Player Matchup

Cernunnos
Cernunnos
Ironhellrain
Cernunnos
Level 159
God Stats
2W - 2L
1,663 SR
Queue Stats
147W - 123L
1,619 Elo+
Party 2
Kukulkan
Kukulkan
PogchampingHARD
Kukulkan
Level 56
God Stats
3W - 2L
1,984 SR
Queue Stats
27W - 12L
1,904 Elo+
Solo
Zhong Kui
Zhong Kui
Rem 1G
Zhong Kui
Level 160
God Stats
1W - 2L
1,619 SR
Queue Stats
212W - 177L
1,599 Elo+
Party 2
Odin
Odin
W1ldCartoons
Odin
Level 86
God Stats
2W - 1L
1,762 SR
Queue Stats
128W - 105L
1,655 Elo+
Solo
Tsukuyomi
Tsukuyomi
crazykid707james
Tsukuyomi
Level 119
God Stats
5W - 4L
1,731 SR
Queue Stats
263W - 254L
1,414 Elo+
Solo
Team Averages
Level 116
1,752 SR
1,638 Elo+

VS

Team Averages
Level 138
1,665 SR
1,659 Elo+
Hercules
Hercules
BaTMaN 1979
Hercules
Level 156
God Stats
6W - 2L
1,545 SR
Queue Stats
419W - 387L
1,672 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GramPacerTest
Morgan Le Fay
Level 127
God Stats
2W - 1L
1,869 SR
Queue Stats
514W - 469L
1,653 Elo+
Solo
Fenrir
Fenrir
SirPlagued
Fenrir
Level 160
God Stats
17W - 13L
1,670 SR
Queue Stats
595W - 519L
1,716 Elo+
Solo
Charybdis
Charybdis
Snortwalker
Charybdis
Level 137
God Stats
4W - 4L
1,480 SR
Queue Stats
159W - 137L
1,642 Elo+
Party 1
Athena
Athena
TuendamVitam
Athena
Level 109
God Stats
5W - 3L
1,761 SR
Queue Stats
165W - 123L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ironhellrain
Cernunnos
19
2 / 3 / 1
12,204
610
11,210
13,610
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
15
1 / 7 / 2
9,990
500
11,189
12,987
5,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Rem 1G
Zhong Kui
17
1 / 2 / 1
10,721
536
13,554
13,824
16,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 1 / 3
9,685
484
11,595
15,043
14,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
17
4 / 8 / 1
10,498
525
10,735
16,448
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BaTMaN 1979
Hercules
17
3 / 0 / 5
10,546
527
10,952
15,240
15,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
GramPacerTest
Morgan Le Fay
15
7 / 4 / 6
9,990
500
14,253
15,207
6,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
SirPlagued
Fenrir
17
4 / 2 / 4
10,023
501
5,650
18,297
7,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Snortwalker
Charybdis
19
4 / 2 / 4
11,284
564
12,642
15,600
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
15
3 / 4 / 13
9,453
473
7,672
17,927
19,973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
12
Kills
21
21
Deaths
12
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
BaTMaN 1979
Hercules
3
0
5
5.5
W
Morgan Le Fay
GramPacerTest
Morgan Le Fay
7
4
6
2.5
L
Cernunnos
Ironhellrain
Cernunnos
2
3
1
0.83
L
Kukulkan
1
7
2
0.29
L
Zhong Kui
Rem 1G
Zhong Kui
1
2
1
0.75
W
Fenrir
SirPlagued
Fenrir
4
2
4
3
W
Charybdis
Snortwalker
Charybdis
4
2
4
3
W
Athena
3
4
13
2.38
L
4
1
3
5.5
L
Tsukuyomi
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,283
Damage
51,169
71,912
Taken
82,271
45,789
Mitigated
54,688
18,036
Healing
28,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BaTMaN 1979
Hercules
10,952
3,430
659
7,894
15,240
15,458
616
7,414
7,043
0
64,281
W
Morgan Le Fay
GramPacerTest
Morgan Le Fay
14,253
727
67
3,068
15,207
6,431
0
5,264
9,943
60,502
0
L
Cernunnos
Ironhellrain
Cernunnos
11,210
4,905
0
5,849
13,610
3,841
1,034
990
12,596
0
106,203
L
Kukulkan
11,189
1,341
0
581
12,987
5,660
0
5,999
6,692
74,018
0
L
Zhong Kui
Rem 1G
Zhong Kui
13,554
1,373
0
5,556
13,824
16,150
0
1,344
12,458
79,555
0
W
Fenrir
SirPlagued
Fenrir
5,650
609
0
7,842
18,297
7,898
0
4,978
13,286
0
75,882
W
Charybdis
Snortwalker
Charybdis
12,642
6,143
0
7,633
15,600
4,928
1,082
1,870
13,585
0
101,476
W
Athena
7,672
1,567
270
1,240
17,927
19,973
382
5,476
12,182
25,144
0
L
11,595
2,647
0
1,741
15,043
14,226
0
7,829
6,862
2,599
23,040
L
Tsukuyomi
10,735
2,707
0
4,309
16,448
5,912
522
5,266
10,990
0
70,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,098
Gold Earned
51,296
623
Minions Killed
595
0
Camps Cleared
0
1,925,670
Distance Traveled
2,033,445
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,546
527
133
7
0
429,450
1
W
Morgan Le Fay
9,990
500
128
6
0
357,231
4
L
Cernunnos
12,204
610
190
10
0
359,935
4
L
Kukulkan
9,990
500
138
7
0
364,794
3
L
Zhong Kui
10,721
536
167
8
0
370,500
1
W
Fenrir
10,023
501
121
6
0
458,605
5
W
Charybdis
11,284
564
175
9
0
371,651
4
W
Athena
9,453
473
38
2
0
416,508
3
L
Odin
9,685
484
29
1
0
440,179
6
L
Tsukuyomi
10,498
525
99
5
0
390,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role