Player Matchup

Chaac
Chaac
Silver III
Gadhgi
Chaac
Silver III
Level 141
God Stats
17W - 29L
1,355 SR
Queue Stats
300W - 418L
916 MMR
Party 1
Ah Puch
Ah Puch
Silver I
esaule46
Ah Puch
Silver I
Level 124
God Stats
55W - 42L
1,510 SR
Queue Stats
383W - 555L
1,169 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
ħãčħìķð
Kuzenbo
Silver I
Level 145
God Stats
132W - 165L
1,464 SR
Queue Stats
385W - 513L
1,265 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,443 SR
1,117 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 75
1,454 SR
1,346 MMR
Anubis
Anubis
Silver V
 
Anubis
Silver V
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Anubis
Anubis
Silver V
 
Anubis
Silver V
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tyr
Tyr
Bronze III
X_Magnum_83_X
Tyr
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,158 MMR
Party 2
Medusa
Medusa
Bronze III
benikik
Medusa
Bronze III
Level 77
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 6L
1,225 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gadhgi
Chaac
15
10 / 1 / 6
10,780
770
11,868
13,380
11,491
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
esaule46
Ah Puch
15
7 / 0 / 12
10,725
766
18,278
7,059
3,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 1 / 14
9,614
687
8,442
13,852
20,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
BastetDanzaburouAchillesHadesGeb

VS

Bans
CthulhuAresCupidPersephoneNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 7 / 1
8,362
597
5,494
15,215
6,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
 
Anubis
11
1 / 7 / 1
8,362
597
5,494
15,215
6,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 2
7,859
561
2,394
18,259
15,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
benikik
Medusa
11
0 / 8 / 2
7,797
557
5,397
12,414
4,203
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
20
Kills
2
2
Deaths
27
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
7
1
0.21
L
Anubis
 
Anubis
1
7
1
0.21
W
Chaac
Gadhgi
Chaac
10
1
6
13
L
0
5
2
0.2
L
Medusa
benikik
Medusa
0
8
2
0.13
W
Ah Puch
esaule46
Ah Puch
7
0
12
13
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,588
Damage
18,779
34,291
Taken
61,103
35,486
Mitigated
32,067
15,944
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,494
915
0
3,555
15,215
6,121
0
8,572
5,755
21,851
0
L
Anubis
 
Anubis
5,494
915
0
3,555
15,215
6,121
0
8,572
5,755
21,851
0
W
Chaac
Gadhgi
Chaac
11,868
1,773
0
5,670
13,380
11,491
272
3,293
10,087
0
42,425
L
2,394
736
0
1,039
18,259
15,622
42
9,309
7,691
0
16,987
L
Medusa
benikik
Medusa
5,397
1,877
0
490
12,414
4,203
0
6,224
5,450
0
20,920
W
Ah Puch
esaule46
Ah Puch
18,278
141
92
4,971
7,059
3,637
1,143
1,574
5,485
48,574
0
W
8,442
2,355
581
4,630
13,852
20,358
523
1,179
12,673
22,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,119
Gold Earned
32,380
162
Minions Killed
168
9
Camps Cleared
4
860,025
Distance Traveled
856,098
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,362
597
37
3
1
187,697
1
L
Anubis
8,362
597
37
3
1
187,697
1
W
Chaac
10,780
770
61
4
4
291,584
2
L
Tyr
7,859
561
42
3
0
259,021
1
L
Medusa
7,797
557
52
4
2
221,683
1
W
Ah Puch
10,725
766
78
6
3
280,325
2
W
Kuzenbo
9,614
687
23
2
2
288,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role