Player Matchup

Kumbhakarna
Kumbhakarna
AlexeyAlexey
Kumbhakarna
Level 33
God Stats
3W - 2L
1,582 SR
Queue Stats
8W - 13L
1,381 Elo+
Party 3
Medusa
Medusa
Budduriko123
Medusa
Level 40
God Stats
3W - 3L
1,289 SR
Queue Stats
78W - 137L
1,245 Elo+
Party 2
Neith
Neith
KKinder
Neith
Level 7
God Stats
2W - 0L
1,668 SR
Queue Stats
7W - 11L
1,381 Elo+
Party 3
Anubis
Anubis
Kabat2122
Anubis
Level 80
God Stats
14W - 14L
1,418 SR
Queue Stats
76W - 86L
1,342 Elo+
Party 2
Mercury
Mercury
Uchiha_Kolbika
Mercury
Level 89
God Stats
5W - 2L
1,737 SR
Queue Stats
140W - 162L
1,294 Elo+
Party 2
Team Averages
Level 50
1,538 SR
1,329 Elo+

VS

Team Averages
Level 47
1,330 SR
1,293 Elo+
Artemis
Artemis
 
Artemis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GrimRiverChan
Nemesis
Level 84
God Stats
5W - 14L
1,239 SR
Queue Stats
236W - 297L
1,331 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Spartaco3393
Morgan Le Fay
Level 19
God Stats
5W - 9L
1,451 SR
Queue Stats
37W - 43L
1,254 Elo+
Party 1
Cerberus
Cerberus
TheDrone95
Cerberus
Level 8
God Stats
8W - 13L
1,051 SR
Queue Stats
34W - 34L
1,081 Elo+
Party 1
Fenrir
Fenrir
belselker
Fenrir
Level 46
God Stats
4W - 8L
1,407 SR
Queue Stats
142W - 149L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlexeyAlexey
Kumbhakarna
17
2 / 1 / 12
11,787
512
6,253
15,959
19,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
20
13 / 2 / 6
14,500
630
22,194
19,338
8,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
KKinder
Neith
18
4 / 2 / 6
11,988
521
6,784
9,645
4,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Kabat2122
Anubis
18
4 / 2 / 9
12,588
547
12,359
14,272
6,393
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 7 / 4
13,386
582
15,694
18,191
6,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
6 / 6 / 0
10,086
439
15,600
14,129
4,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
15
1 / 7 / 3
9,497
413
7,432
20,423
8,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Spartaco3393
Morgan Le Fay
15
1 / 8 / 5
9,499
413
11,160
17,337
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
TheDrone95
Cerberus
14
0 / 3 / 6
9,333
406
6,949
19,494
21,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
belselker
Fenrir
18
6 / 5 / 6
11,211
487
13,404
19,623
11,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
29
Kills
14
14
Deaths
29
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
6
6
0
1
W
Kumbhakarna
AlexeyAlexey
Kumbhakarna
2
1
12
8
W
Medusa
13
2
6
8
L
Nemesis
1
7
3
0.36
W
Neith
KKinder
Neith
4
2
6
3.5
W
Anubis
Kabat2122
Anubis
4
2
9
4.25
L
Morgan Le Fay
Spartaco3393
Morgan Le Fay
1
8
5
0.44
L
Cerberus
TheDrone95
Cerberus
0
3
6
1
W
6
7
4
1.14
L
Fenrir
belselker
Fenrir
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,284
Damage
54,545
77,405
Taken
91,006
46,196
Mitigated
51,658
21,577
Healing
18,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
15,600
6,544
0
2,519
14,129
4,685
452
5,094
9,035
0
60,919
W
Kumbhakarna
AlexeyAlexey
Kumbhakarna
6,253
787
0
1,490
15,959
19,963
168
4,841
11,118
24,446
0
W
Medusa
22,194
12,288
507
8,538
19,338
8,738
2,694
6,150
13,188
0
120,439
L
Nemesis
7,432
2,447
132
4,544
20,423
8,652
384
3,390
17,033
0
49,942
W
Neith
KKinder
Neith
6,784
3,101
0
2,538
9,645
4,349
4,407
2,774
6,871
0
76,608
W
Anubis
Kabat2122
Anubis
12,359
387
0
7,837
14,272
6,393
1,740
1,727
12,545
71,502
0
L
Morgan Le Fay
Spartaco3393
Morgan Le Fay
11,160
444
73
2,618
17,337
5,157
621
2,329
15,008
52,415
0
L
Cerberus
TheDrone95
Cerberus
6,949
591
0
3,165
19,494
21,846
266
4,105
15,389
31,174
0
W
15,694
10,610
0
667
18,191
6,753
1,929
2,922
15,269
0
107,229
L
Fenrir
belselker
Fenrir
13,404
2,152
238
5,339
19,623
11,318
99
3,694
15,929
0
68,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,249
Gold Earned
49,626
609
Minions Killed
440
0
Camps Cleared
0
2,237,110
Distance Traveled
2,043,912
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,086
439
110
5
0
374,773
0
W
Kumbhakarna
11,787
512
28
1
0
485,305
8
W
Medusa
14,500
630
166
7
0
424,548
4
L
Nemesis
9,497
413
81
4
0
434,940
3
W
Neith
11,988
521
133
6
0
443,861
5
W
Anubis
12,588
547
126
5
0
400,903
3
L
Morgan Le Fay
9,499
413
78
3
0
373,537
0
L
Cerberus
9,333
406
62
3
0
401,442
8
W
Mercury
13,386
582
156
7
0
482,493
2
L
Fenrir
11,211
487
109
5
0
459,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role