Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
IlNickP
Achilles
Level 65
God Stats
1W - 3L
1,127 SR
Queue Stats
220W - 343L
1,250 Elo+
Party 1
Zeus
Zeus
TiMaTi321
Zeus
Level 134
God Stats
1W - 1L
1,391 SR
Queue Stats
45W - 49L
1,511 Elo+
Solo
Team Averages
Level 82
1,339 SR
1,421 Elo+

VS

Team Averages
Level 78
1,213 SR
1,348 Elo+
Cerberus
Cerberus
E-Rex3
Cerberus
Level 63
God Stats
0W - 1L
1,105 SR
Queue Stats
50W - 64L
1,404 Elo+
Solo
Nu Wa
Nu Wa
Leverage_99
Nu Wa
Level 65
God Stats
0W - 3L
1,149 SR
Queue Stats
53W - 77L
1,326 Elo+
Solo
Erlang Shen
Erlang Shen
PrayFor_Em_
Erlang Shen
Level 106
God Stats
5W - 7L
1,384 SR
Queue Stats
105W - 129L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 1 / 10
7,331
733
5,542
7,111
5,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
IlNickP
Achilles
12
4 / 4 / 8
7,473
747
5,647
10,091
7,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
13
6 / 0 / 7
7,980
798
15,462
4,624
1,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
E-Rex3
Cerberus
10
1 / 5 / 2
6,820
682
4,571
13,311
6,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 4 / 4
6,580
658
6,357
6,317
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
PrayFor_Em_
Erlang Shen
10
3 / 4 / 2
6,740
674
6,312
10,846
6,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
13
Kills
5
5
Deaths
13
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
10
8
L
Cerberus
E-Rex3
Cerberus
1
5
2
0.4
W
Achilles
IlNickP
Achilles
4
4
8
2
L
1
4
4
0.75
L
Erlang Shen
PrayFor_Em_
Erlang Shen
3
4
2
1
W
Zeus
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,651
Damage
17,240
21,826
Taken
30,474
15,322
Mitigated
15,543
5,925
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,542
440
601
1,586
7,111
5,990
28
3,680
3,431
21,875
0
L
Cerberus
E-Rex3
Cerberus
4,571
256
290
3,471
13,311
6,528
0
9,941
2,869
16,399
0
W
Achilles
IlNickP
Achilles
5,647
1,643
0
1,614
10,091
7,736
258
4,870
5,221
729
14,780
L
6,357
1,524
439
577
6,317
2,054
0
4,270
1,783
21,582
0
L
Erlang Shen
PrayFor_Em_
Erlang Shen
6,312
2,198
0
1,880
10,846
6,961
0
6,510
3,845
0
16,686
W
Zeus
15,462
2,102
0
2,124
4,624
1,596
200
2,524
2,100
37,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,784
Gold Earned
20,140
131
Minions Killed
112
5
Camps Cleared
4
533,549
Distance Traveled
483,571
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,331
733
18
2
0
172,992
3
L
Cerberus
6,820
682
36
4
2
155,274
2
W
Achilles
7,473
747
38
4
1
179,620
4
L
Nu Wa
6,580
658
43
4
0
160,538
5
L
Erlang Shen
6,740
674
33
3
2
167,759
0
W
Zeus
7,980
798
75
8
4
180,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role