Player Matchup

Izanami
Izanami
 
Izanami
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
LostVanguard88
Nike
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 20L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
TissueCat
Baron Samedi
Level 119
God Stats
4W - 1L
1,430 SR
Queue Stats
210W - 209L
1,437 Elo+
Party 1
Sobek
Sobek
juampyrey
Sobek
Level 104
God Stats
9W - 13L
1,417 SR
Queue Stats
420W - 480L
1,455 Elo+
Solo
Loki
Loki
karhu34
Loki
Level 139
God Stats
4W - 1L
1,657 SR
Queue Stats
42W - 42L
1,485 Elo+
Solo
Team Averages
Level 95
1,501 SR
1,473 Elo+

VS

Team Averages
Level 99
1,468 SR
1,486 Elo+
Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
EvenMoreNutz
Medusa
Level 73
God Stats
5W - 2L
1,867 SR
Queue Stats
417W - 367L
1,521 Elo+
Solo
Achilles
Achilles
VloneGhoul_
Achilles
Level 78
God Stats
4W - 11L
1,331 SR
Queue Stats
135W - 151L
1,438 Elo+
Party 2
Bacchus
Bacchus
XSunken_LotusX
Bacchus
Level 117
God Stats
0W - 3L
1,378 SR
Queue Stats
174W - 183L
1,469 Elo+
Party 2
Cliodhna
Cliodhna
Zeeksie
Cliodhna
Level 105
God Stats
0W - 1L
1,262 SR
Queue Stats
6W - 6L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 4 / 0
8,307
639
4,630
10,783
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 4 / 3
7,731
595
10,748
10,495
6,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
TissueCat
Baron Samedi
14
5 / 1 / 6
8,444
650
9,253
7,039
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
juampyrey
Sobek
11
1 / 1 / 10
7,079
545
2,834
9,003
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
karhu34
Loki
14
8 / 2 / 4
8,459
651
8,159
7,784
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 5 / 0
6,938
534
1,853
8,382
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
13
6 / 2 / 0
7,913
609
9,477
7,506
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
VloneGhoul_
Achilles
11
3 / 5 / 0
6,526
502
4,995
13,651
9,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 7 / 3
5,833
449
5,076
14,428
11,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Zeeksie
Cliodhna
12
1 / 3 / 2
7,030
541
3,024
9,060
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
22
Kills
11
12
Deaths
22
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
4
0
0.75
L
Ra
 
Ra
1
5
0
0.2
L
Medusa
6
2
0
3
W
5
4
3
1.63
W
Baron Samedi
TissueCat
Baron Samedi
5
1
6
8
L
Achilles
VloneGhoul_
Achilles
3
5
0
0.6
L
0
7
3
0.21
L
Cliodhna
Zeeksie
Cliodhna
1
3
2
0.67
W
Sobek
juampyrey
Sobek
1
1
10
6
W
Loki
karhu34
Loki
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,624
Damage
24,425
45,104
Taken
53,027
22,407
Mitigated
28,464
16,851
Healing
16,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,630
2,633
0
3,567
10,783
2,490
461
459
10,324
0
51,172
L
Ra
 
Ra
1,853
209
421
2,830
8,382
2,705
0
3,965
4,417
43,836
0
L
Medusa
9,477
3,588
0
2,836
7,506
2,259
0
1,357
6,149
0
54,983
W
10,748
732
0
2,506
10,495
6,763
158
1,153
8,689
0
44,164
W
Baron Samedi
TissueCat
Baron Samedi
9,253
1,331
750
3,417
7,039
2,780
376
2,296
4,635
53,158
0
L
Achilles
VloneGhoul_
Achilles
4,995
1,022
0
3,248
13,651
9,414
0
1,344
11,285
0
32,496
L
5,076
870
0
2,573
14,428
11,615
0
4,457
9,827
15,070
0
L
Cliodhna
Zeeksie
Cliodhna
3,024
480
0
4,451
9,060
2,471
0
964
8,059
0
39,684
W
Sobek
juampyrey
Sobek
2,834
237
0
3,247
9,003
7,926
340
1,587
7,300
14,637
0
W
Loki
karhu34
Loki
8,159
2,805
0
3,364
7,784
2,448
0
1,582
6,090
0
46,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,020
Gold Earned
34,240
390
Minions Killed
378
0
Camps Cleared
0
1,290,424
Distance Traveled
1,299,911
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,307
639
120
9
0
224,353
3
L
Ra
6,938
534
113
9
0
232,140
1
L
Medusa
7,913
609
104
8
0
256,536
4
W
Nike
7,731
595
73
6
0
280,441
4
W
Baron Samedi
8,444
650
97
7
0
259,299
3
L
Achilles
6,526
502
56
4
0
253,823
0
L
Bacchus
5,833
449
22
2
0
245,948
2
L
Cliodhna
7,030
541
83
6
0
311,464
0
W
Sobek
7,079
545
19
1
0
258,363
6
W
Loki
8,459
651
81
6
0
267,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role