Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond IV
ikerjtm
Morgan Le Fay
Diamond IV
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 13L
2,799 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 87
1,500 SR
2,799 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 158
1,500 SR
1,500 MMR
Set
Set
Gold V
 
Set
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold V
 
Set
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ikerjtm
Morgan Le Fay
11
3 / 0 / 0
6,141
1,228
3,976
3,932
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ah Muzen CabUllrBastetBellonaAnhur

VS

Bans
IzanamiSkadiOlorunBakasuraHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
6
0 / 3 / 0
4,068
814
782
4,675
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
 
Set
6
0 / 3 / 0
4,068
814
782
4,675
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
3
0
0
L
Set
 
Set
0
3
0
0
W
Morgan Le Fay
ikerjtm
Morgan Le Fay
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,976
Damage
1,564
3,932
Taken
9,350
1,618
Mitigated
3,080
1,785
Healing
1,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
782
499
0
807
4,675
1,540
0
3,752
643
0
8,737
L
Set
 
Set
782
499
0
807
4,675
1,540
0
3,752
643
0
8,737
W
Morgan Le Fay
ikerjtm
Morgan Le Fay
3,976
815
0
1,785
3,932
1,618
1,701
213
3,719
26,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,141
Gold Earned
8,136
64
Minions Killed
32
4
Camps Cleared
0
102,855
Distance Traveled
136,672
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,068
814
16
3
0
68,336
1
L
Set
4,068
814
16
3
0
68,336
1
W
Morgan Le Fay
6,141
1,228
64
13
4
102,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role