Player Matchup

Sol
Sol
Gelbes Einhorn
Sol
Level 61
God Stats
1W - 3L
1,423 SR
Queue Stats
4W - 24L
1,149 Elo+
Party 1
Jing Wei
Jing Wei
Lilanes Einhorn
Jing Wei
Level 29
God Stats
0W - 2L
1,169 SR
Queue Stats
1W - 12L
1,188 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rotes Einhorn
Ah Muzen Cab
Level 53
God Stats
0W - 2L
1,254 SR
Queue Stats
1W - 19L
910 Elo+
Party 1
Team Averages
Level 48
1,282 SR
1,083 Elo+

VS

Team Averages
Level 81
1,438 SR
1,406 Elo+
Odin
Odin
RmiX i 1NSTINCT
Odin
Level 54
God Stats
1W - 2L
1,170 SR
Queue Stats
14W - 30L
1,237 Elo+
Solo
The Morrigan
The Morrigan
Velrino
The Morrigan
Level 127
God Stats
7W - 12L
1,449 SR
Queue Stats
180W - 178L
1,552 Elo+
Solo
Fenrir
Fenrir
x Ireland
Fenrir
Level 61
God Stats
3W - 2L
1,695 SR
Queue Stats
6W - 5L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 1
10,037
717
8,748
13,232
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
11
0 / 12 / 1
7,716
551
4,597
14,056
4,684
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Rotes Einhorn
Ah Muzen Cab
13
1 / 11 / 3
9,415
673
8,722
15,854
5,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 16
10,741
767
8,790
12,134
12,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Velrino
The Morrigan
16
10 / 0 / 16
11,311
808
16,498
7,799
3,052
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
x Ireland
Fenrir
15
13 / 3 / 13
11,688
835
13,595
14,559
9,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
75
4
Kills
30
30
Deaths
4
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
Jing Wei
0
12
1
0.04
W
7
1
16
15
L
Ah Muzen Cab
Rotes Einhorn
Ah Muzen Cab
1
11
3
0.23
W
The Morrigan
Velrino
The Morrigan
10
0
16
18
W
Fenrir
x Ireland
Fenrir
13
3
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,067
Damage
38,883
43,142
Taken
34,492
15,715
Mitigated
25,567
4,423
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,748
1,314
265
1,857
13,232
5,146
0
6,076
6,816
28,182
1,899
L
Jing Wei
4,597
3,553
0
0
14,056
4,684
0
5,438
8,256
0
17,005
W
8,790
2,271
0
3,005
12,134
12,680
792
2,717
9,417
2,807
18,016
L
Ah Muzen Cab
Rotes Einhorn
Ah Muzen Cab
8,722
4,081
0
2,301
15,854
5,885
0
5,730
9,928
0
31,533
W
The Morrigan
Velrino
The Morrigan
16,498
2,977
0
2,218
7,799
3,052
0
2,008
5,791
47,326
3,961
W
Fenrir
x Ireland
Fenrir
13,595
930
490
3,231
14,559
9,835
1,569
4,317
9,509
3,981
30,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,168
Gold Earned
33,740
134
Minions Killed
173
4
Camps Cleared
8
616,984
Distance Traveled
791,753
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,037
717
51
4
2
224,687
4
L
Jing Wei
7,716
551
32
2
1
200,857
3
W
Odin
10,741
767
41
3
2
271,812
4
L
Ah Muzen Cab
9,415
673
51
4
1
191,440
0
W
The Morrigan
11,311
808
74
5
4
257,340
4
W
Fenrir
11,688
835
58
4
2
262,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role