Player Matchup

Skadi
Skadi
Bobi200761
Skadi
Level 120
God Stats
4W - 1L
1,651 SR
Queue Stats
42W - 55L
1,461 Elo+
Party 2
Sol
Sol
Riptide3689
Sol
Level 63
God Stats
4W - 6L
1,606 SR
Queue Stats
240W - 159L
1,615 Elo+
Party 3
Ra
Ra
SmipRa l
Ra
Level 5
God Stats
2W - 1L
1,547 SR
Queue Stats
15W - 5L
1,569 Elo+
Party 3
Ravana
Ravana
StativKummer69
Ravana
Level 116
God Stats
4W - 1L
1,545 SR
Queue Stats
46W - 62L
1,461 Elo+
Party 2
Athena
Athena
tr3vellion
Athena
Level 57
God Stats
4W - 1L
1,665 SR
Queue Stats
72W - 37L
1,629 Elo+
Party 3
Team Averages
Level 72
1,603 SR
1,547 Elo+

VS

Team Averages
Level 81
1,431 SR
1,477 Elo+
Amaterasu
Amaterasu
BLIZARTH
Amaterasu
Level 108
God Stats
3W - 6L
1,313 SR
Queue Stats
599W - 666L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
Dojo-Demon83169
Kukulkan
Level 81
God Stats
36W - 28L
1,594 SR
Queue Stats
220W - 240L
1,492 Elo+
Party 1
Sobek
Sobek
Il_Mitico_Gandhi
Sobek
Level 104
God Stats
3W - 6L
1,212 SR
Queue Stats
546W - 632L
1,443 Elo+
Party 1
Neith
Neith
OTT-rhysmartin-
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,468 Elo+
Party 4
Hun Batz
Hun Batz
dannymartmart
Hun Batz
Level 86
God Stats
8W - 7L
1,538 SR
Queue Stats
412W - 448L
1,517 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
7 / 2 / 10
13,517
614
15,217
14,347
5,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 0 / 5
14,413
655
21,133
19,089
11,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
6 / 1 / 7
12,742
579
18,432
17,190
14,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
4 / 1 / 8
12,138
552
10,486
15,280
7,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
tr3vellion
Athena
4
0 / 0 / 0
7,400
336
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BLIZARTH
Amaterasu
16
1 / 5 / 0
10,022
456
6,198
20,344
15,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
15
0 / 9 / 0
9,070
412
9,774
14,500
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
2 / 4 / 0
8,948
407
4,582
18,135
23,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 9 / 0
9,853
448
7,465
16,413
6,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
dannymartmart
Hun Batz
16
0 / 4 / 2
9,391
427
4,387
16,219
7,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
31
Kills
4
4
Deaths
31
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BLIZARTH
Amaterasu
1
5
0
0.2
W
Skadi
7
2
10
6
L
Kukulkan
0
9
0
0
L
2
4
0
0.5
L
1
9
0
0.11
W
14
0
5
16.5
W
6
1
7
9.5
W
4
1
8
8
L
Hun Batz
dannymartmart
Hun Batz
0
4
2
0.25
W
Athena
tr3vellion
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,268
Damage
32,406
65,906
Taken
85,611
38,858
Mitigated
57,467
34,710
Healing
23,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BLIZARTH
Amaterasu
6,198
2,113
0
7,752
20,344
15,642
766
10,734
9,610
0
60,646
W
Skadi
15,217
5,870
0
2,478
14,347
5,977
9,204
6,394
7,862
0
99,775
L
Kukulkan
9,774
277
0
832
14,500
4,845
0
6,191
8,309
82,351
0
L
4,582
230
196
4,514
18,135
23,037
0
6,530
11,605
16,790
0
L
7,465
2,505
0
3,282
16,413
6,778
920
7,856
8,557
0
61,756
W
21,133
6,816
0
13,166
19,089
11,027
1,667
3,352
15,327
116,283
12,374
W
18,432
4,860
4,209
9,478
17,190
14,304
2,906
2,780
14,279
81,358
8,678
W
10,486
2,620
0
5,379
15,280
7,550
969
5,293
9,947
0
75,976
L
Hun Batz
dannymartmart
Hun Batz
4,387
723
0
6,673
16,219
7,165
0
4,512
11,707
0
69,860
W
Athena
tr3vellion
Athena
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,210
Gold Earned
47,284
593
Minions Killed
525
0
Camps Cleared
0
1,741,700
Distance Traveled
1,909,245
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,022
456
126
6
0
390,120
0
W
Skadi
13,517
614
169
8
0
434,157
9
L
Kukulkan
9,070
412
168
8
0
366,112
3
L
Sobek
8,948
407
13
1
0
397,637
5
L
Neith
9,853
448
107
5
0
342,190
3
W
Sol
14,413
655
189
9
0
431,497
6
W
Ra
12,742
579
128
6
0
382,207
3
W
Ravana
12,138
552
107
5
0
493,839
3
L
Hun Batz
9,391
427
111
5
0
413,186
4
W
Athena
7,400
336
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role