Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ChaoticHeadZzMaN
Atlas
Level 141
God Stats
18W - 24L
1,567 SR
Queue Stats
140W - 105L
1,586 Elo+
Party 1
Bastet
Bastet
Kardinalwithak
Bastet
Level 81
God Stats
16W - 18L
1,649 SR
Queue Stats
110W - 117L
1,484 Elo+
Party 1
Merlin
Merlin
rezashokohi
Merlin
Level 147
God Stats
22W - 10L
1,555 SR
Queue Stats
214W - 189L
1,557 Elo+
Party 1
Team Averages
Level 129
1,554 SR
1,525 Elo+

VS

Team Averages
Level 123
1,502 SR
1,524 Elo+
Bellona
Bellona
 
Bellona
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CfIrish
Horus
Level 106
God Stats
15W - 16L
1,516 SR
Queue Stats
126W - 132L
1,545 Elo+
Solo
Scylla
Scylla
ChaoticRun
Scylla
Level 124
God Stats
5W - 6L
1,614 SR
Queue Stats
53W - 42L
1,554 Elo+
Party 2
Rama
Rama
DaddyDJ
Rama
Level 107
God Stats
0W - 3L
1,378 SR
Queue Stats
143W - 134L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
4 / 2 / 1
9,940
552
9,949
8,128
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
 
Sun Wukong
16
1 / 0 / 9
9,523
529
11,479
17,977
10,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 1 / 9
8,848
492
4,922
11,675
10,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
11 / 2 / 2
10,537
585
12,511
10,401
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
16
2 / 1 / 7
9,565
531
12,124
7,359
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 4 / 0
8,886
494
8,473
14,067
8,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
 
Ymir
11
0 / 4 / 4
7,496
416
2,671
15,492
17,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
CfIrish
Horus
12
0 / 4 / 2
7,429
413
8,633
15,294
11,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
ChaoticRun
Scylla
12
0 / 5 / 0
7,636
424
4,884
8,952
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
DaddyDJ
Rama
15
3 / 3 / 1
8,965
498
7,095
13,815
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
20
Kills
6
6
Deaths
20
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
2
1
2.25
W
Sun Wukong
 
Sun Wukong
1
0
9
5.5
L
Bellona
 
Bellona
3
4
0
0.75
L
Ymir
 
Ymir
0
4
4
0.5
L
Horus
CfIrish
Horus
0
4
2
0.25
W
2
1
9
6.5
L
Scylla
ChaoticRun
Scylla
0
5
0
0
L
Rama
DaddyDJ
Rama
3
3
1
1.17
W
11
2
2
6
W
Merlin
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,985
Damage
31,756
55,540
Taken
67,620
30,752
Mitigated
43,598
21,078
Healing
17,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,949
3,680
0
3,821
8,128
2,847
1,448
638
7,490
0
77,590
W
Sun Wukong
 
Sun Wukong
11,479
1,742
0
9,622
17,977
10,289
481
3,186
13,998
4,867
62,452
L
Bellona
 
Bellona
8,473
2,505
0
2,826
14,067
8,642
0
2,007
12,060
0
67,664
L
Ymir
 
Ymir
2,671
751
0
1,707
15,492
17,579
108
7,339
8,153
18,709
0
L
Horus
CfIrish
Horus
8,633
3,825
480
6,949
15,294
11,019
0
2,443
12,851
0
33,904
W
4,922
1,538
508
3,128
11,675
10,779
138
1,666
10,009
21,133
0
L
Scylla
ChaoticRun
Scylla
4,884
378
0
500
8,952
2,713
0
3,641
5,311
53,649
0
L
Rama
DaddyDJ
Rama
7,095
5,523
0
5,527
13,815
3,645
522
2,889
10,926
0
69,394
W
12,511
2,786
0
2,033
10,401
4,189
4
274
10,045
0
68,064
W
Merlin
12,124
592
150
1,816
7,359
2,648
893
1,791
5,528
79,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,413
Gold Earned
40,412
498
Minions Killed
427
0
Camps Cleared
0
1,763,940
Distance Traveled
1,731,075
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,940
552
121
7
0
332,361
4
W
Sun Wukong
9,523
529
126
7
0
350,690
2
L
Bellona
8,886
494
110
6
0
396,922
2
L
Ymir
7,496
416
29
2
0
341,834
6
L
Horus
7,429
413
64
4
0
329,718
0
W
Atlas
8,848
492
24
1
0
360,322
5
L
Scylla
7,636
424
102
6
0
305,048
2
L
Rama
8,965
498
122
7
0
357,553
2
W
Bastet
10,537
585
99
6
0
373,285
0
W
Merlin
9,565
531
128
7
0
347,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role