Player Matchup

Apollo
Apollo
BADsport109
Apollo
Level 66
God Stats
7W - 8L
1,472 SR
Queue Stats
108W - 125L
1,488 Elo+
Party 2
Olorun
Olorun
Kla5hnk0v
Olorun
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 80L
1,327 Elo+
Party 3
Arachne
Arachne
SC0RP0
Arachne
Level 49
God Stats
2W - 1L
1,567 SR
Queue Stats
102W - 142L
1,357 Elo+
Party 3
Achilles
Achilles
Two2PointOh
Achilles
Level 59
God Stats
4W - 5L
1,524 SR
Queue Stats
64W - 78L
1,402 Elo+
Party 2
Horus
Horus
revenzx
Horus
Level 129
God Stats
3W - 1L
1,252 SR
Queue Stats
18W - 13L
1,456 Elo+
Solo
Team Averages
Level 68
1,463 SR
1,406 Elo+

VS

Team Averages
Level 84
1,486 SR
1,412 Elo+
Kukulkan
Kukulkan
DevilsKing1
Kukulkan
Level 89
God Stats
1W - 2L
1,726 SR
Queue Stats
40W - 32L
1,439 Elo+
Solo
Mercury
Mercury
ElarKing0407
Mercury
Level 62
God Stats
11W - 5L
1,484 SR
Queue Stats
21W - 14L
1,448 Elo+
Solo
Sol
Sol
Faket996
Sol
Level 131
God Stats
0W - 1L
1,299 SR
Queue Stats
2W - 4L
1,346 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GlizzyDem
Cu Chulainn
Level 131
God Stats
20W - 16L
1,592 SR
Queue Stats
324W - 351L
1,484 Elo+
Solo
Achilles
Achilles
QuinnTuplet
Achilles
Level 9
God Stats
0W - 1L
1,332 SR
Queue Stats
2W - 4L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
10 / 3 / 7
14,311
596
19,080
18,545
7,715
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Kla5hnk0v
Olorun
19
1 / 3 / 1
12,035
501
4,792
15,535
6,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
SC0RP0
Arachne
19
2 / 4 / 8
11,808
492
9,173
17,576
9,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Two2PointOh
Achilles
19
5 / 5 / 5
12,475
520
13,088
22,579
22,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
revenzx
Horus
17
6 / 0 / 15
11,211
467
13,696
21,255
21,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DevilsKing1
Kukulkan
19
3 / 1 / 0
11,678
487
15,304
6,508
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
ElarKing0407
Mercury
19
3 / 9 / 2
11,419
476
8,625
18,794
7,208
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 4 / 2
10,659
444
17,058
13,780
9,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
GlizzyDem
Cu Chulainn
19
8 / 3 / 2
12,331
514
17,159
20,043
23,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
QuinnTuplet
Achilles
12
0 / 7 / 2
8,832
368
3,477
20,991
20,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
24
Kills
15
15
Deaths
24
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
10
3
7
4.5
L
Kukulkan
DevilsKing1
Kukulkan
3
1
0
3
L
Mercury
ElarKing0407
Mercury
3
9
2
0.44
L
1
4
2
0.5
L
Cu Chulainn
GlizzyDem
Cu Chulainn
8
3
2
3
W
Olorun
Kla5hnk0v
Olorun
1
3
1
0.5
L
Achilles
QuinnTuplet
Achilles
0
7
2
0.14
W
Arachne
SC0RP0
Arachne
2
4
8
1.5
W
Achilles
Two2PointOh
Achilles
5
5
5
1.5
W
Horus
revenzx
Horus
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,829
Damage
61,623
95,490
Taken
80,116
67,198
Mitigated
63,096
35,263
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
19,080
13,037
0
10,648
18,545
7,715
3,218
8,003
10,542
0
131,797
L
Kukulkan
DevilsKing1
Kukulkan
15,304
202
167
874
6,508
2,771
646
1,767
4,468
96,615
0
L
Mercury
ElarKing0407
Mercury
8,625
5,777
0
1,300
18,794
7,208
0
1,433
16,768
0
103,682
L
17,058
4,841
0
4,894
13,780
9,095
1,651
516
12,983
78,220
8,915
L
Cu Chulainn
GlizzyDem
Cu Chulainn
17,159
2,845
0
4,310
20,043
23,231
0
2,104
16,945
14,725
63,028
W
Olorun
Kla5hnk0v
Olorun
4,792
1,911
0
6,216
15,535
6,715
1,242
8,943
6,496
82,734
0
L
Achilles
QuinnTuplet
Achilles
3,477
1,008
110
2,322
20,991
20,791
66
745
19,665
0
17,507
W
Arachne
SC0RP0
Arachne
9,173
5,719
0
6,412
17,576
9,413
325
4,345
12,865
0
88,196
W
Achilles
Two2PointOh
Achilles
13,088
4,006
0
3,355
22,579
22,171
0
6,321
15,338
8,978
60,417
W
Horus
revenzx
Horus
13,696
5,167
1,919
6,713
21,255
21,184
172
7,652
13,418
0
35,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,840
Gold Earned
54,919
672
Minions Killed
636
0
Camps Cleared
0
2,215,201
Distance Traveled
2,198,273
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,311
596
177
7
0
433,942
6
L
Kukulkan
11,678
487
176
7
0
479,570
4
L
Mercury
11,419
476
153
6
0
456,212
0
L
Sol
10,659
444
151
6
0
426,517
0
L
Cu Chulainn
12,331
514
134
6
0
421,118
6
W
Olorun
12,035
501
175
7
0
405,528
2
L
Achilles
8,832
368
22
1
0
414,856
6
W
Arachne
11,808
492
153
6
0
475,433
0
W
Achilles
12,475
520
121
5
0
430,631
5
W
Horus
11,211
467
46
2
0
469,667
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role