Player Matchup

The Morrigan
The Morrigan
Masters
AcTiV_Shadow88
The Morrigan
Masters
Level 98
God Stats
7W - 12L
1,537 SR
Queue Stats
268W - 240L
2,918 MMR
Solo
Sylvanus
Sylvanus
Masters
Dr_Castellano
Sylvanus
Masters
Level 160
God Stats
4W - 1L
1,571 SR
Queue Stats
492W - 465L
2,828 MMR
Solo
Freya
Freya
Masters
KILL100PPL
Freya
Masters
Level 109
God Stats
68W - 44L
1,687 SR
Queue Stats
729W - 712L
2,829 MMR
Solo
Hercules
Hercules
Masters
Vortex7452
Hercules
Masters
Level 158
God Stats
4W - 2L
1,884 SR
Queue Stats
232W - 212L
2,842 MMR
Party 1
Da Ji
Da Ji
Masters
loki8540
Da Ji
Masters
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 27L
2,896 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 123
1,636 SR
2,863 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,696 SR
2,834 MMR
Osiris
Osiris
Masters
Crunchy1
Osiris
Masters
Level 157
God Stats
9W - 5L
1,668 SR
Queue Stats
669W - 640L
2,525 MMR
Solo
Camazotz
Camazotz
Masters
Dilano2005
Camazotz
Masters
Level 160
God Stats
28W - 15L
1,783 SR
Queue Stats
757W - 626L
3,354 MMR
Solo
Ymir
Ymir
Diamond I
Hegs9
Ymir
Diamond I
Level 125
God Stats
14W - 11L
1,692 SR
Queue Stats
174W - 159L
2,486 MMR
Solo
Raijin
Raijin
Masters
Pablo_0134
Raijin
Masters
Level 141
God Stats
15W - 12L
1,760 SR
Queue Stats
668W - 630L
3,347 MMR
Solo
Heimdallr
Heimdallr
Diamond I
malneroeilao
Heimdallr
Diamond I
Level 128
God Stats
10W - 19L
1,575 SR
Queue Stats
304W - 291L
2,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AcTiV_Shadow88
The Morrigan
20
9 / 5 / 10
13,827
576
26,657
16,031
6,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
Dr_Castellano
Sylvanus
18
4 / 2 / 21
13,256
552
10,421
18,479
20,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
20
9 / 6 / 10
13,987
583
27,139
23,069
9,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Vortex7452
Hercules
19
5 / 0 / 11
13,095
546
12,414
28,606
39,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
loki8540
Da Ji
20
9 / 1 / 10
14,408
600
19,952
21,580
10,034
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
FenrirCliodhnaAphroditeGilgamesh

VS

Bans
BastetAo KuangGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Crunchy1
Osiris
19
3 / 4 / 3
12,064
503
19,350
26,497
24,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Dilano2005
Camazotz
20
8 / 5 / 3
12,610
525
17,999
25,456
9,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Hegs9
Ymir
13
0 / 10 / 6
9,024
376
5,163
26,960
24,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
Pablo_0134
Raijin
18
1 / 9 / 3
11,466
478
13,211
20,382
7,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
malneroeilao
Heimdallr
16
1 / 8 / 4
10,539
439
11,701
18,732
6,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
36
Kills
13
14
Deaths
36
62
Assists
19
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AcTiV_Shadow88
The Morrigan
9
5
10
2.8
L
Osiris
Crunchy1
Osiris
3
4
3
1.13
L
Camazotz
Dilano2005
Camazotz
8
5
3
1.9
W
Sylvanus
Dr_Castellano
Sylvanus
4
2
21
7.25
L
Ymir
Hegs9
Ymir
0
10
6
0.3
W
Freya
9
6
10
2.33
L
Raijin
Pablo_0134
Raijin
1
9
3
0.28
W
Hercules
Vortex7452
Hercules
5
0
11
10.5
W
Da Ji
loki8540
Da Ji
9
1
10
14
L
Heimdallr
malneroeilao
Heimdallr
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,583
Damage
67,424
107,765
Taken
118,027
86,483
Mitigated
72,858
59,264
Healing
24,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AcTiV_Shadow88
The Morrigan
26,657
4,328
0
3,130
16,031
6,518
249
6,327
9,386
104,705
7,271
L
Osiris
Crunchy1
Osiris
19,350
4,219
0
7,142
26,497
24,894
0
8,663
16,856
10,120
72,714
L
Camazotz
Dilano2005
Camazotz
17,999
6,398
0
10,113
25,456
9,204
0
9,107
16,164
0
119,216
W
Sylvanus
Dr_Castellano
Sylvanus
10,421
2,735
10,928
9,167
18,479
20,962
391
5,877
12,350
26,472
0
L
Ymir
Hegs9
Ymir
5,163
1,207
503
2,634
26,960
24,680
0
19,685
7,091
18,852
0
W
Freya
27,139
11,049
0
8,832
23,069
9,873
2,626
2,569
20,447
119,886
0
L
Raijin
Pablo_0134
Raijin
13,211
1,009
0
578
20,382
7,754
0
8,694
11,645
107,178
0
W
Hercules
Vortex7452
Hercules
12,414
6,103
719
16,361
28,606
39,096
169
4,132
23,223
0
78,465
W
Da Ji
loki8540
Da Ji
19,952
7,148
0
10,127
21,580
10,034
2,731
2,638
18,669
0
135,329
L
Heimdallr
malneroeilao
Heimdallr
11,701
7,260
0
3,088
18,732
6,326
518
12,221
6,407
0
79,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,573
Gold Earned
55,703
661
Minions Killed
680
0
Camps Cleared
0
2,467,459
Distance Traveled
2,191,426
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,827
576
172
7
0
463,048
4
L
Osiris
12,064
503
156
7
0
496,298
8
L
Camazotz
12,610
525
170
7
0
501,657
3
W
Sylvanus
13,256
552
32
1
0
482,736
8
L
Ymir
9,024
376
18
1
0
399,479
9
W
Freya
13,987
583
146
6
0
444,611
6
L
Raijin
11,466
478
194
8
0
388,801
3
W
Hercules
13,095
546
143
6
0
538,006
3
W
Da Ji
14,408
600
168
7
0
539,058
9
L
Heimdallr
10,539
439
142
6
0
405,191
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role