Player Matchup

Nu Wa
Nu Wa
Oscarson05
Nu Wa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,368 Elo+
Solo
Guan Yu
Guan Yu
iamp173
Guan Yu
Level 67
God Stats
20W - 22L
1,386 SR
Queue Stats
180W - 286L
1,334 Elo+
Solo
Nemesis
Nemesis
xKEZ
Nemesis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,559 Elo+
Solo
Team Averages
Level 66
1,462 SR
1,420 Elo+

VS

Team Averages
Level 99
1,411 SR
1,318 Elo+
Medusa
Medusa
Elrrom
Medusa
Level 123
God Stats
276W - 370L
1,368 SR
Queue Stats
566W - 913L
1,216 Elo+
Party 1
Jormungandr
Jormungandr
Kialloll
Jormungandr
Level 125
God Stats
1W - 2L
1,509 SR
Queue Stats
95W - 117L
1,506 Elo+
Solo
Kukulkan
Kukulkan
rasta baby88
Kukulkan
Level 49
God Stats
28W - 47L
1,355 SR
Queue Stats
37W - 77L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
8 / 4 / 6
12,795
711
19,880
13,491
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
iamp173
Guan Yu
17
8 / 2 / 11
13,087
727
15,019
18,865
14,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
xKEZ
Nemesis
15
3 / 1 / 11
11,778
654
10,263
14,326
6,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elrrom
Medusa
13
2 / 8 / 3
10,383
577
11,085
17,979
4,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Kialloll
Jormungandr
14
2 / 6 / 5
10,985
610
11,970
21,891
18,162
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
rasta baby88
Kukulkan
15
3 / 5 / 3
11,499
639
10,269
10,289
3,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
19
Kills
7
7
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
Elrrom
Medusa
2
8
3
0.44
L
Jormungandr
Kialloll
Jormungandr
2
6
5
0.75
W
Nu Wa
8
4
6
2.75
W
Guan Yu
iamp173
Guan Yu
8
2
11
6.75
L
Kukulkan
rasta baby88
Kukulkan
3
5
3
0.9
W
Nemesis
xKEZ
Nemesis
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,162
Damage
33,324
46,682
Taken
50,159
25,678
Mitigated
26,237
20,168
Healing
6,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Elrrom
Medusa
11,085
4,901
301
4,456
17,979
4,797
434
6,592
10,883
0
32,396
L
Jormungandr
Kialloll
Jormungandr
11,970
2,275
303
794
21,891
18,162
0
11,921
9,228
44,149
0
W
Nu Wa
19,880
5,093
144
3,395
13,491
5,071
1,775
6,405
7,086
65,403
0
W
Guan Yu
iamp173
Guan Yu
15,019
1,319
3,856
8,659
18,865
14,511
610
9,544
8,486
5,579
26,756
L
Kukulkan
rasta baby88
Kukulkan
10,269
231
0
293
10,289
3,278
469
4,083
6,010
55,490
0
W
Nemesis
xKEZ
Nemesis
10,263
2,857
837
3,277
14,326
6,096
365
7,059
7,267
0
44,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,660
Gold Earned
32,867
203
Minions Killed
218
10
Camps Cleared
6
1,086,410
Distance Traveled
878,264
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,383
577
38
2
5
276,754
2
L
Jormungandr
10,985
610
69
4
0
268,401
3
W
Nu Wa
12,795
711
80
4
3
309,063
2
W
Guan Yu
13,087
727
31
2
2
398,673
1
L
Kukulkan
11,499
639
111
6
1
333,109
3
W
Nemesis
11,778
654
92
5
5
378,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role