Player Matchup

Hercules
Hercules
Platinum I
Pablo_Picarsto
Hercules
Platinum I
Level 134
God Stats
6W - 10L
1,501 SR
Queue Stats
492W - 492L
2,000 MMR
Solo
Ganesha
Ganesha
Diamond V
Revolt_Andrew
Ganesha
Diamond V
Level 155
God Stats
4W - 3L
1,750 SR
Queue Stats
227W - 221L
1,963 MMR
Solo
Merlin
Merlin
Diamond I
SacreMuve115
Merlin
Diamond I
Level 143
God Stats
14W - 8L
1,703 SR
Queue Stats
194W - 174L
2,429 MMR
Solo
Nike
Nike
Masters
denlangec
Nike
Masters
Level 118
God Stats
0W - 2L
1,538 SR
Queue Stats
288W - 282L
2,075 MMR
Solo
Anhur
Anhur
Diamond V
victyxcd_1999
Anhur
Diamond V
Level 117
God Stats
15W - 13L
1,613 SR
Queue Stats
162W - 142L
2,095 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,621 SR
2,113 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,696 SR
2,115 MMR
Izanami
Izanami
Masters
Markuz143
Izanami
Masters
Level 129
God Stats
10W - 4L
1,786 SR
Queue Stats
658W - 625L
2,071 MMR
Party 1
Kali
Kali
Diamond II
MaxElMenteFria
Kali
Diamond II
Level 159
God Stats
1W - 2L
1,251 SR
Queue Stats
300W - 288L
2,358 MMR
Solo
Sobek
Sobek
Platinum I
Pancuga
Sobek
Platinum I
Level 149
God Stats
8W - 1L
1,882 SR
Queue Stats
432W - 428L
1,939 MMR
Solo
Scylla
Scylla
Masters
romaann112
Scylla
Masters
Level 129
God Stats
31W - 23L
1,664 SR
Queue Stats
683W - 693L
2,283 MMR
Solo
Horus
Horus
Diamond IV
xX8-as3sinOo-8Xx
Horus
Diamond IV
Level 129
God Stats
3W - 1L
1,895 SR
Queue Stats
303W - 283L
1,922 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 3 / 1
8,438
563
5,661
12,019
7,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
11
3 / 6 / 2
7,239
483
3,704
15,262
12,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
12
2 / 4 / 1
7,467
498
8,210
7,132
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
12
2 / 6 / 1
7,189
479
4,422
12,392
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 2
7,197
480
4,773
9,837
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ArtioAthenaBastetCliodhna

VS

Bans
GebLokiSusanoMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Markuz143
Izanami
16
8 / 1 / 5
9,684
646
9,355
8,043
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
10 / 0 / 7
10,290
686
11,462
10,381
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Pancuga
Sobek
15
3 / 3 / 3
8,656
577
8,607
13,856
13,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
romaann112
Scylla
14
3 / 2 / 8
8,350
557
6,834
6,861
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 16
8,088
539
5,289
14,064
11,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
9
Kills
24
24
Deaths
9
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
Markuz143
Izanami
8
1
5
10.5
W
10
0
7
13.5
L
Hercules
2
3
1
0.83
W
Sobek
Pancuga
Sobek
3
3
3
1.5
L
Ganesha
3
6
2
0.67
L
Merlin
2
4
1
0.63
L
Nike
2
6
1
0.42
W
Scylla
romaann112
Scylla
3
2
8
3.5
L
0
5
2
0.2
W
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,770
Damage
41,547
56,642
Taken
53,205
26,879
Mitigated
34,431
13,387
Healing
24,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Markuz143
Izanami
9,355
5,582
0
3,024
8,043
2,110
405
666
7,377
0
92,733
W
11,462
6,061
0
4,706
10,381
5,610
0
2,077
8,304
0
74,213
L
Hercules
5,661
2,041
0
4,036
12,019
7,182
0
5,397
5,771
0
49,108
W
Sobek
Pancuga
Sobek
8,607
757
26
7,579
13,856
13,151
0
1,430
12,426
48,156
0
L
Ganesha
3,704
277
571
2,942
15,262
12,291
0
2,923
12,239
19,187
0
L
Merlin
8,210
632
0
459
7,132
2,130
0
3,128
3,782
47,374
0
L
Nike
4,422
941
0
3,229
12,392
3,518
0
3,153
8,977
0
40,208
W
Scylla
romaann112
Scylla
6,834
1,124
0
1,403
6,861
2,431
362
4,045
2,816
59,287
0
L
4,773
1,389
0
2,150
9,837
1,758
536
381
9,456
0
49,778
W
5,289
2,219
2,466
5,088
14,064
11,129
55
4,519
9,545
3,686
14,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,530
Gold Earned
45,068
436
Minions Killed
502
0
Camps Cleared
0
1,347,214
Distance Traveled
1,559,808
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,684
646
151
10
0
293,496
0
W
Kali
10,290
686
122
8
0
344,108
4
L
Hercules
8,438
563
122
8
0
292,698
2
W
Sobek
8,656
577
92
6
0
308,194
1
L
Ganesha
7,239
483
17
1
0
251,377
4
L
Merlin
7,467
498
98
7
0
287,328
3
L
Nike
7,189
479
92
6
0
262,556
4
W
Scylla
8,350
557
109
7
0
289,029
6
L
Anhur
7,197
480
107
7
0
253,255
4
W
Horus
8,088
539
28
2
0
324,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role