Player Matchup

Pele
Pele
 
Pele
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BigShme
Anubis
Level 29
God Stats
8W - 8L
1,468 SR
Queue Stats
52W - 68L
1,272 Elo+
Party 1
Mulan
Mulan
Cobz94
Mulan
Level 51
God Stats
7W - 8L
1,503 SR
Queue Stats
80W - 103L
1,258 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Elanyl
Ah Muzen Cab
Level 77
God Stats
0W - 1L
1,311 SR
Queue Stats
7W - 12L
1,396 Elo+
Solo
Team Averages
Level 69
1,456 SR
1,385 Elo+

VS

Team Averages
Level 109
1,497 SR
1,422 Elo+
Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DERB3
Agni
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Kravtcov
Heimdallr
Level 82
God Stats
5W - 4L
1,446 SR
Queue Stats
22W - 26L
1,277 Elo+
Solo
Da Ji
Da Ji
Rjs90
Da Ji
Level 141
God Stats
1W - 1L
1,438 SR
Queue Stats
43W - 37L
1,416 Elo+
Solo
Bacchus
Bacchus
Shamagar
Bacchus
Level 108
God Stats
18W - 13L
1,602 SR
Queue Stats
457W - 475L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
8 / 5 / 1
7,896
564
8,340
10,271
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
 
Atlas
10
0 / 4 / 3
6,527
466
2,894
11,122
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
BigShme
Anubis
12
0 / 5 / 1
6,806
486
1,934
7,980
3,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Cobz94
Mulan
11
2 / 6 / 1
6,881
492
5,433
10,854
8,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
Elanyl
Ah Muzen Cab
10
1 / 7 / 1
6,517
466
4,994
9,393
2,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
4 / 2 / 6
8,550
611
6,634
7,845
6,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
DERB3
Agni
13
1 / 2 / 5
7,835
560
5,353
5,832
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Kravtcov
Heimdallr
14
8 / 3 / 7
8,509
608
8,632
7,608
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Rjs90
Da Ji
14
8 / 3 / 6
9,057
647
8,526
8,746
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Shamagar
Bacchus
12
6 / 1 / 13
8,448
603
7,479
10,788
11,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
11
Kills
27
27
Deaths
11
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
8
5
1
1.7
L
Atlas
 
Atlas
0
4
3
0.38
W
Bellona
 
Bellona
4
2
6
3.5
L
Anubis
BigShme
Anubis
0
5
1
0.1
L
Mulan
Cobz94
Mulan
2
6
1
0.42
W
Agni
DERB3
Agni
1
2
5
1.75
L
Ah Muzen Cab
Elanyl
Ah Muzen Cab
1
7
1
0.21
W
Heimdallr
Kravtcov
Heimdallr
8
3
7
3.83
W
Da Ji
Rjs90
Da Ji
8
3
6
3.67
W
Bacchus
Shamagar
Bacchus
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,595
Damage
36,624
49,620
Taken
40,819
27,019
Mitigated
25,375
8,208
Healing
10,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,340
1,893
0
2,171
10,271
3,718
0
2,596
7,613
61
35,533
L
Atlas
 
Atlas
2,894
749
0
1,181
11,122
9,600
0
3,136
7,976
19,879
0
W
Bellona
 
Bellona
6,634
1,500
0
2,050
7,845
6,746
1,460
1,454
6,022
11,038
32,599
L
Anubis
BigShme
Anubis
1,934
47
0
1,774
7,980
3,299
165
3,852
3,844
40,585
0
L
Mulan
Cobz94
Mulan
5,433
707
0
1,507
10,854
8,065
0
1,927
8,887
6,710
26,086
W
Agni
DERB3
Agni
5,353
215
0
1,229
5,832
1,772
515
745
5,087
42,980
0
L
Ah Muzen Cab
Elanyl
Ah Muzen Cab
4,994
2,269
0
1,575
9,393
2,337
0
2,742
6,646
0
36,886
W
Heimdallr
Kravtcov
Heimdallr
8,632
3,528
0
2,267
7,608
2,648
2,309
816
6,750
0
40,505
W
Da Ji
Rjs90
Da Ji
8,526
2,286
0
2,894
8,746
2,855
0
556
8,117
0
42,777
W
Bacchus
Shamagar
Bacchus
7,479
910
120
2,325
10,788
11,354
0
2,673
8,014
22,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,627
Gold Earned
42,399
304
Minions Killed
366
0
Camps Cleared
0
1,252,683
Distance Traveled
1,345,612
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,896
564
53
4
0
264,217
7
L
Atlas
6,527
466
32
2
0
259,100
4
W
Bellona
8,550
611
91
7
0
267,770
2
L
Anubis
6,806
486
82
6
0
229,236
1
L
Mulan
6,881
492
74
5
0
236,527
0
W
Agni
7,835
560
85
6
0
266,222
1
L
Ah Muzen Cab
6,517
466
63
5
0
263,603
1
W
Heimdallr
8,509
608
82
6
0
242,518
2
W
Da Ji
9,057
647
81
6
0
288,998
7
W
Bacchus
8,448
603
27
2
0
280,104
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role