Player Matchup

Loki
Loki
Gold IV
 
Loki
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold V
BrinaMorningstar
Sol
Gold V
Level 68
God Stats
37W - 19L
1,718 SR
Queue Stats
150W - 149L
1,241 MMR
Party 1
Kukulkan
Kukulkan
Gold III
Bîrdy
Kukulkan
Gold III
Level 160
God Stats
5W - 6L
1,596 SR
Queue Stats
245W - 244L
1,354 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
ImaHoodDoge508
Gilgamesh
Gold IV
Level 133
God Stats
2W - 2L
1,567 SR
Queue Stats
90W - 91L
1,501 MMR
Solo
Geb
Geb
Gold V
alex723
Geb
Gold V
Level 159
God Stats
12W - 7L
1,613 SR
Queue Stats
194W - 190L
1,398 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,599 SR
1,399 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,521 SR
1,391 MMR
Ganesha
Ganesha
Gold V
Kisagami23
Ganesha
Gold V
Level 136
God Stats
8W - 10L
1,532 SR
Queue Stats
289W - 303L
1,339 MMR
Solo
Mulan
Mulan
Gold IV
ParadoxXIX
Mulan
Gold IV
Level 79
God Stats
3W - 2L
1,724 SR
Queue Stats
75W - 78L
1,395 MMR
Solo
Chiron
Chiron
Silver IV
Zexil
Chiron
Silver IV
Level 141
God Stats
0W - 2L
1,549 SR
Queue Stats
7W - 8L
1,454 MMR
Solo
Olorun
Olorun
Gold V
behemoth92
Olorun
Gold V
Level 160
God Stats
0W - 1L
1,413 SR
Queue Stats
331W - 334L
1,435 MMR
Solo
Chaac
Chaac
Silver I
χanqu
Chaac
Silver I
Level 128
God Stats
1W - 4L
1,388 SR
Queue Stats
124W - 132L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 1 / 6
8,652
577
10,097
9,234
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 1 / 6
9,311
621
10,515
10,245
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Bîrdy
Kukulkan
16
6 / 0 / 1
9,879
659
8,770
4,212
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ImaHoodDoge508
Gilgamesh
15
7 / 0 / 3
9,364
624
10,483
9,836
7,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Geb
13
0 / 1 / 11
8,111
541
6,087
8,442
6,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
OdinCliodhnaArtioBellona

VS

Bans
PersephoneBastetKaliCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kisagami23
Ganesha
11
0 / 2 / 0
6,691
446
1,596
13,317
9,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
11
0 / 6 / 0
6,842
456
5,573
13,535
8,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Zexil
Chiron
12
0 / 3 / 0
7,126
475
3,005
10,802
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
behemoth92
Olorun
11
1 / 5 / 0
6,775
452
4,274
9,902
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
χanqu
Chaac
13
2 / 5 / 0
7,510
501
5,678
12,744
6,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
21
Kills
3
3
Deaths
21
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
6
8
W
3
1
6
6
W
Kukulkan
Bîrdy
Kukulkan
6
0
1
6.5
W
Gilgamesh
ImaHoodDoge508
Gilgamesh
7
0
3
8.5
L
Ganesha
Kisagami23
Ganesha
0
2
0
0
L
Mulan
0
6
0
0
L
Chiron
Zexil
Chiron
0
3
0
0
W
Geb
0
1
11
5.5
L
Olorun
behemoth92
Olorun
1
5
0
0.2
L
Chaac
χanqu
Chaac
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,952
Damage
20,126
41,969
Taken
60,300
22,032
Mitigated
31,965
15,863
Healing
21,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,097
3,524
0
3,158
9,234
3,190
0
67
9,093
0
51,286
W
10,515
6,085
0
5,985
10,245
3,018
3,338
2,077
8,168
75,780
0
W
Kukulkan
Bîrdy
Kukulkan
8,770
328
0
1,469
4,212
1,713
0
0
4,212
76,470
0
W
Gilgamesh
ImaHoodDoge508
Gilgamesh
10,483
2,837
215
2,629
9,836
7,197
0
0
9,457
6,365
48,075
L
Ganesha
Kisagami23
Ganesha
1,596
283
2,200
3,606
13,317
9,852
0
8,216
4,972
21,094
0
L
Mulan
5,573
1,264
0
4,354
13,535
8,897
0
868
11,958
0
39,376
L
Chiron
Zexil
Chiron
3,005
1,469
160
4,204
10,802
3,686
210
6,412
4,113
0
47,606
W
Geb
6,087
404
316
2,091
8,442
6,914
0
3,526
4,876
21,412
0
L
Olorun
behemoth92
Olorun
4,274
1,641
122
2,326
9,902
3,435
0
6,070
3,787
42,706
6,183
L
Chaac
χanqu
Chaac
5,678
1,765
0
4,051
12,744
6,095
0
4,221
8,450
0
46,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,317
Gold Earned
34,944
497
Minions Killed
454
0
Camps Cleared
0
1,547,128
Distance Traveled
1,390,044
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,652
577
81
5
0
337,676
5
W
Sol
9,311
621
124
8
0
271,938
6
W
Kukulkan
9,879
659
155
10
0
291,583
4
W
Gilgamesh
9,364
624
108
7
0
310,665
7
L
Ganesha
6,691
446
28
2
0
285,800
8
L
Mulan
6,842
456
102
7
0
243,941
4
L
Chiron
7,126
475
122
8
0
277,372
2
W
Geb
8,111
541
29
2
0
335,266
5
L
Olorun
6,775
452
101
7
0
246,589
3
L
Chaac
7,510
501
101
7
0
336,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role