Player Matchup

Chaac
Chaac
ALGxKUSH-206
Chaac
Level 54
God Stats
1W - 3L
1,330 SR
Queue Stats
186W - 221L
1,443 Elo+
Solo
Sol
Sol
ChristianBeltran
Sol
Level 28
God Stats
0W - 2L
1,305 SR
Queue Stats
35W - 65L
1,289 Elo+
Solo
Fenrir
Fenrir
DeathTheKicl
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 102L
1,585 Elo+
Party 1
Xing Tian
Xing Tian
DuffelBaggins
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Kali
Kali
RUDEBOI HEFF
Kali
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,387 Elo+
Solo
Team Averages
Level 66
1,427 SR
1,441 Elo+

VS

Team Averages
Level 135
1,628 SR
1,424 Elo+
Ares
Ares
Ecko412
Ares
Level 153
God Stats
11W - 3L
1,832 SR
Queue Stats
283W - 292L
1,440 Elo+
Solo
Sobek
Sobek
MataPichones Mx
Sobek
Level 143
God Stats
6W - 2L
1,738 SR
Queue Stats
465W - 503L
1,359 Elo+
Solo
Danzaburou
Danzaburou
Naylinia
Danzaburou
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,449 Elo+
Solo
Medusa
Medusa
noeldabeast
Medusa
Level 160
God Stats
8W - 5L
1,532 SR
Queue Stats
421W - 454L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
wildout72
Gilgamesh
Level 113
God Stats
4W - 2L
1,538 SR
Queue Stats
218W - 248L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 4
6,905
863
7,685
14,645
9,036
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 1
6,818
852
7,776
7,230
2,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
13
3 / 4 / 3
7,315
914
7,561
11,365
4,890
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
DuffelBaggins
Xing Tian
13
2 / 4 / 5
7,794
974
5,599
11,088
11,595
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 6 / 3
7,364
921
2,905
8,141
5,244
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ecko412
Ares
13
0 / 2 / 19
7,308
914
3,514
13,353
9,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 2 / 18
7,704
963
7,221
15,245
11,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Naylinia
Danzaburou
14
6 / 2 / 16
8,616
1,077
7,690
4,951
2,305
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
14
9 / 2 / 11
8,896
1,112
15,693
6,867
2,912
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
wildout72
Gilgamesh
14
9 / 2 / 12
8,868
1,109
11,268
9,536
4,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
101
8
Kills
25
25
Deaths
10
16
Assists
76
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
1
4
1
0.38
L
Fenrir
3
4
3
1.13
L
Xing Tian
DuffelBaggins
Xing Tian
2
4
5
1.13
W
Ares
Ecko412
Ares
0
2
19
4.75
W
1
2
18
5
W
Danzaburou
Naylinia
Danzaburou
6
2
16
7
L
2
6
3
0.58
W
Medusa
9
2
11
7.25
W
Gilgamesh
wildout72
Gilgamesh
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,526
Damage
45,386
52,469
Taken
49,952
33,263
Mitigated
30,447
9,792
Healing
21,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,685
1,988
155
2,017
14,645
9,036
0
1,930
12,518
0
18,087
L
7,776
1,551
358
1,337
7,230
2,498
793
2,463
4,605
15,266
0
L
Fenrir
7,561
2,280
961
2,982
11,365
4,890
554
1,685
9,514
0
11,917
L
Xing Tian
DuffelBaggins
Xing Tian
5,599
526
398
268
11,088
11,595
264
2,759
8,155
9,033
0
W
Ares
Ecko412
Ares
3,514
100
0
4,492
13,353
9,193
329
2,794
10,559
6,705
0
W
7,221
942
1,554
7,477
15,245
11,501
839
4,976
10,269
13,586
0
W
Danzaburou
Naylinia
Danzaburou
7,690
4,137
1,057
937
4,951
2,305
1,270
400
4,551
0
17,662
L
2,905
460
298
1,018
8,141
5,244
0
1,898
6,082
0
6,581
W
Medusa
15,693
5,928
147
1,168
6,867
2,912
1,428
764
6,103
0
27,338
W
Gilgamesh
wildout72
Gilgamesh
11,268
2,965
1,157
3,637
9,536
4,536
1,406
4,441
5,095
0
22,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,196
Gold Earned
41,392
59
Minions Killed
84
0
Camps Cleared
0
636,040
Distance Traveled
808,130
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,905
863
17
2
0
133,828
3
L
Sol
6,818
852
24
3
0
142,719
2
L
Fenrir
7,315
914
9
1
0
156,953
1
L
Xing Tian
7,794
974
7
1
0
121,066
0
W
Ares
7,308
914
10
1
0
154,365
0
W
Sobek
7,704
963
13
2
0
165,475
0
W
Danzaburou
8,616
1,077
23
3
0
158,030
0
L
Kali
7,364
921
2
0
0
81,474
0
W
Medusa
8,896
1,112
27
3
0
167,149
1
W
Gilgamesh
8,868
1,109
11
1
0
163,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role