Player Matchup

Xing Tian
Xing Tian
Azaelgamer
Xing Tian
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 115L
1,444 Elo+
Solo
Thanatos
Thanatos
KinnyMane
Thanatos
Level 83
God Stats
16W - 28L
1,435 SR
Queue Stats
281W - 361L
1,525 Elo+
Solo
Raijin
Raijin
ODST117S
Raijin
Level 103
God Stats
2W - 2L
1,301 SR
Queue Stats
132W - 154L
1,402 Elo+
Solo
Team Averages
Level 84
1,412 SR
1,457 Elo+

VS

Team Averages
Level 96
1,549 SR
1,427 Elo+
Cupid
Cupid
 
Cupid
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Goldcrownz
Zeus
Level 81
God Stats
13W - 13L
1,546 SR
Queue Stats
62W - 67L
1,494 Elo+
Solo
Geb
Geb
itzthiccboi
Geb
Level 56
God Stats
10W - 11L
1,602 SR
Queue Stats
145W - 249L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Azaelgamer
Xing Tian
13
2 / 1 / 7
8,797
800
4,348
10,682
10,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
KinnyMane
Thanatos
12
7 / 2 / 2
8,465
770
8,354
8,501
3,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
ODST117S
Raijin
11
1 / 1 / 6
7,487
681
5,223
5,558
1,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 3 / 3
6,980
635
4,290
7,028
2,135
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 3 / 1
7,059
642
8,486
5,445
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 4 / 3
6,190
563
1,924
8,494
4,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
4
4
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
3
0.83
W
Xing Tian
Azaelgamer
Xing Tian
2
1
7
5.5
L
3
3
1
1.17
W
Thanatos
KinnyMane
Thanatos
7
2
2
4
W
Raijin
ODST117S
Raijin
1
1
6
4
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,925
Damage
14,700
24,741
Taken
20,967
15,697
Mitigated
8,465
10,995
Healing
2,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,290
2,014
183
1,996
7,028
2,135
0
3,512
3,362
0
21,992
W
Xing Tian
Azaelgamer
Xing Tian
4,348
463
0
2,587
10,682
10,063
56
4,141
6,138
20,403
0
L
8,486
790
0
161
5,445
1,441
0
2,068
3,236
19,038
0
W
Thanatos
KinnyMane
Thanatos
8,354
1,646
0
7,374
8,501
3,841
1,202
3,985
4,322
0
25,986
W
Raijin
ODST117S
Raijin
5,223
1,313
0
1,034
5,558
1,793
912
2,423
2,985
32,022
0
L
1,924
172
75
180
8,494
4,889
0
4,187
4,057
4,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,749
Gold Earned
20,229
125
Minions Killed
91
8
Camps Cleared
1
632,444
Distance Traveled
479,999
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,980
635
41
4
1
173,126
2
W
Xing Tian
8,797
800
30
3
1
217,088
2
L
Zeus
7,059
642
43
4
0
197,421
4
W
Thanatos
8,465
770
38
3
4
219,450
3
W
Raijin
7,487
681
57
5
3
195,906
2
L
Geb
6,190
563
7
1
0
109,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role