Player Matchup

Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Krillin tha GOD
Atlas
Level 160
God Stats
30W - 28L
1,597 SR
Queue Stats
527W - 524L
1,672 Elo+
Solo
Charybdis
Charybdis
Leandoer127
Charybdis
Level 124
God Stats
1W - 1L
1,596 SR
Queue Stats
42W - 21L
1,670 Elo+
Solo
Team Averages
Level 136
1,548 SR
1,585 Elo+

VS

Team Averages
Level 113
1,500 SR
1,472 Elo+
King Arthur
King Arthur
PaulValarezo
King Arthur
Level 126
God Stats
3W - 6L
1,564 SR
Queue Stats
105W - 92L
1,637 Elo+
Solo
Kukulkan
Kukulkan
TheApple116
Kukulkan
Level 100
God Stats
3W - 3L
1,482 SR
Queue Stats
38W - 46L
1,426 Elo+
Party 2
Neith
Neith
bobbyv529
Neith
Level 112
God Stats
32W - 43L
1,454 SR
Queue Stats
63W - 87L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
3 / 1 / 10
9,235
710
10,158
10,310
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
 
Raijin
13
3 / 1 / 10
9,235
710
10,158
10,310
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 10
9,139
703
8,712
14,560
11,209
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Leandoer127
Charybdis
15
9 / 1 / 2
10,227
787
11,463
8,316
3,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PaulValarezo
King Arthur
11
3 / 8 / 0
8,496
654
9,888
16,372
15,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
TheApple116
Kukulkan
11
0 / 3 / 1
7,162
551
8,461
8,455
2,620
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
bobbyv529
Neith
11
0 / 5 / 3
7,658
589
5,711
9,173
2,610
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
19
Kills
3
4
Deaths
16
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
1
10
8
W
Raijin
 
Raijin
3
1
10
8
W
4
1
10
9
W
Charybdis
Leandoer127
Charybdis
9
1
2
10
L
King Arthur
PaulValarezo
King Arthur
3
8
0
0.38
L
Kukulkan
TheApple116
Kukulkan
0
3
1
0.17
L
Neith
bobbyv529
Neith
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,491
Damage
24,060
43,496
Taken
34,000
22,752
Mitigated
20,333
14,497
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,158
1,571
63
2,088
10,310
4,107
410
2,568
7,524
42,104
0
W
Raijin
 
Raijin
10,158
1,571
63
2,088
10,310
4,107
410
2,568
7,524
42,104
0
W
8,712
3,266
696
5,776
14,560
11,209
0
4,860
9,332
15,814
0
W
Charybdis
Leandoer127
Charybdis
11,463
7,471
0
3,723
8,316
3,329
1,224
2,000
6,110
0
56,220
L
King Arthur
PaulValarezo
King Arthur
9,888
2,097
0
1,393
16,372
15,103
0
8,825
7,547
0
20,211
L
Kukulkan
TheApple116
Kukulkan
8,461
418
21
1,176
8,455
2,620
0
5,879
2,576
29,286
0
L
Neith
bobbyv529
Neith
5,711
3,389
184
2,250
9,173
2,610
0
5,344
3,829
0
17,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,836
Gold Earned
23,316
241
Minions Killed
99
16
Camps Cleared
3
934,816
Distance Traveled
663,198
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,235
710
69
5
7
226,676
5
W
Raijin
9,235
710
69
5
7
226,676
5
W
Atlas
9,139
703
14
1
0
250,884
1
W
Charybdis
10,227
787
89
7
2
230,580
3
L
King Arthur
8,496
654
20
2
1
221,902
3
L
Kukulkan
7,162
551
55
4
1
243,016
4
L
Neith
7,658
589
24
2
1
198,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role