Player Matchup

Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
ARESolympian
Hera
Level 97
God Stats
1W - 1L
1,752 SR
Queue Stats
15W - 15L
1,487 Elo+
Solo
Thor
Thor
CrazyCaucasian
Thor
Level 127
God Stats
1W - 0L
1,443 SR
Queue Stats
36W - 23L
1,598 Elo+
Solo
Khepri
Khepri
afroferyl
Khepri
Level 105
God Stats
2W - 0L
1,707 SR
Queue Stats
95W - 95L
1,337 Elo+
Solo
Ratatoskr
Ratatoskr
iTi Optimize
Ratatoskr
Level 124
God Stats
1W - 0L
1,728 SR
Queue Stats
35W - 36L
1,534 Elo+
Solo
Team Averages
Level 125
1,605 SR
1,493 Elo+

VS

Team Averages
Level 45
1,553 SR
1,378 Elo+
Eset
Eset
AceSociopath
Eset
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,294 Elo+
Solo
Scylla
Scylla
Armavertisauron
Scylla
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,350 Elo+
Party 1
Amaterasu
Amaterasu
GenkiAzuma
Amaterasu
Level 26
God Stats
0W - 1L
1,540 SR
Queue Stats
4W - 7L
1,350 Elo+
Party 1
Tiamat
Tiamat
Hillsbrad
Tiamat
Level 126
God Stats
7W - 7L
1,519 SR
Queue Stats
412W - 410L
1,489 Elo+
Solo
Hades
Hades
Mysticmerc0666
Hades
Level 36
God Stats
1W - 2L
1,705 SR
Queue Stats
110W - 132L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
6 / 3 / 14
9,334
933
10,283
15,378
20,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
 
Sobek
15
6 / 3 / 14
9,334
933
10,283
15,378
20,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 0 / 10
8,614
861
10,410
2,576
1,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 3 / 11
9,526
953
17,065
13,326
9,301
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
afroferyl
Khepri
15
1 / 4 / 19
8,548
855
5,483
14,313
14,501
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
iTi Optimize
Ratatoskr
16
4 / 1 / 16
9,117
912
10,273
16,119
16,621
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
7,189
719
8,469
8,651
4,678
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 6
8,360
836
13,903
7,497
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
GenkiAzuma
Amaterasu
13
1 / 4 / 7
7,670
767
6,649
17,187
17,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
Hillsbrad
Tiamat
11
1 / 6 / 3
6,620
662
7,384
10,166
6,283
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 5 / 7
7,812
781
8,800
14,362
10,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
40
27
Kills
10
14
Deaths
21
84
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
3
14
4.33
W
Sobek
 
Sobek
6
3
14
4.33
W
2
0
10
7
L
1
3
7
1.5
L
4
3
6
2.33
W
8
3
11
4.5
L
Amaterasu
GenkiAzuma
Amaterasu
1
4
7
1.13
L
Tiamat
Hillsbrad
Tiamat
1
6
3
0.42
L
3
5
7
1.3
W
Khepri
afroferyl
Khepri
1
4
19
2.63
W
Ratatoskr
iTi Optimize
Ratatoskr
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,797
Damage
45,205
77,090
Taken
57,863
82,881
Mitigated
43,143
28,877
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,283
973
936
4,747
15,378
20,612
464
7,080
7,613
20,014
0
W
Sobek
 
Sobek
10,283
973
936
4,747
15,378
20,612
464
7,080
7,613
20,014
0
W
10,410
2,398
620
142
2,576
1,234
1,749
2,231
290
23,302
0
L
8,469
833
1,541
1,166
8,651
4,678
0
2,767
5,541
19,292
0
L
13,903
1,763
636
1,007
7,497
3,568
0
4,364
2,975
21,288
0
W
17,065
2,576
1,369
3,539
13,326
9,301
635
7,683
5,480
0
26,696
L
Amaterasu
GenkiAzuma
Amaterasu
6,649
1,917
1,994
5,751
17,187
17,846
0
7,677
8,787
0
10,446
L
Tiamat
Hillsbrad
Tiamat
7,384
371
449
1,730
10,166
6,283
0
3,299
6,417
13,838
0
L
8,800
1,342
273
2,524
14,362
10,768
0
8,069
5,673
15,394
0
W
Khepri
afroferyl
Khepri
5,483
595
1,770
1,349
14,313
14,501
860
10,450
3,307
11,601
0
W
Ratatoskr
iTi Optimize
Ratatoskr
10,273
2,550
1,411
7,311
16,119
16,621
1,062
9,106
6,466
0
17,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,473
Gold Earned
37,651
146
Minions Killed
78
0
Camps Cleared
0
1,093,557
Distance Traveled
954,570
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,334
933
16
2
0
170,674
0
W
Sobek
9,334
933
16
2
0
170,674
0
W
Hera
8,614
861
39
4
0
157,331
0
L
Eset
7,189
719
28
3
0
210,629
0
L
Scylla
8,360
836
23
2
0
188,238
2
W
Thor
9,526
953
22
2
0
198,270
0
L
Amaterasu
7,670
767
4
0
0
213,805
3
L
Tiamat
6,620
662
7
1
0
189,528
0
L
Hades
7,812
781
16
2
0
152,370
0
W
Khepri
8,548
855
26
3
0
195,846
3
W
Ratatoskr
9,117
912
27
3
0
200,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role