Player Matchup

King Arthur
King Arthur
BigshotdDJ_225
King Arthur
Level 39
God Stats
14W - 24L
1,558 SR
Queue Stats
35W - 43L
1,471 Elo+
Solo
Charybdis
Charybdis
ProbablyLanee
Charybdis
Level 118
God Stats
8W - 17L
1,417 SR
Queue Stats
597W - 598L
1,467 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WoozyJuju
Morgan Le Fay
Level 129
God Stats
32W - 34L
1,511 SR
Queue Stats
214W - 208L
1,505 Elo+
Solo
Merlin
Merlin
YoMomLuvMe-
Merlin
Level 49
God Stats
1W - 1L
1,780 SR
Queue Stats
150W - 139L
1,495 Elo+
Solo
Mulan
Mulan
yuuswallowcome
Mulan
Level 81
God Stats
15W - 8L
1,631 SR
Queue Stats
212W - 229L
1,423 Elo+
Party 1
Team Averages
Level 83
1,579 SR
1,472 Elo+

VS

Team Averages
Level 53
1,610 SR
1,468 Elo+
Geb
Geb
CrazyAppleRingo
Geb
Level 85
God Stats
23W - 19L
1,518 SR
Queue Stats
105W - 121L
1,364 Elo+
Solo
Serqet
Serqet
KINAYDUH
Serqet
Level 35
God Stats
8W - 7L
1,729 SR
Queue Stats
96W - 102L
1,483 Elo+
Solo
Skadi
Skadi
TFX Adinho
Skadi
Level 39
God Stats
5W - 1L
1,868 SR
Queue Stats
61W - 56L
1,516 Elo+
Party 2
Hera
Hera
TFX Barretoc
Hera
Level 28
God Stats
7W - 5L
1,458 SR
Queue Stats
34W - 31L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
lll Kr0S lll
Gilgamesh
Level 77
God Stats
34W - 27L
1,476 SR
Queue Stats
414W - 409L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigshotdDJ_225
King Arthur
12
0 / 3 / 0
6,792
522
5,334
10,228
5,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
ProbablyLanee
Charybdis
11
1 / 4 / 0
6,433
495
4,616
9,266
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
WoozyJuju
Morgan Le Fay
10
1 / 2 / 0
6,040
465
4,597
4,327
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
11
0 / 1 / 0
6,558
504
2,781
4,306
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 1
5,582
429
3,944
13,431
7,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 10
7,678
591
2,850
8,549
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
KINAYDUH
Serqet
13
1 / 1 / 3
7,513
578
1,755
8,804
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
13
8 / 1 / 2
8,701
669
10,565
6,737
2,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 0 / 3
9,008
693
6,834
4,249
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
lll Kr0S lll
Gilgamesh
15
3 / 0 / 1
8,481
652
5,292
8,712
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
16
16
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigshotdDJ_225
King Arthur
0
3
0
0
W
0
0
10
5
W
Serqet
KINAYDUH
Serqet
1
1
3
2.5
L
Charybdis
ProbablyLanee
Charybdis
1
4
0
0.25
W
Skadi
8
1
2
9
W
4
0
3
5.5
L
Morgan Le Fay
WoozyJuju
Morgan Le Fay
1
2
0
0.5
L
Merlin
0
1
0
0
W
Gilgamesh
lll Kr0S lll
Gilgamesh
3
0
1
3.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,272
Damage
27,296
41,558
Taken
37,051
17,405
Mitigated
18,545
8,404
Healing
13,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigshotdDJ_225
King Arthur
5,334
833
48
1,732
10,228
5,377
0
942
8,507
0
45,033
W
2,850
277
0
2,751
8,549
5,936
0
1,532
7,017
16,138
0
W
Serqet
KINAYDUH
Serqet
1,755
88
0
4,858
8,804
3,146
354
2,658
6,146
0
39,753
L
Charybdis
ProbablyLanee
Charybdis
4,616
1,672
0
1,602
9,266
2,138
0
1,046
8,220
0
47,957
W
Skadi
10,565
5,139
0
678
6,737
2,298
2,810
117
6,620
0
59,711
W
6,834
1,471
0
875
4,249
1,456
0
2,283
1,966
70,683
0
L
Morgan Le Fay
WoozyJuju
Morgan Le Fay
4,597
1,050
0
686
4,327
1,556
630
1,850
2,372
25,962
5,176
L
Merlin
2,781
41
0
890
4,306
1,156
78
2,023
2,259
44,344
0
W
Gilgamesh
lll Kr0S lll
Gilgamesh
5,292
1,333
0
4,399
8,712
5,709
0
552
8,160
0
51,364
L
3,944
410
138
3,308
13,431
7,178
0
3,629
9,664
0
15,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,405
Gold Earned
41,381
367
Minions Killed
458
0
Camps Cleared
0
1,250,591
Distance Traveled
1,382,902
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,792
522
98
8
0
263,037
3
W
Geb
7,678
591
20
2
0
271,194
8
W
Serqet
7,513
578
87
7
0
304,062
0
L
Charybdis
6,433
495
96
7
0
250,937
3
W
Skadi
8,701
669
110
8
0
251,274
2
W
Hera
9,008
693
138
11
0
287,074
4
L
Morgan Le Fay
6,040
465
60
5
0
242,046
0
L
Merlin
6,558
504
93
7
0
256,186
5
W
Gilgamesh
8,481
652
103
8
0
269,298
3
L
Mulan
5,582
429
20
2
0
238,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role