Player Matchup

Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Obama B0n Jovi
Kukulkan
Level 160
God Stats
6W - 7L
1,569 SR
Queue Stats
260W - 253L
1,602 Elo+
Solo
Set
Set
cHaRiisMaxX
Set
Level 136
God Stats
0W - 1L
1,166 SR
Queue Stats
41W - 30L
1,598 Elo+
Solo
Team Averages
Level 146
1,447 SR
1,540 Elo+

VS

Team Averages
Level 129
1,657 SR
1,564 Elo+
Cerberus
Cerberus
CruncheWater
Cerberus
Level 109
God Stats
1W - 0L
1,235 SR
Queue Stats
6W - 8L
1,498 Elo+
Party 1
Sol
Sol
GlIock
Sol
Level 155
God Stats
1W - 0L
1,912 SR
Queue Stats
45W - 39L
1,605 Elo+
Party 1
Anhur
Anhur
Glơck
Anhur
Level 89
God Stats
4W - 0L
1,866 SR
Queue Stats
24W - 14L
1,685 Elo+
Party 1
Hun Batz
Hun Batz
Rorschach_Xlll
Hun Batz
Level 145
God Stats
7W - 2L
1,524 SR
Queue Stats
71W - 87L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
shootshotshout
Cu Chulainn
Level 145
God Stats
6W - 2L
1,748 SR
Queue Stats
35W - 33L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 5 / 4
7,105
711
3,309
8,293
2,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
 
Athena
12
1 / 2 / 3
7,007
701
4,949
9,452
9,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
 
King Arthur
13
1 / 5 / 2
6,659
666
7,318
10,177
9,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Kukulkan
13
1 / 5 / 5
7,106
711
8,286
7,459
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 1
8,140
814
10,111
9,082
3,491
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CruncheWater
Cerberus
14
2 / 1 / 14
8,994
899
6,452
9,540
8,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
GlIock
Sol
15
6 / 1 / 9
9,383
938
12,051
9,270
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
Glơck
Anhur
14
4 / 2 / 7
8,201
820
5,887
8,332
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
13
2 / 1 / 6
7,469
747
4,796
5,146
2,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
shootshotshout
Cu Chulainn
15
6 / 1 / 11
9,109
911
10,543
11,369
9,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
6
Kills
20
20
Deaths
6
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
4
0.6
L
Athena
 
Athena
1
2
3
1.25
L
King Arthur
 
King Arthur
1
5
2
0.4
W
Cerberus
CruncheWater
Cerberus
2
1
14
9
W
Sol
GlIock
Sol
6
1
9
10.5
W
Anhur
Glơck
Anhur
4
2
7
3.75
L
Kukulkan
1
5
5
0.7
W
Hun Batz
2
1
6
5
L
2
3
1
0.83
W
Cu Chulainn
shootshotshout
Cu Chulainn
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,973
Damage
39,729
44,463
Taken
43,657
27,957
Mitigated
27,723
4,736
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,309
2,387
0
470
8,293
2,618
0
3,369
4,843
0
13,978
L
Athena
 
Athena
4,949
776
0
1,212
9,452
9,179
0
4,270
4,975
11,070
0
L
King Arthur
 
King Arthur
7,318
346
0
1,106
10,177
9,975
1
3,870
5,929
0
21,299
W
Cerberus
CruncheWater
Cerberus
6,452
584
2,376
3,220
9,540
8,066
0
3,922
5,316
13,090
0
W
Sol
GlIock
Sol
12,051
5,413
0
4,195
9,270
4,093
3,028
3,137
6,017
39,555
3,672
W
Anhur
Glơck
Anhur
5,887
2,186
0
1,671
8,332
3,983
788
2,055
6,126
0
24,133
L
Kukulkan
8,286
1,026
0
776
7,459
2,694
0
4,102
3,326
30,172
0
W
Hun Batz
4,796
1,043
0
634
5,146
2,066
1,411
745
4,334
0
15,895
L
10,111
3,005
0
1,172
9,082
3,491
0
3,428
5,501
0
29,603
W
Cu Chulainn
shootshotshout
Cu Chulainn
10,543
1,279
0
3,010
11,369
9,515
1
3,742
7,406
3,702
23,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,017
Gold Earned
43,156
196
Minions Killed
243
5
Camps Cleared
10
901,197
Distance Traveled
983,204
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,105
711
34
3
0
164,075
1
L
Athena
7,007
701
12
1
0
192,638
3
L
King Arthur
6,659
666
34
3
0
201,186
0
W
Cerberus
8,994
899
33
3
0
202,851
5
W
Sol
9,383
938
88
9
6
176,552
0
W
Anhur
8,201
820
56
6
2
183,654
2
L
Kukulkan
7,106
711
57
6
2
159,751
1
W
Hun Batz
7,469
747
30
3
0
205,939
1
L
Set
8,140
814
59
6
3
183,547
3
W
Cu Chulainn
9,109
911
36
4
2
214,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role