Player Matchup

Sol
Sol
Giovanucci3657
Sol
Level 43
God Stats
0W - 4L
1,411 SR
Queue Stats
66W - 71L
1,430 Elo+
Party 1
Pele
Pele
I AM TAG 117
Pele
Level 22
God Stats
1W - 1L
1,729 SR
Queue Stats
3W - 2L
1,694 Elo+
Party 3
Bellona
Bellona
MeninoRJ
Bellona
Level 116
God Stats
1W - 1L
1,646 SR
Queue Stats
406W - 581L
1,345 Elo+
Party 1
Sylvanus
Sylvanus
Vidalzyn
Sylvanus
Level 77
God Stats
12W - 12L
1,447 SR
Queue Stats
139W - 183L
1,357 Elo+
Party 1
Skadi
Skadi
WhyNotLoaf
Skadi
Level 86
God Stats
3W - 2L
1,794 SR
Queue Stats
4W - 2L
1,746 Elo+
Party 3
Team Averages
Level 69
1,605 SR
1,515 Elo+

VS

Team Averages
Level 65
1,576 SR
1,418 Elo+
Ymir
Ymir
Cengo96-
Ymir
Level 148
God Stats
4W - 0L
1,739 SR
Queue Stats
220W - 209L
1,419 Elo+
Party 2
Kali
Kali
Houstonian699
Kali
Level 49
God Stats
16W - 18L
1,526 SR
Queue Stats
192W - 161L
1,496 Elo+
Solo
Izanami
Izanami
I_ViE4Z-ol
Izanami
Level 34
God Stats
6W - 2L
1,519 SR
Queue Stats
54W - 48L
1,414 Elo+
Party 2
Erlang Shen
Erlang Shen
RELLO293059
Erlang Shen
Level 49
God Stats
10W - 6L
1,676 SR
Queue Stats
142W - 170L
1,391 Elo+
Solo
Vulcan
Vulcan
ThatsTuff77
Vulcan
Level 47
God Stats
9W - 10L
1,423 SR
Queue Stats
45W - 53L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,399
467
12,579
12,295
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 6 / 2
8,593
477
8,841
16,295
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
MeninoRJ
Bellona
15
2 / 5 / 2
8,763
487
6,559
14,058
13,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Vidalzyn
Sylvanus
13
1 / 3 / 6
8,045
447
7,182
14,638
13,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
13
4 / 8 / 3
7,953
442
7,418
11,823
3,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 4 / 11
9,332
518
9,477
17,408
10,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 0 / 6
11,113
617
13,118
15,573
7,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
I_ViE4Z-ol
Izanami
15
7 / 4 / 5
9,666
537
9,107
9,834
3,104
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
RELLO293059
Erlang Shen
17
6 / 1 / 7
10,084
560
11,092
12,151
8,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
15
2 / 2 / 2
8,426
468
7,679
5,933
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
11
Kills
26
26
Deaths
11
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
4
11
2.38
L
2
4
1
0.63
W
7
0
6
10
L
2
6
2
0.5
W
Izanami
I_ViE4Z-ol
Izanami
7
4
5
2.38
L
Bellona
MeninoRJ
Bellona
2
5
2
0.6
W
Erlang Shen
RELLO293059
Erlang Shen
6
1
7
9.5
W
Vulcan
2
2
2
1.5
L
Sylvanus
Vidalzyn
Sylvanus
1
3
6
1.33
L
Skadi
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,579
Damage
50,473
69,109
Taken
60,899
38,179
Mitigated
31,988
20,266
Healing
22,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,477
2,265
579
6,100
17,408
10,986
56
7,632
9,776
49,658
0
L
12,579
3,552
0
5,278
12,295
3,261
1,082
3,005
9,092
64,280
0
W
13,118
6,942
0
8,083
15,573
7,243
1,906
4,406
11,034
0
95,246
L
8,841
1,811
0
5,213
16,295
5,234
0
3,728
12,523
0
55,851
W
Izanami
I_ViE4Z-ol
Izanami
9,107
6,020
0
1,008
9,834
3,104
521
3,051
6,783
0
49,394
L
Bellona
MeninoRJ
Bellona
6,559
1,537
0
4,055
14,058
13,147
457
2,034
12,006
2,776
46,794
W
Erlang Shen
RELLO293059
Erlang Shen
11,092
5,320
0
5,936
12,151
8,605
1,199
1,737
9,524
0
51,850
W
Vulcan
7,679
3,076
0
450
5,933
2,050
789
3,163
2,770
41,803
0
L
Sylvanus
Vidalzyn
Sylvanus
7,182
1,954
989
4,033
14,638
13,445
41
3,608
10,940
33,156
9,069
L
Skadi
7,418
3,632
0
698
11,823
3,092
0
4,391
7,392
0
37,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,753
Gold Earned
48,621
463
Minions Killed
488
0
Camps Cleared
0
1,537,708
Distance Traveled
1,677,691
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,332
518
77
4
0
314,448
0
L
Sol
8,399
467
108
6
0
288,184
1
W
Kali
11,113
617
141
8
0
351,361
0
L
Pele
8,593
477
99
6
0
373,163
7
W
Izanami
9,666
537
98
5
0
329,160
1
L
Bellona
8,763
487
116
6
0
301,795
0
W
Erlang Shen
10,084
560
103
6
0
345,733
1
W
Vulcan
8,426
468
69
4
0
336,989
2
L
Sylvanus
8,045
447
73
4
0
266,912
3
L
Skadi
7,953
442
67
4
0
307,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role