Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ivan6666
Neith
Level 54
God Stats
5W - 3L
1,782 SR
Queue Stats
112W - 125L
1,528 Elo+
Solo
Agni
Agni
MasterJC
Agni
Level 116
God Stats
6W - 9L
1,469 SR
Queue Stats
261W - 245L
1,523 Elo+
Party 1
Ymir
Ymir
Nowry
Ymir
Level 159
God Stats
0W - 3L
1,174 SR
Queue Stats
90W - 99L
1,541 Elo+
Solo
Loki
Loki
pshtLoki
Loki
Level 108
God Stats
95W - 66L
1,601 SR
Queue Stats
469W - 427L
1,540 Elo+
Party 1
Team Averages
Level 112
1,505 SR
1,526 Elo+

VS

Team Averages
Level 115
1,519 SR
1,515 Elo+
Aphrodite
Aphrodite
DeathINoteL
Aphrodite
Level 124
God Stats
56W - 56L
1,534 SR
Queue Stats
256W - 265L
1,524 Elo+
Party 2
Cliodhna
Cliodhna
KeshkaPidarasov
Cliodhna
Level 135
God Stats
52W - 71L
1,441 SR
Queue Stats
412W - 411L
1,479 Elo+
Party 2
Medusa
Medusa
Nutipoantras
Medusa
Level 84
God Stats
10W - 8L
1,624 SR
Queue Stats
243W - 258L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
Oniolek
Kuzenbo
Level 115
God Stats
21W - 21L
1,541 SR
Queue Stats
462W - 456L
1,542 Elo+
Solo
Anubis
Anubis
SzandroszSTR8
Anubis
Level 119
God Stats
40W - 56L
1,454 SR
Queue Stats
227W - 222L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 6 / 4
8,747
515
5,845
13,001
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Ivan6666
Neith
13
2 / 9 / 2
7,756
456
6,034
14,516
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
13
4 / 6 / 5
8,467
498
13,668
9,595
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Nowry
Ymir
13
2 / 4 / 4
7,322
431
2,284
9,847
9,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
15
4 / 7 / 4
9,570
563
8,867
14,534
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeathINoteL
Aphrodite
16
1 / 3 / 12
9,510
559
4,264
10,089
5,186
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
18
12 / 2 / 2
11,447
673
10,238
15,329
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
20
9 / 0 / 2
12,338
726
10,576
9,257
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Oniolek
Kuzenbo
16
4 / 3 / 4
10,314
607
10,522
14,819
18,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
6 / 7 / 6
10,611
624
9,649
12,727
5,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
15
Kills
32
32
Deaths
15
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
6
4
0.83
W
Aphrodite
DeathINoteL
Aphrodite
1
3
12
2.33
L
Neith
Ivan6666
Neith
2
9
2
0.33
W
Cliodhna
12
2
2
6.5
L
Agni
4
6
5
1.08
L
Ymir
Nowry
Ymir
2
4
4
1
W
Medusa
9
0
2
10
W
Kuzenbo
Oniolek
Kuzenbo
4
3
4
2
W
6
7
6
1.29
L
Loki
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,698
Damage
45,249
61,493
Taken
62,221
23,506
Mitigated
37,876
11,749
Healing
29,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,845
2,379
0
4,857
13,001
3,437
0
3,957
8,974
0
54,013
W
Aphrodite
DeathINoteL
Aphrodite
4,264
526
4,735
5,123
10,089
5,186
1,064
2,319
7,606
29,725
0
L
Neith
Ivan6666
Neith
6,034
1,786
0
2,521
14,516
3,515
348
2,819
11,697
0
49,909
W
Cliodhna
10,238
1,411
0
7,012
15,329
5,381
2,832
4,155
10,886
0
88,220
L
Agni
13,668
304
0
704
9,595
2,712
0
3,842
5,530
46,432
0
L
Ymir
Nowry
Ymir
2,284
342
0
657
9,847
9,214
13
3,544
6,210
23,939
0
W
Medusa
10,576
4,109
0
5,027
9,257
3,247
2,626
410
8,843
0
111,826
W
Kuzenbo
Oniolek
Kuzenbo
10,522
2,138
173
3,188
14,819
18,876
398
3,105
11,523
49,606
0
W
9,649
423
0
4,122
12,727
5,186
1,386
4,978
7,411
61,279
0
L
Loki
8,867
2,474
0
3,010
14,534
4,628
0
9,335
4,586
0
47,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,862
Gold Earned
54,220
426
Minions Killed
577
0
Camps Cleared
0
1,524,614
Distance Traveled
1,690,654
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,747
515
105
6
0
373,188
5
W
Aphrodite
9,510
559
64
4
0
349,027
7
L
Neith
7,756
456
97
6
0
274,097
5
W
Cliodhna
11,447
673
150
9
0
402,734
0
L
Agni
8,467
498
92
5
0
304,102
5
L
Ymir
7,322
431
40
2
0
285,812
2
W
Medusa
12,338
726
167
10
0
334,796
11
W
Kuzenbo
10,314
607
95
6
0
321,451
4
W
Anubis
10,611
624
101
6
0
282,646
4
L
Loki
9,570
563
92
5
0
287,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role