Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond IV
 
Ah Muzen Cab
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond V
Mousze
Tiamat
Diamond V
Level 160
God Stats
1W - 1L
1,953 SR
Queue Stats
155W - 146L
2,056 MMR
Solo
Serqet
Serqet
Diamond III
RaegoShah
Serqet
Diamond III
Level 160
God Stats
7W - 8L
1,599 SR
Queue Stats
170W - 154L
2,134 MMR
Solo
Fafnir
Fafnir
Diamond III
Tatri
Fafnir
Diamond III
Level 141
God Stats
5W - 7L
1,570 SR
Queue Stats
135W - 122L
2,213 MMR
Solo
Mulan
Mulan
Diamond III
smiteoflife
Mulan
Diamond III
Level 160
God Stats
29W - 26L
1,627 SR
Queue Stats
445W - 429L
2,251 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,650 SR
2,031 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,591 SR
1,889 MMR
Hou Yi
Hou Yi
Diamond III
 
Hou Yi
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Diamond III
 
Hera
Diamond III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Platinum I
Azreill
Set
Platinum I
Level 160
God Stats
17W - 6L
1,751 SR
Queue Stats
516W - 505L
2,085 MMR
Party 1
Tyr
Tyr
Diamond II
Mangle1234
Tyr
Diamond II
Level 129
God Stats
10W - 16L
1,524 SR
Queue Stats
114W - 120L
2,317 MMR
Solo
Sobek
Sobek
Platinum I
SweetKazel
Sobek
Platinum I
Level 148
God Stats
3W - 0L
1,679 SR
Queue Stats
47W - 35L
2,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 6 / 1
7,466
533
6,342
7,578
1,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tiamat
Mousze
Tiamat
12
3 / 0 / 0
7,051
504
4,105
5,018
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
RaegoShah
Serqet
11
0 / 5 / 3
6,720
480
3,962
9,472
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Tatri
Fafnir
9
0 / 4 / 3
6,124
437
3,660
9,543
6,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 3 / 0
7,510
536
8,203
9,754
6,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
FenrirSolArtioCamazotz

VS

Bans
BastetGebMercuryCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
6 / 2 / 5
8,309
594
7,404
8,971
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hera
 
Hera
12
2 / 3 / 2
7,363
526
5,734
4,742
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Set
13
5 / 2 / 5
8,104
579
5,380
7,793
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 1 / 1
8,712
622
7,098
11,990
9,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sobek
11
1 / 0 / 7
7,241
517
3,772
11,305
7,444
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
18
18
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
6
1
0.42
W
Hou Yi
 
Hou Yi
6
2
5
4.25
W
Hera
 
Hera
2
3
2
1
W
Set
5
2
5
3.75
W
4
1
1
4.5
L
Tiamat
Mousze
Tiamat
3
0
0
3
L
Serqet
RaegoShah
Serqet
0
5
3
0.3
W
Sobek
1
0
7
4.5
L
Fafnir
Tatri
Fafnir
0
4
3
0.38
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,272
Damage
29,388
41,365
Taken
44,801
19,969
Mitigated
23,191
12,623
Healing
20,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,342
1,868
0
754
7,578
1,608
96
1,838
5,740
0
48,228
W
Hou Yi
 
Hou Yi
7,404
3,460
0
2,770
8,971
2,405
575
311
8,534
0
52,999
W
Hera
 
Hera
5,734
1,528
0
507
4,742
1,437
177
1,943
2,629
50,971
0
W
Set
5,380
2,403
0
3,227
7,793
2,832
0
844
6,937
0
49,937
W
7,098
1,154
0
6,976
11,990
9,073
0
782
10,338
0
49,041
L
Tiamat
Mousze
Tiamat
4,105
282
0
1,862
5,018
3,028
0
3,092
1,926
41,043
0
L
Serqet
RaegoShah
Serqet
3,962
538
0
3,238
9,472
2,657
0
2,142
7,330
0
38,231
W
Sobek
3,772
487
1,855
4,673
11,305
7,444
112
3,630
7,407
13,795
0
L
Fafnir
Tatri
Fafnir
3,660
733
407
2,311
9,543
6,570
0
2,434
7,109
12,588
0
L
8,203
1,981
0
4,051
9,754
6,106
0
0
9,754
1,775
49,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,871
Gold Earned
39,729
416
Minions Killed
379
0
Camps Cleared
0
1,308,105
Distance Traveled
1,410,084
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,466
533
103
7
0
243,706
3
W
Hou Yi
8,309
594
99
7
0
226,074
3
W
Hera
7,363
526
87
6
0
264,566
3
W
Set
8,104
579
84
6
0
305,453
4
W
Tyr
8,712
622
92
7
0
316,420
3
L
Tiamat
7,051
504
93
7
0
219,523
2
L
Serqet
6,720
480
87
6
0
303,011
6
W
Sobek
7,241
517
17
1
0
297,571
8
L
Fafnir
6,124
437
17
1
0
276,515
2
L
Mulan
7,510
536
116
8
0
265,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role