Player Matchup

Awilix
Awilix
Butcherihno98
Awilix
Level 127
God Stats
1W - 0L
1,340 SR
Queue Stats
82W - 63L
1,522 Elo+
Party 3
Ares
Ares
TheCrazyCoala
Ares
Level 101
God Stats
2W - 0L
1,742 SR
Queue Stats
67W - 70L
1,450 Elo+
Party 3
Geb
Geb
X Dj Santa X
Geb
Level 120
God Stats
6W - 2L
1,664 SR
Queue Stats
137W - 164L
1,492 Elo+
Party 3
Medusa
Medusa
happyloveday
Medusa
Level 117
God Stats
2W - 2L
1,230 SR
Queue Stats
119W - 106L
1,505 Elo+
Party 3
Hades
Hades
jumox77
Hades
Level 154
God Stats
19W - 11L
1,603 SR
Queue Stats
1,031W - 1,018L
1,476 Elo+
Solo
Team Averages
Level 124
1,516 SR
1,489 Elo+

VS

Team Averages
Level 122
1,519 SR
1,507 Elo+
Awilix
Awilix
 
Awilix
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
DaintyCalf66371
Hun Batz
Level 97
God Stats
1W - 6L
1,211 SR
Queue Stats
556W - 548L
1,499 Elo+
Solo
Artemis
Artemis
MALY1232
Artemis
Level 146
God Stats
7W - 6L
1,521 SR
Queue Stats
656W - 613L
1,526 Elo+
Party 2
Scylla
Scylla
MrHolfelame
Scylla
Level 84
God Stats
3W - 2L
1,885 SR
Queue Stats
144W - 143L
1,520 Elo+
Party 1
Cerberus
Cerberus
Skrater
Cerberus
Level 159
God Stats
8W - 11L
1,479 SR
Queue Stats
859W - 845L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 17
9,824
756
8,139
14,537
9,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
4 / 3 / 18
10,655
820
8,157
17,088
20,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 3 / 22
10,399
800
10,114
12,246
13,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
19
8 / 2 / 14
11,174
860
12,779
10,327
5,461
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
jumox77
Hades
18
7 / 3 / 15
10,898
838
13,327
14,240
10,477
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
2 / 4 / 5
9,221
709
7,687
10,985
6,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
15
1 / 8 / 6
8,526
656
8,470
12,375
6,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
MALY1232
Artemis
17
4 / 4 / 6
9,346
719
20,627
10,793
5,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
1 / 4 / 6
9,286
714
10,791
7,668
3,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Skrater
Cerberus
13
2 / 5 / 8
8,535
657
5,855
16,954
15,138
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
41
24
Kills
10
11
Deaths
25
86
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
4
5
1.13
W
4
0
17
12.5
L
Hun Batz
1
8
6
0.5
L
Artemis
MALY1232
Artemis
4
4
6
1.75
L
Scylla
1
4
6
1
L
Cerberus
Skrater
Cerberus
2
5
8
1.2
W
4
3
18
4.33
W
1
3
22
4
W
Medusa
8
2
14
7.5
W
Hades
jumox77
Hades
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,516
Damage
53,430
68,438
Taken
58,775
59,023
Mitigated
36,610
23,040
Healing
13,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,687
1,900
488
1,978
10,985
6,010
573
7,365
3,620
0
20,066
W
8,139
2,088
2,332
4,097
14,537
9,755
211
3,954
10,373
0
19,266
L
Hun Batz
8,470
1,312
687
1,453
12,375
6,687
160
7,328
5,047
0
18,218
L
Artemis
MALY1232
Artemis
20,627
9,528
1,780
2,856
10,793
5,358
1,425
6,798
3,995
0
34,897
L
Scylla
10,791
358
1,263
417
7,668
3,417
387
2,257
5,411
25,020
0
L
Cerberus
Skrater
Cerberus
5,855
356
147
2,724
16,954
15,138
175
7,850
9,104
9,432
0
W
8,157
184
1,284
1,866
17,088
20,229
495
4,643
12,313
9,466
0
W
10,114
261
2,349
2,237
12,246
13,101
141
2,343
9,669
15,167
0
W
Medusa
12,779
6,448
2,026
1,296
10,327
5,461
3,635
2,601
7,605
0
44,868
W
Hades
jumox77
Hades
13,327
595
1,451
4,102
14,240
10,477
1,155
3,105
10,966
27,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,950
Gold Earned
44,914
139
Minions Killed
116
0
Camps Cleared
0
1,198,134
Distance Traveled
1,092,101
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,221
709
28
2
0
235,505
3
W
Awilix
9,824
756
27
2
0
270,238
5
L
Hun Batz
8,526
656
19
1
0
222,451
1
L
Artemis
9,346
719
26
2
0
195,927
4
L
Scylla
9,286
714
38
3
0
209,978
0
L
Cerberus
8,535
657
5
0
0
228,240
0
W
Ares
10,655
820
1
0
0
233,547
3
W
Geb
10,399
800
8
1
0
236,034
4
W
Medusa
11,174
860
66
5
0
236,584
0
W
Hades
10,898
838
37
3
0
221,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role