Player Matchup

Bacchus
Bacchus
Snens-Offical
Bacchus
Level 67
God Stats
5W - 5L
1,511 SR
Queue Stats
143W - 155L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
TriplexFire
Nu Wa
Level 129
God Stats
7W - 2L
1,575 SR
Queue Stats
84W - 67L
1,469 Elo+
Party 1
Cupid
Cupid
iTzZ_OpTik
Cupid
Level 47
God Stats
1W - 2L
1,405 SR
Queue Stats
34W - 30L
1,459 Elo+
Party 1
Team Averages
Level 81
1,497 SR
1,461 Elo+

VS

Team Averages
Level 45
1,480 SR
1,374 Elo+
Susano
Susano
Magnous_Confit
Susano
Level 42
God Stats
4W - 3L
1,439 SR
Queue Stats
31W - 29L
1,444 Elo+
Solo
Chronos
Chronos
MerksALManz
Chronos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,318 Elo+
Solo
Chaac
Chaac
XxFeriKillerxX
Chaac
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 94L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
2 / 0 / 9
8,170
743
6,831
7,707
9,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 1 / 6
8,030
730
9,438
4,159
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
11
4 / 0 / 7
7,644
695
6,442
6,757
2,592
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,842
622
4,619
8,304
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
MerksALManz
Chronos
9
0 / 3 / 1
6,244
568
969
5,236
1,784
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 4 / 1
6,569
597
6,180
15,289
9,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
1
1
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Chronos
MerksALManz
Chronos
0
3
1
0.17
W
Bacchus
2
0
9
6.5
W
5
1
6
8
L
0
4
1
0.13
W
Cupid
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,711
Damage
11,768
18,623
Taken
28,829
13,834
Mitigated
14,847
3,277
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,619
414
0
2,166
8,304
3,278
0
5,176
3,128
0
26,733
L
Chronos
MerksALManz
Chronos
969
372
0
272
5,236
1,784
283
3,645
1,591
17,195
0
W
Bacchus
6,831
1,379
0
1,116
7,707
9,794
106
201
7,506
11,382
0
W
9,438
2,255
0
0
4,159
1,448
580
127
4,032
37,949
0
L
6,180
922
0
5,620
15,289
9,785
0
8,050
7,239
379
16,234
W
Cupid
6,442
3,583
589
1,572
6,757
2,592
1,486
873
5,884
0
17,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,844
Gold Earned
19,655
105
Minions Killed
96
7
Camps Cleared
3
597,577
Distance Traveled
571,529
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,842
622
44
4
3
197,289
3
L
Chronos
6,244
568
33
3
0
173,882
0
W
Bacchus
8,170
743
16
1
1
216,131
4
W
Nu Wa
8,030
730
62
6
4
199,883
3
L
Chaac
6,569
597
19
2
0
200,358
3
W
Cupid
7,644
695
27
2
2
181,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role