Player Matchup

Geb
Geb
Gold III
AmedeoMusic
Geb
Gold III
Level 131
God Stats
30W - 31L
1,601 SR
Queue Stats
366W - 421L
1,678 MMR
Solo
Ravana
Ravana
Platinum III
vp89dajuice
Ravana
Platinum III
Level 129
God Stats
4W - 4L
1,715 SR
Queue Stats
287W - 314L
1,635 MMR
Solo
Cerberus
Cerberus
Platinum V
zssz1887
Cerberus
Platinum V
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 49L
1,677 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,605 SR
1,663 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,516 SR
1,690 MMR
Chaac
Chaac
Gold I
Alefgames6
Chaac
Gold I
Level 128
God Stats
14W - 6L
1,578 SR
Queue Stats
49W - 48L
1,745 MMR
Solo
Ymir
Ymir
Gold III
Enigma_Notes
Ymir
Gold III
Level 107
God Stats
8W - 12L
1,520 SR
Queue Stats
58W - 69L
1,859 MMR
Solo
Zeus
Zeus
Gold III
Matheus Clas014
Zeus
Gold III
Level 130
God Stats
7W - 6L
1,450 SR
Queue Stats
228W - 251L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,564
656
6,073
11,128
5,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
9
0 / 4 / 1
5,947
595
2,255
6,167
2,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
zssz1887
Cerberus
10
1 / 0 / 0
6,874
687
4,653
10,881
8,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
GilgameshAthenaAchillesAphroditeMulan

VS

Bans
PersephoneBastetMedusaScyllaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 1 / 3
6,920
692
5,938
6,617
3,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 6
7,675
768
5,575
7,549
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
5 / 0 / 3
7,976
798
11,597
4,326
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
8
8
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
1
3
3.5
L
0
4
1
0.13
W
1
0
6
4
W
5
0
3
6.5
L
Ravana
0
4
1
0.13
L
Cerberus
zssz1887
Cerberus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,981
Damage
23,110
28,176
Taken
18,492
16,510
Mitigated
10,133
8,931
Healing
8,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
5,938
1,724
311
3,209
6,617
3,814
438
4,473
2,052
0
16,323
L
6,073
576
0
2,236
11,128
5,433
0
7,310
3,610
19,472
0
W
5,575
1,146
0
4,187
7,549
4,891
115
3,574
3,838
14,098
0
W
11,597
487
0
378
4,326
1,428
124
2,806
1,520
39,183
0
L
Ravana
2,255
551
0
1,152
6,167
2,806
0
3,979
2,049
0
9,249
L
Cerberus
zssz1887
Cerberus
4,653
356
526
5,017
10,881
8,271
0
6,385
4,175
23,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,385
Gold Earned
22,571
131
Minions Killed
127
3
Camps Cleared
6
577,697
Distance Traveled
601,229
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,920
692
20
2
1
195,390
3
L
Geb
6,564
656
32
3
2
212,887
4
W
Ymir
7,675
768
27
3
2
192,471
6
W
Zeus
7,976
798
80
8
3
213,368
4
L
Ravana
5,947
595
24
2
0
156,374
0
L
Cerberus
6,874
687
75
8
1
208,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role