Player Matchup

The Morrigan
The Morrigan
Diamond IV
ikerjtm
The Morrigan
Diamond IV
Level 87
God Stats
1W - 1L
1,654 SR
Queue Stats
52W - 13L
2,780 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 87
1,654 SR
2,780 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,537 SR
2,562 MMR
Tsukuyomi
Tsukuyomi
Diamond I
R1venn
Tsukuyomi
Diamond I
Level 149
God Stats
2W - 1L
1,537 SR
Queue Stats
36W - 17L
2,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ikerjtm
The Morrigan
12
2 / 2 / 0
7,540
838
6,442
6,462
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
UllrOlorunVamana

VS

Bans
BastetAnhurAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
R1venn
Tsukuyomi
13
2 / 2 / 0
7,622
847
4,695
11,651
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
R1venn
Tsukuyomi
2
2
0
1
L
The Morrigan
ikerjtm
The Morrigan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,442
Damage
4,695
6,462
Taken
11,651
3,876
Mitigated
4,696
2,307
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
R1venn
Tsukuyomi
4,695
1,566
0
5,001
11,651
4,696
1,845
4,924
6,727
0
42,905
L
The Morrigan
ikerjtm
The Morrigan
6,442
1,601
0
2,307
6,462
3,876
419
153
6,309
31,245
5,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,540
Gold Earned
7,622
83
Minions Killed
60
4
Camps Cleared
3
128,614
Distance Traveled
204,214
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,622
847
60
7
3
204,214
5
L
The Morrigan
7,540
838
83
9
4
128,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role