Player Matchup

Bastet
Bastet
ArSlicker
Bastet
Level 69
God Stats
4W - 0L
1,541 SR
Queue Stats
70W - 59L
1,558 Elo+
Party 1
Agni
Agni
NibbaTree
Agni
Level 106
God Stats
4W - 2L
1,465 SR
Queue Stats
96W - 106L
1,529 Elo+
Party 1
Khepri
Khepri
xDSloppyMeat
Khepri
Level 100
God Stats
5W - 0L
1,437 SR
Queue Stats
74W - 64L
1,577 Elo+
Party 1
Team Averages
Level 92
1,481 SR
1,554 Elo+

VS

Team Averages
Level 89
1,296 SR
1,336 Elo+
Hachiman
Hachiman
Frank x Walker
Hachiman
Level 66
God Stats
0W - 2L
1,231 SR
Queue Stats
0W - 7L
1,167 Elo+
Party 2
Eset
Eset
Jims x Mowing
Eset
Level 98
God Stats
0W - 2L
1,156 SR
Queue Stats
1W - 8L
1,274 Elo+
Party 2
Achilles
Achilles
KarlPilkintn
Achilles
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ArSlicker
Bastet
13
7 / 0 / 9
8,210
821
11,947
6,953
4,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
13
8 / 1 / 8
8,653
865
11,776
5,545
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
12
2 / 0 / 14
8,646
865
4,826
8,828
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
0 / 6 / 1
6,003
600
1,859
10,433
2,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 7 / 1
5,799
580
4,105
10,251
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
KarlPilkintn
Achilles
10
1 / 4 / 0
6,317
632
4,739
12,568
6,660
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
1
1
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
ArSlicker
Bastet
7
0
9
11.5
L
Hachiman
0
6
1
0.08
L
0
7
1
0.07
L
Achilles
KarlPilkintn
Achilles
1
4
0
0.25
W
Agni
8
1
8
12
W
Khepri
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,549
Damage
10,703
21,326
Taken
33,252
17,060
Mitigated
12,264
7,886
Healing
3,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ArSlicker
Bastet
11,947
2,519
0
2,479
6,953
4,627
621
997
5,588
0
23,347
L
Hachiman
1,859
941
223
1,241
10,433
2,823
0
4,961
5,362
0
14,744
L
4,105
190
269
667
10,251
2,781
0
6,434
3,643
12,203
0
L
Achilles
KarlPilkintn
Achilles
4,739
1,348
0
767
12,568
6,660
0
4,998
7,388
0
13,046
W
Agni
11,776
356
0
1,503
5,545
2,103
752
1,087
3,805
43,156
0
W
Khepri
4,826
249
430
3,474
8,828
10,330
172
1,734
5,857
17,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,509
Gold Earned
18,119
128
Minions Killed
72
8
Camps Cleared
1
598,386
Distance Traveled
442,567
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,210
821
21
2
2
208,403
4
L
Hachiman
6,003
600
34
3
0
152,968
0
L
Eset
5,799
580
18
2
0
131,649
1
L
Achilles
6,317
632
20
2
1
157,950
0
W
Agni
8,653
865
99
10
6
176,116
2
W
Khepri
8,646
865
8
1
0
213,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role