Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
B2E Sebo
Pele
Level 153
God Stats
2W - 3L
1,607 SR
Queue Stats
367W - 396L
1,467 Elo+
Solo
Poseidon
Poseidon
Jose23A
Poseidon
Level 157
God Stats
14W - 6L
1,764 SR
Queue Stats
583W - 567L
1,466 Elo+
Solo
Rama
Rama
pl4w__
Rama
Level 126
God Stats
1W - 2L
1,486 SR
Queue Stats
268W - 250L
1,473 Elo+
Solo
Team Averages
Level 138
1,571 SR
1,481 Elo+

VS

Team Averages
Level 110
1,663 SR
1,548 Elo+
Jormungandr
Jormungandr
Amalure
Jormungandr
Level 142
God Stats
2W - 1L
1,660 SR
Queue Stats
83W - 82L
1,524 Elo+
Solo
Merlin
Merlin
BoSnaPRO189
Merlin
Level 117
God Stats
12W - 5L
1,736 SR
Queue Stats
375W - 384L
1,504 Elo+
Solo
Fenrir
Fenrir
CastielPL
Fenrir
Level 23
God Stats
1W - 0L
1,754 SR
Queue Stats
9W - 6L
1,587 Elo+
Solo
Nemesis
Nemesis
ElPiRaTa_AzUl
Nemesis
Level 121
God Stats
5W - 1L
1,567 SR
Queue Stats
73W - 41L
1,631 Elo+
Solo
Fafnir
Fafnir
Loopen
Fafnir
Level 146
God Stats
4W - 3L
1,595 SR
Queue Stats
224W - 216L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
3 / 6 / 4
9,521
866
15,500
11,318
5,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
 
Kuzenbo
15
1 / 3 / 4
8,234
749
7,268
11,892
15,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
14
3 / 6 / 7
8,628
784
9,536
10,845
4,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
Jose23A
Poseidon
12
1 / 11 / 6
7,283
662
10,467
14,156
5,909
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
pl4w__
Rama
13
3 / 7 / 6
7,998
727
9,278
10,031
4,435
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Amalure
Jormungandr
16
6 / 2 / 20
10,310
937
11,486
19,331
20,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
19
14 / 1 / 13
11,719
1,065
17,178
8,391
4,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
CastielPL
Fenrir
13
4 / 4 / 14
9,050
823
9,512
14,877
10,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
16
3 / 1 / 21
9,555
869
10,052
16,886
13,337
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fafnir
Loopen
Fafnir
15
5 / 3 / 15
9,437
858
5,910
13,913
18,949
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
115
11
Kills
32
33
Deaths
11
27
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
6
4
0.83
L
Kuzenbo
 
Kuzenbo
1
3
4
1
W
Jormungandr
Amalure
Jormungandr
6
2
20
8
L
Pele
3
6
7
1.08
W
Merlin
14
1
13
20.5
W
Fenrir
CastielPL
Fenrir
4
4
14
2.75
W
Nemesis
3
1
21
13.5
L
Poseidon
Jose23A
Poseidon
1
11
6
0.36
W
Fafnir
Loopen
Fafnir
5
3
15
4.17
L
Rama
pl4w__
Rama
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,049
Damage
54,138
58,242
Taken
73,398
35,638
Mitigated
66,949
13,021
Healing
26,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
15,500
5,463
735
3,355
11,318
5,182
0
7,424
3,894
32,243
0
L
Kuzenbo
 
Kuzenbo
7,268
2,452
360
3,306
11,892
15,423
0
6,012
5,880
13,789
0
W
Jormungandr
Amalure
Jormungandr
11,486
1,359
1,694
3,122
19,331
20,037
363
9,341
9,990
22,637
0
L
Pele
9,536
829
1,059
2,050
10,845
4,689
0
8,561
2,284
0
16,388
W
Merlin
17,178
509
1,764
1,332
8,391
4,537
2,097
4,545
3,846
50,817
0
W
Fenrir
CastielPL
Fenrir
9,512
1,584
2,670
2,475
14,877
10,089
296
5,739
9,138
0
15,951
W
Nemesis
10,052
1,920
2,553
5,924
16,886
13,337
1,024
8,339
8,547
8,937
16,523
L
Poseidon
Jose23A
Poseidon
10,467
1,251
0
958
14,156
5,909
0
9,159
4,997
17,275
0
W
Fafnir
Loopen
Fafnir
5,910
1,717
1,403
3,578
13,913
18,949
253
5,271
8,642
12,915
0
L
Rama
pl4w__
Rama
9,278
6,324
685
513
10,031
4,435
0
5,207
4,824
0
16,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,664
Gold Earned
50,071
97
Minions Killed
168
0
Camps Cleared
0
903,392
Distance Traveled
1,109,803
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,521
866
39
4
0
216,971
3
L
Kuzenbo
8,234
749
17
2
0
187,717
3
W
Jormungandr
10,310
937
21
2
0
221,072
0
L
Pele
8,628
784
16
1
0
188,305
1
W
Merlin
11,719
1,065
75
7
0
216,960
0
W
Fenrir
9,050
823
17
2
0
207,895
0
W
Nemesis
9,555
869
44
4
0
239,667
0
L
Poseidon
7,283
662
8
1
0
144,263
2
W
Fafnir
9,437
858
11
1
0
224,209
2
L
Rama
7,998
727
17
2
0
166,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role