Player Matchup

Janus
Janus
 
Janus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Chains Of Zero
Skadi
Level 116
God Stats
1W - 3L
1,621 SR
Queue Stats
199W - 177L
1,511 Elo+
Party 1
Athena
Athena
Gunserrk
Athena
Level 67
God Stats
4W - 4L
1,543 SR
Queue Stats
78W - 67L
1,476 Elo+
Solo
Thanatos
Thanatos
Sohvrin
Thanatos
Level 86
God Stats
8W - 11L
1,469 SR
Queue Stats
114W - 93L
1,481 Elo+
Party 1
Chaac
Chaac
WessaIAm
Chaac
Level 65
God Stats
14W - 9L
1,698 SR
Queue Stats
151W - 158L
1,529 Elo+
Solo
Team Averages
Level 91
1,566 SR
1,499 Elo+

VS

Team Averages
Level 105
1,531 SR
1,478 Elo+
Bellona
Bellona
Demauniks
Bellona
Level 84
God Stats
182W - 164L
1,564 SR
Queue Stats
462W - 499L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
OneStorm
Cu Chulainn
Level 106
God Stats
16W - 22L
1,396 SR
Queue Stats
497W - 491L
1,560 Elo+
Solo
Sol
Sol
VloneGhoul_
Sol
Level 78
God Stats
3W - 1L
1,615 SR
Queue Stats
135W - 151L
1,425 Elo+
Party 2
Set
Set
XSunken_LotusX
Set
Level 117
God Stats
1W - 0L
1,497 SR
Queue Stats
174W - 183L
1,458 Elo+
Party 2
Ares
Ares
karhu34
Ares
Level 139
God Stats
2W - 1L
1,582 SR
Queue Stats
42W - 42L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 3 / 3
6,978
537
4,604
5,600
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 2
7,140
549
5,950
4,953
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Gunserrk
Athena
9
1 / 6 / 1
5,908
454
2,259
11,379
6,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Sohvrin
Thanatos
11
3 / 3 / 2
6,714
516
6,670
9,625
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
WessaIAm
Chaac
10
0 / 1 / 0
6,379
491
3,570
5,478
2,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Demauniks
Bellona
13
1 / 2 / 3
7,336
564
2,854
7,731
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
OneStorm
Cu Chulainn
13
2 / 0 / 0
7,399
569
5,312
7,236
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 3 / 2
7,232
556
3,759
7,434
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 1 / 5
7,955
612
6,339
8,619
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
karhu34
Ares
11
6 / 2 / 0
7,467
574
6,410
10,530
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
15
15
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
3
0.83
L
3
2
2
2
W
Bellona
Demauniks
Bellona
1
2
3
1.25
L
Athena
Gunserrk
Athena
1
6
1
0.25
W
Cu Chulainn
OneStorm
Cu Chulainn
2
0
0
2
L
Thanatos
Sohvrin
Thanatos
3
3
2
1.33
W
3
3
2
1.33
L
Chaac
WessaIAm
Chaac
0
1
0
0
W
3
1
5
5.5
W
Ares
karhu34
Ares
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,053
Damage
24,674
37,035
Taken
41,550
15,453
Mitigated
22,029
13,820
Healing
17,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,604
149
0
1,004
5,600
1,479
0
1,761
3,839
41,258
0
L
5,950
2,837
0
1,286
4,953
1,456
0
2,232
2,721
0
34,113
W
Bellona
Demauniks
Bellona
2,854
1,172
0
4,055
7,731
3,909
860
1,850
5,793
0
42,463
L
Athena
Gunserrk
Athena
2,259
912
0
646
11,379
6,853
0
4,804
6,575
18,290
0
W
Cu Chulainn
OneStorm
Cu Chulainn
5,312
810
0
1,671
7,236
5,390
0
0
6,813
5,202
36,522
L
Thanatos
Sohvrin
Thanatos
6,670
1,820
0
7,971
9,625
2,944
0
1,649
7,811
0
34,811
W
3,759
968
0
3,429
7,434
1,968
868
1,780
5,448
40,334
0
L
Chaac
WessaIAm
Chaac
3,570
944
0
2,913
5,478
2,721
0
432
4,588
0
34,107
W
6,339
3,693
0
4,794
8,619
2,987
378
841
7,730
0
62,058
W
Ares
karhu34
Ares
6,410
326
0
3,366
10,530
7,775
221
1,934
8,440
26,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,119
Gold Earned
37,389
336
Minions Killed
441
0
Camps Cleared
0
1,186,031
Distance Traveled
1,265,906
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,978
537
93
7
0
271,473
4
L
Skadi
7,140
549
65
5
0
241,373
4
W
Bellona
7,336
564
114
9
0
241,234
4
L
Athena
5,908
454
36
3
0
225,094
3
W
Cu Chulainn
7,399
569
94
7
0
255,615
4
L
Thanatos
6,714
516
66
5
0
265,160
0
W
Sol
7,232
556
100
8
0
242,945
1
L
Chaac
6,379
491
76
6
0
182,931
4
W
Set
7,955
612
114
9
0
281,974
5
W
Ares
7,467
574
19
1
0
244,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role