Player Matchup

Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Cazalla97
Ne Zha
Level 107
God Stats
13W - 8L
1,561 SR
Queue Stats
179W - 172L
1,520 Elo+
Party 1
Scylla
Scylla
GHOSTWARRIOR411
Scylla
Level 86
God Stats
6W - 3L
1,422 SR
Queue Stats
91W - 91L
1,474 Elo+
Solo
Team Averages
Level 102
1,496 SR
1,498 Elo+

VS

Team Averages
Level 101
1,489 SR
1,489 Elo+
Pele
Pele
Anthony-21-88
Pele
Level 120
God Stats
0W - 7L
1,297 SR
Queue Stats
80W - 117L
1,285 Elo+
Solo
Zeus
Zeus
Brianbtcrt
Zeus
Level 59
God Stats
47W - 45L
1,558 SR
Queue Stats
82W - 82L
1,553 Elo+
Solo
Geb
Geb
LittlerDevil
Geb
Level 124
God Stats
1W - 2L
1,614 SR
Queue Stats
231W - 169L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 2 / 6
7,519
835
4,711
12,724
7,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
 
Mulan
11
4 / 2 / 6
7,519
835
4,711
12,724
7,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
Cazalla97
Ne Zha
12
3 / 0 / 7
7,477
831
6,075
8,535
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 6
7,354
817
4,582
5,017
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
5,357
595
504
1,535
327
Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 9 / 1
6,260
696
10,170
8,923
2,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 1
6,540
727
3,479
9,706
8,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
4
Deaths
10
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
2
6
3.5
W
Mulan
 
Mulan
4
2
6
3.5
L
0
0
1
0.5
L
1
9
1
0.17
W
Ne Zha
Cazalla97
Ne Zha
3
0
7
6.5
W
3
0
6
6
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,079
Damage
14,153
39,000
Taken
20,164
20,602
Mitigated
11,024
17,804
Healing
2,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,711
433
628
4,984
12,724
7,555
322
6,016
6,708
0
17,799
W
Mulan
 
Mulan
4,711
433
628
4,984
12,724
7,555
322
6,016
6,708
0
17,799
L
504
167
0
58
1,535
327
0
232
1,235
0
1,851
L
10,170
586
0
30
8,923
2,438
0
1,772
6,684
22,163
0
W
Ne Zha
Cazalla97
Ne Zha
6,075
899
0
3,423
8,535
3,940
794
5,206
3,329
0
25,102
W
4,582
190
1,455
1,702
5,017
1,552
1,190
3,068
1,949
23,673
0
L
3,479
147
203
2,385
9,706
8,259
0
2,468
6,566
10,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,869
Gold Earned
18,157
134
Minions Killed
39
9
Camps Cleared
0
718,196
Distance Traveled
265,007
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,519
835
26
3
1
183,490
2
W
Mulan
7,519
835
26
3
1
183,490
2
L
Pele
5,357
595
2
0
0
20,181
1
L
Zeus
6,260
696
27
3
0
119,085
0
W
Ne Zha
7,477
831
39
4
6
179,896
3
W
Scylla
7,354
817
43
5
1
171,320
2
L
Geb
6,540
727
10
1
0
125,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role