Player Matchup

He Bo
He Bo
Gravino18
He Bo
Level 127
God Stats
3W - 6L
1,426 SR
Queue Stats
705W - 750L
1,520 Elo+
Solo
Anubis
Anubis
KojiSuzahara
Anubis
Level 160
God Stats
4W - 2L
1,738 SR
Queue Stats
317W - 323L
1,455 Elo+
Solo
Anhur
Anhur
Kongfuciius
Anhur
Level 146
God Stats
1W - 3L
1,426 SR
Queue Stats
95W - 101L
1,474 Elo+
Solo
Chang'e
Chang'e
Pink_Jedi_88
Chang'e
Level 156
God Stats
8W - 6L
1,571 SR
Queue Stats
355W - 335L
1,497 Elo+
Solo
Chiron
Chiron
sebasth
Chiron
Level 149
God Stats
4W - 4L
1,493 SR
Queue Stats
241W - 268L
1,458 Elo+
Solo
Team Averages
Level 148
1,531 SR
1,481 Elo+

VS

Team Averages
Level 119
1,549 SR
1,489 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
RandoBuild
Fenrir
Level 156
God Stats
4W - 5L
1,448 SR
Queue Stats
502W - 514L
1,507 Elo+
Solo
Horus
Horus
gavatron2151
Horus
Level 87
God Stats
5W - 2L
1,616 SR
Queue Stats
285W - 278L
1,473 Elo+
Solo
Danzaburou
Danzaburou
thekingofme1208
Danzaburou
Level 138
God Stats
3W - 1L
1,525 SR
Queue Stats
172W - 188L
1,488 Elo+
Solo
Merlin
Merlin
xwarxsawx
Merlin
Level 104
God Stats
7W - 3L
1,654 SR
Queue Stats
149W - 157L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Gravino18
He Bo
17
3 / 7 / 8
11,089
584
12,102
16,656
6,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
20
4 / 4 / 12
12,387
652
14,919
23,091
12,071
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 4 / 12
11,346
597
12,503
19,966
7,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Pink_Jedi_88
Chang'e
18
4 / 4 / 10
11,248
592
9,586
21,751
11,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
sebasth
Chiron
20
7 / 5 / 9
13,865
730
30,061
23,326
9,328
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
4 / 0 / 17
13,148
692
28,476
10,527
4,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
RandoBuild
Fenrir
18
3 / 8 / 14
11,929
628
13,193
22,853
26,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 4 / 15
12,892
679
8,241
25,684
38,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
thekingofme1208
Danzaburou
18
1 / 7 / 13
11,834
623
17,093
22,806
6,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
xwarxsawx
Merlin
20
13 / 3 / 8
14,924
785
29,436
13,282
4,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
91
22
Kills
24
24
Deaths
22
51
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
0
17
12.5
L
He Bo
Gravino18
He Bo
3
7
8
1
L
Anubis
4
4
12
2.5
L
4
4
12
2.5
L
Chang'e
Pink_Jedi_88
Chang'e
4
4
10
2.25
W
Fenrir
RandoBuild
Fenrir
3
8
14
1.25
W
3
4
15
2.63
L
Chiron
sebasth
Chiron
7
5
9
2.3
W
Danzaburou
thekingofme1208
Danzaburou
1
7
13
1.07
W
Merlin
xwarxsawx
Merlin
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,171
Damage
96,439
104,790
Taken
95,152
46,331
Mitigated
82,389
55,424
Healing
45,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
28,476
660
2,776
4,978
10,527
4,849
497
2,657
7,870
55,858
0
L
He Bo
Gravino18
He Bo
12,102
554
2,081
2,139
16,656
6,002
106
8,554
8,102
28,319
0
L
Anubis
14,919
452
2,842
8,216
23,091
12,071
80
12,293
10,798
37,786
0
L
12,503
3,631
1,831
1,835
19,966
7,006
1,545
10,132
9,834
0
20,387
L
Chang'e
Pink_Jedi_88
Chang'e
9,586
625
17,258
9,840
21,751
11,924
281
15,339
6,412
18,707
0
W
Fenrir
RandoBuild
Fenrir
13,193
2,223
2,597
4,748
22,853
26,779
301
10,373
12,480
2,939
16,962
W
8,241
2,270
6,586
8,041
25,684
38,931
276
9,768
15,916
0
17,517
L
Chiron
sebasth
Chiron
30,061
9,259
4,031
5,351
23,326
9,328
2,608
13,322
10,004
0
64,362
W
Danzaburou
thekingofme1208
Danzaburou
17,093
4,209
1,577
6,149
22,806
6,918
3,402
8,306
14,500
0
35,669
W
Merlin
xwarxsawx
Merlin
29,436
1,113
3,589
3,975
13,282
4,912
1,481
5,503
7,779
69,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,935
Gold Earned
64,727
204
Minions Killed
190
0
Camps Cleared
0
1,586,913
Distance Traveled
1,701,817
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,148
692
35
2
0
402,545
6
L
He Bo
11,089
584
29
2
0
294,599
3
L
Anubis
12,387
652
54
3
0
262,209
0
L
Anhur
11,346
597
31
2
0
348,530
1
L
Chang'e
11,248
592
15
1
0
357,623
1
W
Fenrir
11,929
628
14
1
0
331,008
5
W
Horus
12,892
679
15
1
0
344,265
2
L
Chiron
13,865
730
75
4
0
323,952
3
W
Danzaburou
11,834
623
40
2
0
291,829
0
W
Merlin
14,924
785
86
5
0
332,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role