Player Matchup

Athena
Athena
 
Athena
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Demfodos
Danzaburou
Level 128
God Stats
29W - 16L
1,724 SR
Queue Stats
81W - 55L
1,630 Elo+
Party 1
Tyr
Tyr
Mαel
Tyr
Level 100
God Stats
3W - 4L
1,396 SR
Queue Stats
27W - 17L
1,597 Elo+
Solo
Cliodhna
Cliodhna
adaz9
Cliodhna
Level 66
God Stats
15W - 5L
1,715 SR
Queue Stats
172W - 137L
1,507 Elo+
Party 1
Poseidon
Poseidon
de0xide
Poseidon
Level 118
God Stats
16W - 11L
1,583 SR
Queue Stats
151W - 160L
1,563 Elo+
Solo
Team Averages
Level 112
1,583 SR
1,559 Elo+

VS

Team Averages
Level 101
1,629 SR
1,587 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BUBOLINSKI
Discordia
Level 70
God Stats
3W - 1L
1,870 SR
Queue Stats
116W - 106L
1,576 Elo+
Solo
Medusa
Medusa
SexyOrsoPolare
Medusa
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,713 Elo+
Solo
Bastet
Bastet
陈独秀没我秃哥秀
Bastet
Level 129
God Stats
4W - 1L
1,774 SR
Queue Stats
173W - 151L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
4 / 0 / 7
7,638
546
5,118
7,424
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Demfodos
Danzaburou
13
5 / 3 / 6
8,188
585
7,159
8,208
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
Mαel
Tyr
14
2 / 1 / 1
8,280
591
10,153
12,287
7,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
adaz9
Cliodhna
13
6 / 2 / 9
8,407
601
7,675
9,561
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
de0xide
Poseidon
13
3 / 1 / 4
8,428
602
4,851
6,065
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 3 / 0
7,385
528
8,924
12,999
8,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
 
Bakasura
12
1 / 3 / 3
6,969
498
3,943
9,674
4,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
BUBOLINSKI
Discordia
12
1 / 3 / 0
7,191
514
4,266
6,401
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 4
6,017
430
5,490
10,480
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

10
4 / 6 / 0
6,887
492
5,089
10,762
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
20
Kills
7
7
Deaths
20
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
0
7
7.5
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
L
Bakasura
 
Bakasura
1
3
3
0.83
L
Discordia
BUBOLINSKI
Discordia
1
3
0
0.33
W
Danzaburou
Demfodos
Danzaburou
5
3
6
2.67
W
Tyr
Mαel
Tyr
2
1
1
2.5
L
0
5
4
0.4
W
Cliodhna
adaz9
Cliodhna
6
2
9
5.25
W
Poseidon
de0xide
Poseidon
3
1
4
5
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,956
Damage
27,712
43,545
Taken
50,316
21,271
Mitigated
21,063
20,688
Healing
14,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,118
2,438
134
2,266
7,424
5,792
0
1,125
5,801
21,523
0
L
Gilgamesh
 
Gilgamesh
8,924
2,181
0
4,464
12,999
8,515
0
353
12,622
2,664
48,549
L
Bakasura
 
Bakasura
3,943
2,933
0
1,234
9,674
4,875
0
2,030
7,574
0
39,156
L
Discordia
BUBOLINSKI
Discordia
4,266
315
0
1,447
6,401
1,729
0
2,268
3,953
44,758
0
W
Danzaburou
Demfodos
Danzaburou
7,159
1,787
0
3,456
8,208
2,865
744
271
7,937
0
56,621
W
Tyr
Mαel
Tyr
10,153
1,616
0
8,344
12,287
7,568
0
835
10,561
0
54,926
L
5,490
3,061
0
3,777
10,480
1,976
0
2,045
8,395
0
34,426
W
Cliodhna
adaz9
Cliodhna
7,675
948
0
3,737
9,561
3,080
0
963
8,212
0
51,636
W
Poseidon
de0xide
Poseidon
4,851
611
79
2,672
6,065
1,966
0
1,714
3,711
54,369
0
L
5,089
1,199
435
2,976
10,762
3,968
0
2,899
7,803
0
15,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,941
Gold Earned
34,449
433
Minions Killed
401
0
Camps Cleared
0
1,473,050
Distance Traveled
1,360,022
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,638
546
36
3
0
308,037
5
L
Gilgamesh
7,385
528
111
8
0
264,573
6
L
Bakasura
6,969
498
87
6
0
284,223
4
L
Discordia
7,191
514
106
8
0
269,361
3
W
Danzaburou
8,188
585
87
6
0
265,798
4
W
Tyr
8,280
591
106
8
0
292,728
6
L
Medusa
6,017
430
66
5
0
265,380
4
W
Cliodhna
8,407
601
88
6
0
311,995
4
W
Poseidon
8,428
602
116
8
0
294,492
4
L
Bastet
6,887
492
31
2
0
276,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role