
8,204
6,807
0
12,130
W
Sun Wukong
Uiesfhug
Sun Wukong
11,118
2,029
363
3,552
13,246
10,673
557
3,327
8,999
5,289
17,034
L
8,183
1,854
154
643
7,017
2,488
29
3,621
3,286
21,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,776
Gold Earned
22,856
106
Minions Killed
107
3
Camps Cleared
6
607,648
Distance Traveled
581,003
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,930
812
35
3
3
189,723
1
L
Loki
8,621
784
64
6
3
208,019
3
W
Ra
7,838
713
44
4
0
221,852
0
L
Hercules
6,819
620
12
1
2
187,162
3
W
Sun Wukong
9,008
819
27
2
0
196,073
0
L
Hera
7,416
674
31
3
1
185,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role